Player Matchup

Janus
Janus
Bro Im Hung
Janus
Level 144
God Stats
16W - 20L
1,525 SR
Queue Stats
77W - 90L
1,459 Elo+
Party 1
Nox
Nox
Elitepudg3
Nox
Level 105
God Stats
21W - 19L
1,526 SR
Queue Stats
43W - 40L
1,556 Elo+
Solo
Cthulhu
Cthulhu
KO PoLooo
Cthulhu
Level 128
God Stats
8W - 3L
1,795 SR
Queue Stats
246W - 250L
1,472 Elo+
Solo
Charybdis
Charybdis
ll MarshMelo ll
Charybdis
Level 65
God Stats
3W - 2L
1,454 SR
Queue Stats
4W - 6L
1,245 Elo+
Party 1
Bastet
Bastet
maggotdragon
Bastet
Level 61
God Stats
1W - 0L
1,723 SR
Queue Stats
46W - 74L
1,403 Elo+
Solo
Team Averages
Level 101
1,605 SR
1,427 Elo+

VS

Team Averages
Level 123
1,519 SR
1,464 Elo+
Anubis
Anubis
CruelSoulReaver
Anubis
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 105L
1,449 Elo+
Solo
Tyr
Tyr
MonkeyKing373
Tyr
Level 101
God Stats
11W - 28L
1,302 SR
Queue Stats
410W - 513L
1,465 Elo+
Solo
Cthulhu
Cthulhu
Rezanoid
Cthulhu
Level 127
God Stats
483W - 274L
1,564 SR
Queue Stats
914W - 633L
1,483 Elo+
Party 2
Artemis
Artemis
TheChevyMan23
Artemis
Level 147
God Stats
17W - 13L
1,720 SR
Queue Stats
1,432W - 1,191L
1,509 Elo+
Party 2
Geb
Geb
calpunk186
Geb
Level 101
God Stats
27W - 31L
1,511 SR
Queue Stats
172W - 186L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 7
11,111
1,010
12,734
7,148
2,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 0 / 10
11,389
1,035
9,854
6,697
5,261
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
KO PoLooo
Cthulhu
17
8 / 1 / 7
13,115
1,192
15,847
12,670
8,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
ll MarshMelo ll
Charybdis
16
2 / 1 / 7
10,654
969
9,464
10,382
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
17
2 / 1 / 9
10,461
951
10,033
8,642
2,942
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

284

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 0
10,153
923
5,876
11,279
6,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 2 / 2
10,097
918
6,479
12,481
14,711
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Rezanoid
Cthulhu
16
1 / 3 / 1
10,494
954
9,785
17,806
18,185
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
15
0 / 4 / 1
9,674
879
11,116
10,233
4,068
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
0 / 1 / 2
9,803
891
8,866
13,344
11,849
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
18
Kills
3
3
Deaths
18
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
L
1
8
0
0.13
W
2
0
10
7
W
Cthulhu
KO PoLooo
Cthulhu
8
1
7
11.5
L
1
2
2
1
L
Cthulhu
Rezanoid
Cthulhu
1
3
1
0.5
L
Artemis
0
4
1
0.13
L
0
1
2
1
W
Charybdis
ll MarshMelo ll
Charybdis
2
1
7
5.5
W
Bastet
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,932
Damage
42,122
45,539
Taken
65,143
23,123
Mitigated
54,916
6,339
Healing
7,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,734
551
385
928
7,148
2,730
0
4,775
2,373
34,319
0
L
5,876
342
511
1,589
11,279
6,103
0
6,603
4,676
22,349
0
W
9,854
1,363
0
272
6,697
5,261
0
3,967
2,730
32,958
0
W
Cthulhu
KO PoLooo
Cthulhu
15,847
369
534
2,488
12,670
8,571
0
6,574
6,096
29,124
0
L
6,479
1,051
0
647
12,481
14,711
0
7,019
5,462
1,184
18,132
L
Cthulhu
Rezanoid
Cthulhu
9,785
674
1,509
1,544
17,806
18,185
0
11,448
6,358
25,248
0
L
Artemis
11,116
5,041
0
1,618
10,233
4,068
0
3,685
6,505
0
27,886
L
8,866
160
0
0
13,344
11,849
0
9,680
3,664
27,502
0
W
Charybdis
ll MarshMelo ll
Charybdis
9,464
4,164
0
824
10,382
3,619
0
6,001
4,381
0
22,292
W
Bastet
10,033
1,733
14
894
8,642
2,942
0
3,734
4,908
0
17,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,730
Gold Earned
50,221
196
Minions Killed
173
9
Camps Cleared
5
1,069,508
Distance Traveled
1,044,157
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,111
1,010
69
6
1
220,722
0
L
Anubis
10,153
923
34
3
1
142,070
1
W
Nox
11,389
1,035
57
5
2
213,134
1
W
Cthulhu
13,115
1,192
30
3
0
229,186
0
L
Tyr
10,097
918
37
3
2
195,634
0
L
Cthulhu
10,494
954
45
4
0
224,315
0
L
Artemis
9,674
879
26
2
2
203,382
0
L
Geb
9,803
891
31
3
0
278,756
0
W
Charybdis
10,654
969
31
3
2
217,373
0
W
Bastet
10,461
951
9
1
4
189,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role