Player Matchup

Ao Kuang
Ao Kuang
Masters
 
Ao Kuang
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Platinum III
Engstromm
Fafnir
Platinum III
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 24L
2,182 MMR
Solo
Ullr
Ullr
Diamond I
L0rdran
Ullr
Diamond I
Level 159
God Stats
26W - 25L
1,612 SR
Queue Stats
415W - 395L
2,386 MMR
Solo
Neith
Neith
Diamond V
MidnightBlitz
Neith
Diamond V
Level 160
God Stats
1W - 1L
1,530 SR
Queue Stats
41W - 28L
2,180 MMR
Solo
Chronos
Chronos
Masters
SubwaySandwiches
Chronos
Masters
Level 160
God Stats
2W - 6L
1,669 SR
Queue Stats
582W - 567L
2,579 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,562 SR
2,165 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 154
1,627 SR
2,180 MMR
Xing Tian
Xing Tian
Diamond IV
DesertGardener
Xing Tian
Diamond IV
Level 160
God Stats
45W - 46L
1,591 SR
Queue Stats
477W - 491L
2,133 MMR
Solo
Eset
Eset
Masters
KillerUnicorn120
Eset
Masters
Level 141
God Stats
20W - 19L
1,606 SR
Queue Stats
312W - 287L
2,720 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond III
Mogo2go
Ah Muzen Cab
Diamond III
Level 160
God Stats
25W - 17L
1,702 SR
Queue Stats
451W - 435L
2,169 MMR
Solo
Vamana
Vamana
Diamond I
peenpeen
Vamana
Diamond I
Level 150
God Stats
7W - 5L
1,736 SR
Queue Stats
306W - 289L
2,377 MMR
Solo
Nemesis
Nemesis
Masters
sр00ks
Nemesis
Masters
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 58L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
4 / 8 / 3
9,450
473
9,001
18,742
8,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fafnir
Engstromm
Fafnir
14
3 / 5 / 4
10,416
521
9,196
19,769
19,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
L0rdran
Ullr
17
5 / 3 / 5
11,649
582
13,012
16,049
4,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 5 / 5
11,795
590
14,899
15,130
6,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
0 / 6 / 1
11,853
593
8,590
18,563
9,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
ArtioBellonaJing WeiAtlas

VS

Bans
CliodhnaGebCamazotzShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DesertGardener
Xing Tian
16
1 / 2 / 12
11,067
553
7,509
18,375
16,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 4 / 15
10,494
525
9,978
10,763
6,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
Mogo2go
Ah Muzen Cab
15
3 / 6 / 2
10,298
515
11,047
17,025
5,351
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
peenpeen
Vamana
18
5 / 1 / 10
12,569
628
17,180
22,919
17,270
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
sр00ks
Nemesis
20
18 / 3 / 5
14,313
716
23,484
19,330
9,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
71
16
Kills
27
27
Deaths
16
18
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
8
3
0.69
W
Xing Tian
DesertGardener
Xing Tian
1
2
12
3.5
L
Fafnir
Engstromm
Fafnir
3
5
4
1
W
0
4
15
1.88
L
Ullr
L0rdran
Ullr
5
3
5
2.5
L
4
5
5
1.3
W
Ah Muzen Cab
Mogo2go
Ah Muzen Cab
3
6
2
0.67
L
0
6
1
0.08
W
Vamana
peenpeen
Vamana
5
1
10
10
W
Nemesis
sр00ks
Nemesis
18
3
5
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,698
Damage
69,198
88,253
Taken
88,412
48,463
Mitigated
55,059
18,771
Healing
27,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
9,001
1,694
0
3,920
18,742
8,395
0
2,878
15,864
60,126
0
W
Xing Tian
DesertGardener
Xing Tian
7,509
948
0
3,647
18,375
16,872
597
5,704
12,671
23,227
2,614
L
Fafnir
Engstromm
Fafnir
9,196
2,022
2,014
3,400
19,769
19,633
0
6,217
13,065
19,765
3,554
W
9,978
810
1,286
1,709
10,763
6,543
1,129
2,902
7,861
57,195
0
L
Ullr
L0rdran
Ullr
13,012
3,711
0
1,101
16,049
4,903
0
2,582
13,467
0
78,206
L
14,899
4,337
0
3,573
15,130
6,282
768
5,018
10,112
0
82,340
W
Ah Muzen Cab
Mogo2go
Ah Muzen Cab
11,047
3,550
0
5,114
17,025
5,351
4,940
4,044
12,981
0
83,566
L
8,590
3,953
0
4,763
18,563
9,250
3,398
283
18,280
97,568
9,184
W
Vamana
peenpeen
Vamana
17,180
9,327
0
10,899
22,919
17,270
3,583
8,854
14,065
0
89,664
W
Nemesis
sр00ks
Nemesis
23,484
12,764
0
4,638
19,330
9,023
1,421
5,681
13,649
0
103,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,163
Gold Earned
58,741
603
Minions Killed
510
0
Camps Cleared
0
1,828,072
Distance Traveled
2,028,690
33
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,450
473
80
4
0
372,951
9
W
Xing Tian
11,067
553
28
1
0
409,111
8
L
Fafnir
10,416
521
32
2
0
357,012
3
W
Eset
10,494
525
95
5
0
385,518
6
L
Ullr
11,649
582
148
7
0
365,279
9
L
Neith
11,795
590
141
7
0
352,023
8
W
Ah Muzen Cab
10,298
515
95
5
0
373,004
6
L
Chronos
11,853
593
202
10
0
380,807
4
W
Vamana
12,569
628
149
7
0
391,517
1
W
Nemesis
14,313
716
143
7
0
469,540
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role