Player Matchup

Sun Wukong
Sun Wukong
CyKe Yang
Sun Wukong
Level 30
God Stats
7W - 9L
1,445 SR
Queue Stats
27W - 30L
1,297 Elo+
Party 2
Ymir
Ymir
Cyke JayL3w
Ymir
Level 29
God Stats
8W - 7L
1,478 SR
Queue Stats
12W - 15L
1,228 Elo+
Party 2
Tiamat
Tiamat
FlufflyBush
Tiamat
Level 68
God Stats
5W - 6L
1,413 SR
Queue Stats
24W - 29L
1,284 Elo+
Party 2
Team Averages
Level 42
1,445 SR
1,270 Elo+

VS

Team Averages
Level 46
1,248 SR
1,118 Elo+
Medusa
Medusa
Cleysonkross
Medusa
Level 58
God Stats
14W - 20L
1,378 SR
Queue Stats
382W - 609L
1,231 Elo+
Solo
Ra
Ra
makosbullet1983
Ra
Level 45
God Stats
7W - 17L
1,141 SR
Queue Stats
145W - 313L
1,100 Elo+
Party 1
Hun Batz
Hun Batz
tank732south
Hun Batz
Level 36
God Stats
3W - 5L
1,224 SR
Queue Stats
60W - 128L
1,025 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CyKe Yang
Sun Wukong
17
4 / 0 / 10
11,929
702
8,000
14,248
11,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 1 / 10
11,561
680
11,428
13,587
16,940
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
18
10 / 1 / 6
13,029
766
15,594
11,724
10,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 5 / 1
9,603
565
8,673
14,926
5,764
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 7 / 2
9,574
563
6,221
11,678
4,502
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hun Batz
tank732south
Hun Batz
14
1 / 6 / 1
10,041
591
9,674
13,977
9,923
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
18
Kills
2
2
Deaths
18
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
5
1
0.3
W
Sun Wukong
CyKe Yang
Sun Wukong
4
0
10
9
W
4
1
10
9
W
Tiamat
10
1
6
13
L
0
7
2
0.14
L
Hun Batz
tank732south
Hun Batz
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,022
Damage
24,568
39,559
Taken
40,581
39,065
Mitigated
20,189
12,975
Healing
4,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
8,673
4,428
300
829
14,926
5,764
0
11,019
3,709
0
29,800
W
Sun Wukong
CyKe Yang
Sun Wukong
8,000
1,465
296
5,921
14,248
11,799
589
2,813
11,435
5,202
34,638
W
11,428
1,505
0
1,716
13,587
16,940
377
3,425
10,162
29,306
0
W
Tiamat
15,594
1,050
260
4,782
11,724
10,326
1,394
1,190
10,534
66,280
0
L
6,221
538
510
1,777
11,678
4,502
0
8,678
2,860
28,772
0
L
Hun Batz
tank732south
Hun Batz
9,674
2,010
80
763
13,977
9,923
0
8,510
4,966
0
28,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,519
Gold Earned
29,218
182
Minions Killed
154
10
Camps Cleared
1
933,464
Distance Traveled
814,590
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,603
565
50
3
0
276,788
0
W
Sun Wukong
11,929
702
61
4
2
340,003
0
W
Ymir
11,561
680
33
2
1
285,888
0
W
Tiamat
13,029
766
88
5
7
307,573
2
L
Ra
9,574
563
59
3
1
244,332
0
L
Hun Batz
10,041
591
45
3
0
293,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role