Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
GORILLAPOKEZ
Scylla
Level 128
God Stats
4W - 23L
1,218 SR
Queue Stats
191W - 299L
1,345 Elo+
Party 2
Neith
Neith
M3xycow22
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Ymir
Ymir
Neat_bro
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,404 Elo+
Solo
Discordia
Discordia
ms_rarity
Discordia
Level 145
God Stats
110W - 137L
1,595 SR
Queue Stats
438W - 698L
1,441 Elo+
Party 2
Team Averages
Level 89
1,463 SR
1,438 Elo+

VS

Team Averages
Level 84
1,502 SR
1,479 Elo+
Chaac
Chaac
AcidicCoffee530
Chaac
Level 147
God Stats
5W - 7L
1,529 SR
Queue Stats
15W - 23L
1,418 Elo+
Party 1
Jormungandr
Jormungandr
Duck Goose 33
Jormungandr
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Rama
Rama
Fujio4ever
Rama
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Tiamat
Tiamat
WildRhage
Tiamat
Level 156
God Stats
2W - 3L
1,482 SR
Queue Stats
28W - 36L
1,477 Elo+
Party 1
Susano
Susano
mithridatism
Susano
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
4 / 0 / 2
10,150
725
14,031
12,389
9,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
17
1 / 0 / 2
9,510
679
4,347
6,537
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
M3xycow22
Neith
14
0 / 5 / 2
8,528
609
3,396
7,596
2,770
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
15
0 / 5 / 4
9,228
659
3,575
13,470
12,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
ms_rarity
Discordia
15
1 / 2 / 3
8,676
620
7,733
3,856
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 9
9,093
650
11,840
13,245
10,401
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Duck Goose 33
Jormungandr
16
3 / 1 / 8
10,036
717
7,098
14,176
12,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 0 / 4
9,900
707
7,399
6,543
2,328
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
WildRhage
Tiamat
19
2 / 0 / 0
10,975
784
7,223
5,354
3,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
15
1 / 5 / 3
8,889
635
3,193
10,021
3,849
Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
6
Kills
12
12
Deaths
6
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
4
0
2
5
W
0
0
9
4.5
W
Jormungandr
Duck Goose 33
Jormungandr
3
1
8
7
W
6
0
4
8
L
Scylla
1
0
2
2
L
Neith
M3xycow22
Neith
0
5
2
0.2
L
Ymir
0
5
4
0.4
W
Tiamat
WildRhage
Tiamat
2
0
0
2
W
Susano
1
5
3
0.5
L
Discordia
ms_rarity
Discordia
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,082
Damage
36,753
43,848
Taken
49,339
28,663
Mitigated
32,776
8,440
Healing
9,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
14,031
2,580
0
4,988
12,389
9,700
0
3,240
9,073
0
49,354
W
11,840
551
0
3,973
13,245
10,401
0
3,771
9,334
0
34,067
W
Jormungandr
Duck Goose 33
Jormungandr
7,098
1,576
423
2,068
14,176
12,262
90
4,561
9,567
27,695
0
W
7,399
5,781
0
607
6,543
2,328
355
2,875
3,588
0
29,032
L
Scylla
4,347
439
0
500
6,537
2,288
0
2,593
3,602
32,084
0
L
Neith
M3xycow22
Neith
3,396
863
0
479
7,596
2,770
78
2,597
4,881
0
20,943
L
Ymir
3,575
903
229
1,254
13,470
12,672
0
4,560
8,615
19,853
0
W
Tiamat
WildRhage
Tiamat
7,223
110
0
2,245
5,354
3,936
0
1,430
3,859
47,394
0
W
Susano
3,193
324
0
670
10,021
3,849
327
2,601
7,336
0
21,437
L
Discordia
ms_rarity
Discordia
7,733
512
0
990
3,856
1,233
240
500
3,356
21,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,092
Gold Earned
48,893
267
Minions Killed
279
0
Camps Cleared
0
1,226,376
Distance Traveled
1,355,946
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,150
725
83
6
0
298,081
2
W
Chaac
9,093
650
35
3
0
280,897
0
W
Jormungandr
10,036
717
53
4
0
278,090
1
W
Rama
9,900
707
50
4
0
277,395
0
L
Scylla
9,510
679
77
6
0
267,511
0
L
Neith
8,528
609
43
3
0
213,625
0
L
Ymir
9,228
659
27
2
0
223,386
1
W
Tiamat
10,975
784
110
8
0
263,444
1
W
Susano
8,889
635
31
2
0
256,120
0
L
Discordia
8,676
620
37
3
0
223,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role