Player Matchup

Baron Samedi
Baron Samedi
BlueGlueStick
Baron Samedi
Level 68
God Stats
3W - 4L
1,559 SR
Queue Stats
145W - 142L
1,552 Elo+
Party 1
Horus
Horus
NaughtyBearzz
Horus
Level 43
God Stats
0W - 2L
1,388 SR
Queue Stats
136W - 151L
1,450 Elo+
Party 1
Danzaburou
Danzaburou
Noykin
Danzaburou
Level 43
God Stats
13W - 9L
1,638 SR
Queue Stats
156W - 175L
1,463 Elo+
Party 3
Arachne
Arachne
Spantik
Arachne
Level 140
God Stats
22W - 9L
1,737 SR
Queue Stats
237W - 215L
1,513 Elo+
Party 3
Achilles
Achilles
Thormadn3ss
Achilles
Level 127
God Stats
0W - 2L
1,375 SR
Queue Stats
228W - 180L
1,552 Elo+
Party 3
Team Averages
Level 84
1,539 SR
1,506 Elo+

VS

Team Averages
Level 94
1,594 SR
1,670 Elo+
Izanami
Izanami
Deckyy
Izanami
Level 139
God Stats
9W - 2L
1,795 SR
Queue Stats
68W - 51L
1,645 Elo+
Party 2
Arachne
Arachne
FizZ04
Arachne
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 32L
1,938 Elo+
Party 2
Kuzenbo
Kuzenbo
GoogGuy
Kuzenbo
Level 152
God Stats
4W - 4L
1,625 SR
Queue Stats
78W - 56L
1,602 Elo+
Party 2
Zhong Kui
Zhong Kui
RISEABOVE369
Zhong Kui
Level 54
God Stats
7W - 13L
1,350 SR
Queue Stats
331W - 382L
1,340 Elo+
Solo
Xbalanque
Xbalanque
W0R1DST4R
Xbalanque
Level 98
God Stats
10W - 4L
1,701 SR
Queue Stats
28W - 15L
1,824 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlueGlueStick
Baron Samedi
20
8 / 8 / 11
16,571
502
26,981
25,204
18,720
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
4 / 6 / 15
14,662
444
10,075
34,796
45,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Noykin
Danzaburou
20
8 / 6 / 9
18,961
575
30,907
33,674
15,013
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
Spantik
Arachne
20
7 / 7 / 9
16,367
496
19,373
39,734
24,559
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
Thormadn3ss
Achilles
19
4 / 8 / 12
14,632
443
13,094
46,355
59,341
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deckyy
Izanami
20
4 / 7 / 18
18,747
568
18,339
29,409
29,834
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
FizZ04
Arachne
20
15 / 3 / 9
21,278
645
35,459
41,222
25,046
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
GoogGuy
Kuzenbo
20
3 / 7 / 22
18,165
550
28,120
34,101
61,678
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
RISEABOVE369
Zhong Kui
20
3 / 8 / 12
17,852
541
17,672
19,517
17,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xbalanque
W0R1DST4R
Xbalanque
20
9 / 7 / 10
19,928
604
29,426
25,028
12,237
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
105
31
Kills
34
35
Deaths
32
56
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BlueGlueStick
Baron Samedi
8
8
11
1.69
W
Izanami
Deckyy
Izanami
4
7
18
1.86
W
Arachne
FizZ04
Arachne
15
3
9
6.5
W
Kuzenbo
GoogGuy
Kuzenbo
3
7
22
2
L
4
6
15
1.92
L
Danzaburou
Noykin
Danzaburou
8
6
9
2.08
W
Zhong Kui
RISEABOVE369
Zhong Kui
3
8
12
1.13
L
Arachne
Spantik
Arachne
7
7
9
1.64
L
Achilles
Thormadn3ss
Achilles
4
8
12
1.25
W
Xbalanque
W0R1DST4R
Xbalanque
9
7
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,430
Damage
129,016
179,763
Taken
149,277
163,164
Mitigated
146,528
56,021
Healing
46,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BlueGlueStick
Baron Samedi
26,981
1,966
2,471
4,479
25,204
18,720
0
9,889
15,315
120,605
0
W
Izanami
Deckyy
Izanami
18,339
8,925
2,643
3,606
29,409
29,834
2,432
4,824
24,105
10,917
88,772
W
Arachne
FizZ04
Arachne
35,459
27,629
0
17,571
41,222
25,046
7,277
7,426
33,504
0
222,029
W
Kuzenbo
GoogGuy
Kuzenbo
28,120
6,247
0
7,108
34,101
61,678
1,017
7,277
26,646
108,626
0
L
10,075
4,908
4,371
7,758
34,796
45,531
374
9,097
25,029
0
38,536
L
Danzaburou
Noykin
Danzaburou
30,907
20,200
0
17,902
33,674
15,013
5,470
10,881
22,793
0
167,136
W
Zhong Kui
RISEABOVE369
Zhong Kui
17,672
1,579
0
5,259
19,517
17,733
0
5,465
13,769
144,726
0
L
Arachne
Spantik
Arachne
19,373
10,557
0
11,113
39,734
24,559
1,269
8,458
31,276
0
154,138
L
Achilles
Thormadn3ss
Achilles
13,094
2,296
0
7,927
46,355
59,341
818
12,857
33,498
0
69,337
W
Xbalanque
W0R1DST4R
Xbalanque
29,426
19,068
0
10,244
25,028
12,237
5,500
2,315
22,681
0
146,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,193
Gold Earned
95,970
807
Minions Killed
930
0
Camps Cleared
0
2,932,672
Distance Traveled
3,005,644
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
16,571
502
177
5
0
507,491
1
W
Izanami
18,747
568
127
4
0
589,865
2
W
Arachne
21,278
645
269
8
0
718,185
10
W
Kuzenbo
18,165
550
155
5
0
571,806
7
L
Horus
14,662
444
48
1
0
606,893
11
L
Danzaburou
18,961
575
248
8
0
575,334
4
W
Zhong Kui
17,852
541
186
6
0
514,637
0
L
Arachne
16,367
496
222
7
0
665,954
6
L
Achilles
14,632
443
112
3
0
577,000
7
W
Xbalanque
19,928
604
193
6
0
611,151
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role