Player Matchup

Charybdis
Charybdis
Angery_Shibe
Charybdis
Level 93
God Stats
1W - 6L
1,315 SR
Queue Stats
124W - 126L
1,504 Elo+
Party 2
Cthulhu
Cthulhu
Markb1325
Cthulhu
Level 141
God Stats
7W - 5L
1,348 SR
Queue Stats
323W - 310L
1,562 Elo+
Solo
Eset
Eset
Quismo123
Eset
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,450 Elo+
Solo
Geb
Geb
Raging_Shibe
Geb
Level 149
God Stats
6W - 1L
2,034 SR
Queue Stats
250W - 230L
1,491 Elo+
Party 2
Raijin
Raijin
goofy_husky
Raijin
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
186W - 161L
1,517 Elo+
Party 2
Team Averages
Level 126
1,539 SR
1,505 Elo+

VS

Team Averages
Level 121
1,468 SR
1,464 Elo+
Kumbhakarna
Kumbhakarna
PascalRacing
Kumbhakarna
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 102L
1,429 Elo+
Party 1
Tyr
Tyr
SpaghettiCats
Tyr
Level 122
God Stats
0W - 2L
1,336 SR
Queue Stats
4W - 10L
1,428 Elo+
Solo
Poseidon
Poseidon
UnawareUser
Poseidon
Level 123
God Stats
2W - 3L
1,284 SR
Queue Stats
170W - 165L
1,417 Elo+
Solo
Erlang Shen
Erlang Shen
bigchaibi
Erlang Shen
Level 109
God Stats
1W - 1L
1,720 SR
Queue Stats
20W - 16L
1,600 Elo+
Solo
Zhong Kui
Zhong Kui
n1cr0yable
Zhong Kui
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Angery_Shibe
Charybdis
18
8 / 3 / 11
11,273
805
17,240
12,846
6,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Markb1325
Cthulhu
19
6 / 3 / 16
12,112
865
14,650
18,275
24,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
15
1 / 7 / 12
9,481
677
8,992
11,816
5,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 5 / 15
10,230
731
5,548
18,055
20,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
19
9 / 4 / 9
11,646
832
16,073
13,351
6,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
PascalRacing
Kumbhakarna
17
4 / 3 / 11
9,599
686
7,561
23,090
22,084
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
7 / 5 / 11
9,892
707
9,750
13,101
11,469
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
UnawareUser
Poseidon
17
5 / 5 / 12
10,462
747
17,459
9,001
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
bigchaibi
Erlang Shen
17
3 / 4 / 12
10,089
721
12,793
14,307
13,979
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
n1cr0yable
Zhong Kui
15
2 / 7 / 10
9,405
672
7,558
13,142
11,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
77
24
Kills
21
22
Deaths
24
63
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Angery_Shibe
Charybdis
8
3
11
4.5
W
Cthulhu
Markb1325
Cthulhu
6
3
16
4.67
L
Kumbhakarna
PascalRacing
Kumbhakarna
4
3
11
3.17
W
Eset
1
7
12
1
W
0
5
15
1.5
L
7
5
11
2.5
L
Poseidon
UnawareUser
Poseidon
5
5
12
2.2
L
Erlang Shen
bigchaibi
Erlang Shen
3
4
12
2.25
W
Raijin
9
4
9
3.38
L
Zhong Kui
n1cr0yable
Zhong Kui
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,503
Damage
55,121
74,343
Taken
72,641
62,318
Mitigated
63,116
24,831
Healing
24,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Angery_Shibe
Charybdis
17,240
7,058
1,937
2,937
12,846
6,006
2,312
5,599
7,247
0
30,909
W
Cthulhu
Markb1325
Cthulhu
14,650
426
1,595
5,339
18,275
24,823
5
7,051
11,224
30,676
0
L
Kumbhakarna
PascalRacing
Kumbhakarna
7,561
466
1,332
8,248
23,090
22,084
159
12,390
10,700
14,823
0
W
Eset
8,992
570
2,539
1,314
11,816
5,121
903
5,159
6,657
17,438
0
W
5,548
629
2,128
2,123
18,055
20,113
299
8,009
10,046
11,923
0
L
9,750
1,436
0
2,221
13,101
11,469
460
8,319
4,782
0
17,477
L
Poseidon
UnawareUser
Poseidon
17,459
717
3,603
1,588
9,001
4,053
249
7,212
1,789
39,893
0
L
Erlang Shen
bigchaibi
Erlang Shen
12,793
3,448
2,246
3,654
14,307
13,979
0
7,827
6,480
0
18,799
W
Raijin
16,073
1,158
2,347
2,572
13,351
6,255
1,128
6,760
6,591
40,757
0
L
Zhong Kui
n1cr0yable
Zhong Kui
7,558
343
69
1,518
13,142
11,531
569
9,515
3,627
18,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,742
Gold Earned
49,447
149
Minions Killed
114
0
Camps Cleared
0
1,229,352
Distance Traveled
1,235,532
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,273
805
34
2
0
246,505
2
W
Cthulhu
12,112
865
34
2
0
270,723
0
L
Kumbhakarna
9,599
686
14
1
0
262,596
0
W
Eset
9,481
677
24
2
0
223,783
0
W
Geb
10,230
731
10
1
0
244,911
4
L
Tyr
9,892
707
16
1
0
238,793
0
L
Poseidon
10,462
747
46
3
0
256,980
1
L
Erlang Shen
10,089
721
7
1
0
233,046
0
W
Raijin
11,646
832
47
3
0
243,430
1
L
Zhong Kui
9,405
672
31
2
0
244,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role