Player Matchup

Hercules
Hercules
GotLosted
Hercules
Level 87
God Stats
0W - 1L
1,709 SR
Queue Stats
85W - 102L
1,358 Elo+
Party 2
Ganesha
Ganesha
SavageSoldier
Ganesha
Level 55
God Stats
3W - 5L
1,356 SR
Queue Stats
18W - 25L
1,437 Elo+
Party 2
Artemis
Artemis
floweyyyy
Artemis
Level 40
God Stats
1W - 3L
1,400 SR
Queue Stats
140W - 138L
1,469 Elo+
Solo
Team Averages
Level 61
1,488 SR
1,421 Elo+

VS

Team Averages
Level 86
1,630 SR
1,876 Elo+
Atlas
Atlas
Fredw_4
Atlas
Level 125
God Stats
22W - 9L
1,623 SR
Queue Stats
191W - 55L
1,888 Elo+
Party 1
Scylla
Scylla
WiIImen
Scylla
Level 29
God Stats
31W - 4L
2,011 SR
Queue Stats
121W - 22L
1,873 Elo+
Party 1
Bakasura
Bakasura
blankovaltime101
Bakasura
Level 104
God Stats
1W - 0L
1,257 SR
Queue Stats
157W - 40L
1,867 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GotLosted
Hercules
7
0 / 4 / 1
3,715
743
1,743
6,081
2,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
7
0 / 4 / 1
3,751
750
1,670
6,885
2,838
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Artemis
floweyyyy
Artemis
1
0 / 0 / 0
1,878
376
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Fredw_4
Atlas
8
3 / 1 / 5
5,062
1,012
5,196
3,763
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
WiIImen
Scylla
9
4 / 0 / 4
5,132
1,026
3,172
2,130
574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
1 / 0 / 7
4,718
944
3,081
3,605
1,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
0
Kills
8
8
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Atlas
Fredw_4
Atlas
3
1
5
5.5
L
Hercules
GotLosted
Hercules
0
4
1
0.13
L
Ganesha
0
4
1
0.13
W
Scylla
WiIImen
Scylla
4
0
4
6
W
1
0
7
4.5
L
Artemis
floweyyyy
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,413
Damage
11,449
12,966
Taken
9,498
5,810
Mitigated
3,740
1,721
Healing
1,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Fredw_4
Atlas
5,196
1,555
0
250
3,763
1,335
0
805
2,903
7,035
0
L
Hercules
GotLosted
Hercules
1,743
406
0
1,254
6,081
2,972
0
3,793
1,530
0
5,423
L
Ganesha
1,670
52
118
349
6,885
2,838
0
3,813
2,331
6,119
0
W
Scylla
WiIImen
Scylla
3,172
762
0
655
2,130
574
266
448
1,627
16,361
0
W
3,081
1,724
243
799
3,605
1,831
426
614
2,967
0
6,940
L
Artemis
floweyyyy
Artemis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,344
Gold Earned
14,912
17
Minions Killed
58
0
Camps Cleared
4
188,999
Distance Traveled
287,902
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,062
1,012
3
1
0
98,612
1
L
Hercules
3,715
743
14
3
0
98,819
2
L
Ganesha
3,751
750
3
1
0
90,180
1
W
Scylla
5,132
1,026
35
7
1
91,613
0
W
Bakasura
4,718
944
20
4
3
97,677
0
L
Artemis
1,878
376
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role