Player Matchup

Loki
Loki
CynicalFrosts
Loki
Level 41
God Stats
3W - 4L
1,114 SR
Queue Stats
95W - 88L
1,386 Elo+
Solo
Chronos
Chronos
JinDanSaint
Chronos
Level 147
God Stats
4W - 9L
1,536 SR
Queue Stats
389W - 364L
1,432 Elo+
Party 1
Bastet
Bastet
KillerCrocsDad
Bastet
Level 27
God Stats
9W - 5L
1,354 SR
Queue Stats
58W - 58L
1,430 Elo+
Party 1
Horus
Horus
LetDarkRise
Horus
Level 107
God Stats
3W - 1L
1,778 SR
Queue Stats
534W - 493L
1,437 Elo+
Party 1
Nu Wa
Nu Wa
ReignBeauty
Nu Wa
Level 156
God Stats
61W - 56L
1,549 SR
Queue Stats
417W - 382L
1,476 Elo+
Party 1
Team Averages
Level 96
1,466 SR
1,432 Elo+

VS

Team Averages
Level 71
1,416 SR
1,429 Elo+
Kukulkan
Kukulkan
ElCurroproo
Kukulkan
Level 32
God Stats
0W - 4L
1,262 SR
Queue Stats
157W - 204L
1,245 Elo+
Solo
Bastet
Bastet
Faraam2356
Bastet
Level 129
God Stats
1W - 2L
1,726 SR
Queue Stats
145W - 145L
1,478 Elo+
Party 2
Ullr
Ullr
LIL WINDEX8121
Ullr
Level 61
God Stats
4W - 7L
1,045 SR
Queue Stats
118W - 128L
1,481 Elo+
Party 2
Cthulhu
Cthulhu
PolarBearQ
Cthulhu
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 137L
1,484 Elo+
Party 2
Hercules
Hercules
Soulandmaka2213
Hercules
Level 83
God Stats
6W - 9L
1,548 SR
Queue Stats
93W - 105L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,716
572
3,089
5,652
1,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
JinDanSaint
Chronos
9
2 / 0 / 4
5,412
541
4,300
4,095
1,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 0 / 0
7,000
700
6,947
5,298
1,570
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 2 / 3
5,589
559
3,523
8,261
4,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
4 / 2 / 1
6,389
639
5,204
4,991
1,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ElCurroproo
Kukulkan
9
0 / 2 / 2
4,922
492
1,433
4,394
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Faraam2356
Bastet
9
3 / 3 / 0
5,682
568
3,729
7,263
1,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
2 / 2 / 0
4,864
486
3,410
6,128
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
PolarBearQ
Cthulhu
7
0 / 3 / 2
4,892
489
4,368
5,928
3,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
8
0 / 3 / 0
4,823
482
987
9,622
4,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
13
Kills
5
5
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Kukulkan
ElCurroproo
Kukulkan
0
2
2
0.5
L
Bastet
Faraam2356
Bastet
3
3
0
1
W
Chronos
JinDanSaint
Chronos
2
0
4
4
W
3
0
0
3
L
2
2
0
1
W
2
2
3
1.75
L
Cthulhu
PolarBearQ
Cthulhu
0
3
2
0.33
W
4
2
1
2.25
L
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,063
Damage
13,927
28,297
Taken
33,335
10,036
Mitigated
12,191
11,549
Healing
10,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,089
552
0
2,418
5,652
1,459
0
356
5,273
0
28,644
L
Kukulkan
ElCurroproo
Kukulkan
1,433
148
0
840
4,394
1,369
0
2,759
1,635
27,048
0
L
Bastet
Faraam2356
Bastet
3,729
1,652
0
2,674
7,263
1,920
9
1,410
5,853
0
26,876
W
Chronos
JinDanSaint
Chronos
4,300
1,777
0
1,992
4,095
1,020
282
1,582
2,513
23,075
0
W
6,947
2,148
0
3,002
5,298
1,570
138
0
5,174
0
37,889
L
3,410
1,583
0
2,377
6,128
1,408
0
1,961
4,167
0
17,024
W
3,523
1,727
540
2,200
8,261
4,329
134
2,684
5,577
0
17,574
L
Cthulhu
PolarBearQ
Cthulhu
4,368
707
76
1,070
5,928
3,143
0
3,131
2,797
14,827
0
W
5,204
1,393
0
1,397
4,991
1,658
980
1,179
3,812
35,066
0
L
Hercules
987
663
0
3,428
9,622
4,351
0
243
9,379
0
21,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,106
Gold Earned
25,183
285
Minions Killed
227
0
Camps Cleared
0
1,005,713
Distance Traveled
926,158
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,716
572
59
6
0
223,281
3
L
Kukulkan
4,922
492
46
5
0
189,233
0
L
Bastet
5,682
568
58
6
0
236,158
0
W
Chronos
5,412
541
39
4
0
185,655
1
W
Bastet
7,000
700
87
9
0
217,946
2
L
Ullr
4,864
486
38
4
0
163,148
0
W
Horus
5,589
559
33
3
0
204,093
2
L
Cthulhu
4,892
489
22
2
0
167,372
0
W
Nu Wa
6,389
639
67
7
0
174,738
6
L
Hercules
4,823
482
63
6
0
170,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role