Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Nairru
Yu Huang
Level 121
God Stats
6W - 7L
1,442 SR
Queue Stats
280W - 220L
1,631 Elo+
Party 1
Chaac
Chaac
SuperNovahh
Chaac
Level 159
God Stats
4W - 3L
1,551 SR
Queue Stats
276W - 217L
1,627 Elo+
Party 1
Team Averages
Level 119
1,498 SR
1,586 Elo+

VS

Team Averages
Level 111
1,630 SR
1,621 Elo+
Medusa
Medusa
CoCoAsTroNut
Medusa
Level 123
God Stats
2W - 2L
1,486 SR
Queue Stats
43W - 42L
1,606 Elo+
Party 2
Chaac
Chaac
Cøinz
Chaac
Level 86
God Stats
0W - 2L
1,600 SR
Queue Stats
70W - 75L
1,610 Elo+
Party 2
Hera
Hera
ItsOminous
Hera
Level 125
God Stats
10W - 8L
1,806 SR
Queue Stats
425W - 372L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
5 / 0 / 5
8,131
813
8,944
6,771
2,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Yu Huang
Nairru
Yu Huang
12
5 / 0 / 5
7,683
768
7,316
3,365
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 10
7,567
757
4,842
8,581
7,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 5 / 0
5,624
562
4,453
8,105
2,238
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Cøinz
Chaac
9
0 / 2 / 0
5,666
567
5,282
10,248
5,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 3 / 0
5,917
592
2,712
5,358
1,411
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
10
Kills
0
0
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
0
5
7.5
L
Medusa
0
5
0
0
L
Chaac
Cøinz
Chaac
0
2
0
0
L
0
3
0
0
W
Yu Huang
Nairru
Yu Huang
5
0
5
7.5
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,102
Damage
12,447
18,717
Taken
23,711
11,955
Mitigated
9,428
5,649
Healing
3,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
8,944
1,670
0
1,443
6,771
2,851
1,444
1,041
5,730
0
45,654
L
Medusa
4,453
1,039
0
1,204
8,105
2,238
0
1,848
6,043
0
13,633
L
Chaac
Cøinz
Chaac
5,282
789
0
2,316
10,248
5,779
0
3,584
6,288
0
15,340
L
2,712
475
0
354
5,358
1,411
0
1,549
3,677
18,010
0
W
Yu Huang
Nairru
Yu Huang
7,316
305
0
786
3,365
1,267
718
406
2,959
13,833
0
W
4,842
721
0
3,420
8,581
7,837
0
1,405
7,176
0
14,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,381
Gold Earned
17,207
132
Minions Killed
97
9
Camps Cleared
0
600,200
Distance Traveled
495,930
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,131
813
88
9
5
193,446
2
L
Medusa
5,624
562
24
2
0
165,938
2
L
Chaac
5,666
567
17
2
0
180,559
2
L
Hera
5,917
592
56
6
0
149,433
3
W
Yu Huang
7,683
768
20
2
2
193,639
3
W
Chaac
7,567
757
24
2
2
213,115
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role