Player Matchup

Gilgamesh
Gilgamesh
Diamond I
FawkinHawkin
Gilgamesh
Diamond I
Level 160
God Stats
4W - 0L
1,995 SR
Queue Stats
103W - 17L
2,809 MMR
Party 2
Cabrakan
Cabrakan
Diamond II
Lustу
Cabrakan
Diamond II
Level 160
God Stats
4W - 1L
1,968 SR
Queue Stats
45W - 11L
2,459 MMR
Party 2
He Bo
He Bo
Platinum IV
xxRawrXD123
He Bo
Platinum IV
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
2,002 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,821 SR
2,423 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 154
1,802 SR
2,292 MMR
Baba Yaga
Baba Yaga
Masters
ElViolinista
Baba Yaga
Masters
Level 145
God Stats
10W - 3L
1,877 SR
Queue Stats
40W - 15L
2,265 MMR
Party 1
Hou Yi
Hou Yi
Masters
Gonŧrix
Hou Yi
Masters
Level 160
God Stats
13W - 12L
1,762 SR
Queue Stats
133W - 70L
2,315 MMR
Party 1
Achilles
Achilles
Masters
IRascabucheI
Achilles
Masters
Level 157
God Stats
9W - 4L
1,768 SR
Queue Stats
71W - 31L
2,295 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FawkinHawkin
Gilgamesh
16
3 / 3 / 7
11,601
725
13,931
19,577
19,330
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Lustу
Cabrakan
16
2 / 2 / 7
11,220
701
9,090
19,211
29,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 4 / 4
11,660
729
15,904
12,671
6,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
SobekFenrirBastetThothGeb

VS

Bans
AresNoxEsetScyllaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ElViolinista
Baba Yaga
14
1 / 2 / 3
9,665
604
9,671
10,179
4,534
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
Gonŧrix
Hou Yi
15
3 / 5 / 4
10,453
653
15,606
11,200
4,796
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
IRascabucheI
Achilles
16
4 / 3 / 5
11,958
747
10,408
24,396
36,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
10
Kills
8
9
Deaths
10
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
ElViolinista
Baba Yaga
1
2
3
1.25
W
Gilgamesh
FawkinHawkin
Gilgamesh
3
3
7
2.17
L
Hou Yi
Gonŧrix
Hou Yi
3
5
4
1
L
Achilles
IRascabucheI
Achilles
4
3
5
2.17
W
Cabrakan
Lustу
Cabrakan
2
2
7
2.75
W
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,925
Damage
35,685
51,459
Taken
45,775
55,109
Mitigated
46,139
12,926
Healing
9,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
ElViolinista
Baba Yaga
9,671
1,078
0
1,702
10,179
4,534
69
4,216
5,963
29,861
0
W
Gilgamesh
FawkinHawkin
Gilgamesh
13,931
4,742
858
5,101
19,577
19,330
754
4,243
14,492
0
40,611
L
Hou Yi
Gonŧrix
Hou Yi
15,606
8,148
0
1,171
11,200
4,796
714
5,969
5,231
0
41,827
L
Achilles
IRascabucheI
Achilles
10,408
1,865
0
6,470
24,396
36,809
310
15,036
9,360
0
23,336
W
Cabrakan
Lustу
Cabrakan
9,090
1,053
0
4,109
19,211
29,674
0
3,452
15,759
23,525
0
W
15,904
1,162
0
2,858
12,671
6,105
691
2,656
10,015
65,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,481
Gold Earned
32,076
188
Minions Killed
134
13
Camps Cleared
1
916,312
Distance Traveled
834,596
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,665
604
57
4
1
245,834
4
W
Gilgamesh
11,601
725
44
3
4
333,875
2
L
Hou Yi
10,453
653
53
3
0
273,328
5
L
Achilles
11,958
747
24
2
0
315,434
3
W
Cabrakan
11,220
701
26
2
5
287,549
4
W
He Bo
11,660
729
118
7
4
294,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role