Player Matchup

Arachne
Arachne
Gold I
 
Arachne
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
DomG15
Janus
Gold IV
Level 135
God Stats
3W - 2L
1,438 SR
Queue Stats
77W - 68L
1,494 MMR
Solo
Rama
Rama
Bronze III
JSIN64
Rama
Bronze III
Level 39
God Stats
1W - 0L
1,655 SR
Queue Stats
12W - 15L
1,500 MMR
Party 2
Odin
Odin
Bronze III
Kirabay
Odin
Bronze III
Level 158
God Stats
6W - 5L
1,310 SR
Queue Stats
23W - 27L
1,511 MMR
Solo
Jormungandr
Jormungandr
Bronze III
TBCGODSURESHOT
Jormungandr
Bronze III
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,500 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,481 SR
1,501 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,576 SR
1,506 MMR
Jing Wei
Jing Wei
Bronze V
FrostBolts
Jing Wei
Bronze V
Level 94
God Stats
0W - 1L
1,775 SR
Queue Stats
2W - 4L
1,489 MMR
Solo
Ymir
Ymir
Gold II
Generaltellya
Ymir
Gold II
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
191W - 189L
1,490 MMR
Party 1
Scylla
Scylla
Silver II
Qontem
Scylla
Silver II
Level 115
God Stats
0W - 2L
1,364 SR
Queue Stats
18W - 17L
1,592 MMR
Party 3
Hercules
Hercules
Bronze V
Venganza753
Hercules
Bronze V
Level 99
God Stats
22W - 28L
1,465 SR
Queue Stats
43W - 60L
1,451 MMR
Party 3
Thanatos
Thanatos
Gold III
lilbean0
Thanatos
Gold III
Level 126
God Stats
5W - 2L
1,773 SR
Queue Stats
180W - 176L
1,508 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
7 / 2 / 4
10,680
562
10,248
14,819
5,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
DomG15
Janus
17
2 / 1 / 5
10,674
562
9,297
6,609
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
JSIN64
Rama
16
3 / 2 / 5
10,759
566
6,690
8,223
2,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
Kirabay
Odin
19
2 / 1 / 2
11,560
608
11,359
14,047
13,537
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
TBCGODSURESHOT
Jormungandr
14
2 / 0 / 8
9,248
487
8,067
9,678
7,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
BellonaIzanamiAresSet

VS

Bans
CliodhnaMedusaAtlasShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FrostBolts
Jing Wei
16
0 / 4 / 2
9,311
490
5,449
10,925
3,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 3 / 0
8,512
448
2,274
14,470
13,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Qontem
Scylla
14
1 / 1 / 0
8,708
458
4,198
8,219
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Venganza753
Hercules
16
0 / 1 / 2
9,576
504
8,059
16,819
14,425
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
lilbean0
Thanatos
14
2 / 7 / 2
8,667
456
10,655
15,054
6,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
16
Kills
6
6
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
2
4
4.5
W
Janus
DomG15
Janus
2
1
5
4.5
L
Jing Wei
FrostBolts
Jing Wei
0
4
2
0.25
L
3
3
0
1
W
Rama
JSIN64
Rama
3
2
5
2.75
W
Odin
Kirabay
Odin
2
1
2
3
L
Scylla
Qontem
Scylla
1
1
0
1
W
Jormungandr
TBCGODSURESHOT
Jormungandr
2
0
8
6
L
Hercules
Venganza753
Hercules
0
1
2
1
L
Thanatos
lilbean0
Thanatos
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,661
Damage
30,635
53,376
Taken
65,487
30,457
Mitigated
40,957
16,338
Healing
25,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,248
7,880
0
5,317
14,819
5,211
312
1,996
12,823
0
86,857
W
Janus
DomG15
Janus
9,297
541
0
1,725
6,609
2,151
0
1,186
5,423
81,319
0
L
Jing Wei
FrostBolts
Jing Wei
5,449
3,615
0
4,118
10,925
3,788
1,164
3,608
7,299
0
69,501
L
2,274
543
2,260
1,901
14,470
13,584
116
4,789
9,613
14,763
0
W
Rama
JSIN64
Rama
6,690
5,233
0
3,874
8,223
2,368
380
1,072
7,151
0
70,683
W
Odin
Kirabay
Odin
11,359
3,654
0
3,040
14,047
13,537
726
438
13,609
11,024
74,932
L
Scylla
Qontem
Scylla
4,198
539
0
1,054
8,219
2,429
0
3,834
4,266
62,071
0
W
Jormungandr
TBCGODSURESHOT
Jormungandr
8,067
2,224
146
2,236
9,678
7,190
121
1,780
7,898
29,265
1,402
L
Hercules
Venganza753
Hercules
8,059
4,350
0
6,799
16,819
14,425
0
3,331
13,484
0
63,604
L
Thanatos
lilbean0
Thanatos
10,655
3,706
0
9,396
15,054
6,731
0
4,499
10,506
0
68,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,921
Gold Earned
44,774
628
Minions Killed
561
0
Camps Cleared
0
1,938,330
Distance Traveled
1,750,204
30
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,680
562
99
5
0
414,623
5
W
Janus
10,674
562
175
9
0
393,606
5
L
Jing Wei
9,311
490
147
8
0
348,527
3
L
Ymir
8,512
448
15
1
0
340,645
8
W
Rama
10,759
566
142
7
0
362,034
6
W
Odin
11,560
608
182
10
0
392,339
6
L
Scylla
8,708
458
149
8
0
357,760
4
W
Jormungandr
9,248
487
30
2
0
375,728
8
L
Hercules
9,576
504
151
8
0
332,723
5
L
Thanatos
8,667
456
99
5
0
370,549
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role