Player Matchup

Discordia
Discordia
MARRANERAFOREVER
Discordia
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
R6 Tsunami
Sun Wukong
Level 45
God Stats
3W - 6L
1,432 SR
Queue Stats
132W - 159L
1,242 Elo+
Party 1
Ymir
Ymir
TheRival89
Ymir
Level 69
God Stats
6W - 7L
1,387 SR
Queue Stats
97W - 85L
1,475 Elo+
Solo
Poseidon
Poseidon
chugginbrick
Poseidon
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 100L
1,341 Elo+
Party 1
Ravana
Ravana
doomsday173
Ravana
Level 105
God Stats
3W - 12L
1,213 SR
Queue Stats
164W - 185L
1,384 Elo+
Solo
Team Averages
Level 67
1,406 SR
1,388 Elo+

VS

Team Averages
Level 101
1,504 SR
1,442 Elo+
Yemoja
Yemoja
 
Yemoja
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Asapkaito
Discordia
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 151L
1,458 Elo+
Solo
Jing Wei
Jing Wei
Bwolf4556
Jing Wei
Level 124
God Stats
11W - 14L
1,493 SR
Queue Stats
482W - 521L
1,425 Elo+
Solo
Tyr
Tyr
TonyZolo
Tyr
Level 60
God Stats
3W - 2L
1,525 SR
Queue Stats
153W - 142L
1,479 Elo+
Party 2
Fenrir
Fenrir
qwerish
Fenrir
Level 152
God Stats
7W - 7L
1,500 SR
Queue Stats
236W - 267L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
10
1 / 2 / 0
5,272
527
944
4,076
1,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
R6 Tsunami
Sun Wukong
10
3 / 2 / 0
5,879
588
5,929
6,005
3,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 1 / 2
4,981
498
3,476
6,815
5,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
chugginbrick
Poseidon
9
2 / 3 / 0
5,328
533
5,715
4,105
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
9
0 / 1 / 2
5,168
517
1,809
5,121
2,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 2 / 2
5,268
527
2,580
7,984
2,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Asapkaito
Discordia
11
1 / 1 / 2
6,318
632
3,221
4,138
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Bwolf4556
Jing Wei
10
1 / 0 / 3
5,648
565
3,035
5,018
1,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 2 / 1
5,950
595
2,781
6,449
4,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
qwerish
Fenrir
11
6 / 2 / 2
6,984
698
4,346
8,505
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
6
Kills
9
9
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
2
2
0.5
W
Discordia
Asapkaito
Discordia
1
1
2
2
W
Jing Wei
Bwolf4556
Jing Wei
1
0
3
2.5
L
Discordia
1
2
0
0.5
L
Sun Wukong
R6 Tsunami
Sun Wukong
3
2
0
1.5
L
0
1
2
1
W
1
2
1
0.75
L
Poseidon
chugginbrick
Poseidon
2
3
0
0.67
L
Ravana
0
1
2
1
W
Fenrir
qwerish
Fenrir
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,873
Damage
15,963
26,122
Taken
32,094
13,403
Mitigated
12,343
7,383
Healing
12,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,580
650
1,430
2,073
7,984
2,318
0
4,144
3,628
14,620
0
W
Discordia
Asapkaito
Discordia
3,221
200
0
1,660
4,138
1,183
342
1,183
2,951
39,285
0
W
Jing Wei
Bwolf4556
Jing Wei
3,035
1,884
0
1,692
5,018
1,418
45
2,453
2,367
0
31,723
L
Discordia
944
87
66
1,398
4,076
1,225
40
1,248
2,828
28,161
0
L
Sun Wukong
R6 Tsunami
Sun Wukong
5,929
1,146
0
1,888
6,005
3,261
0
0
5,710
0
28,826
L
3,476
603
243
1,696
6,815
5,348
24
1,861
4,954
14,270
0
W
2,781
548
0
2,525
6,449
4,794
0
0
5,999
0
25,040
L
Poseidon
chugginbrick
Poseidon
5,715
709
0
0
4,105
1,084
195
1,511
2,594
30,251
1,308
L
Ravana
1,809
424
0
2,092
5,121
2,485
0
1,181
3,940
0
20,686
W
Fenrir
qwerish
Fenrir
4,346
1,691
0
3,581
8,505
2,630
336
1,793
6,516
0
30,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,628
Gold Earned
30,168
232
Minions Killed
269
0
Camps Cleared
0
1,025,947
Distance Traveled
1,013,625
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,268
527
18
2
0
198,142
2
W
Discordia
6,318
632
67
7
0
180,389
1
W
Jing Wei
5,648
565
65
7
0
190,373
1
L
Discordia
5,272
527
42
4
0
184,114
0
L
Sun Wukong
5,879
588
44
4
0
208,604
1
L
Ymir
4,981
498
35
4
0
189,660
3
W
Tyr
5,950
595
58
6
0
212,287
0
L
Poseidon
5,328
533
62
6
0
203,801
1
L
Ravana
5,168
517
49
5
0
239,768
2
W
Fenrir
6,984
698
61
6
0
232,434
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role