Player Matchup

Neith
Neith
Bulldogbrom
Neith
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 35L
1,637 Elo+
Party 3
Ra
Ra
DRUNK PUNCAKE
Ra
Level 124
God Stats
4W - 5L
1,377 SR
Queue Stats
92W - 84L
1,593 Elo+
Party 3
Sun Wukong
Sun Wukong
Lloyddehimos
Sun Wukong
Level 89
God Stats
6W - 3L
1,753 SR
Queue Stats
438W - 296L
1,698 Elo+
Party 2
Rama
Rama
MeatballTerry
Rama
Level 28
God Stats
4W - 1L
1,536 SR
Queue Stats
62W - 42L
1,632 Elo+
Party 2
Ganesha
Ganesha
Tols8189
Ganesha
Level 49
God Stats
80W - 24L
1,902 SR
Queue Stats
207W - 104L
1,772 Elo+
Party 2
Team Averages
Level 63
1,614 SR
1,666 Elo+

VS

Team Averages
Level 66
1,477 SR
1,632 Elo+
Apollo
Apollo
Aeron AP
Apollo
Level 47
God Stats
3W - 4L
1,126 SR
Queue Stats
313W - 389L
1,497 Elo+
Solo
Thor
Thor
Calliou69
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,666 Elo+
Party 1
Achilles
Achilles
Drayerkim
Achilles
Level 55
God Stats
1W - 3L
1,780 SR
Queue Stats
1W - 3L
1,666 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Graveets
Morgan Le Fay
Level 109
God Stats
1W - 1L
1,649 SR
Queue Stats
1W - 1L
1,666 Elo+
Party 1
Atlas
Atlas
blazerr001
Atlas
Level 118
God Stats
0W - 1L
1,328 SR
Queue Stats
1W - 1L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 9
8,543
854
9,347
7,434
3,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 0 / 7
8,395
840
10,516
4,686
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Lloyddehimos
Sun Wukong
16
7 / 1 / 7
8,938
894
6,959
9,241
6,221
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
6 / 1 / 10
8,150
815
6,880
5,378
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
Tols8189
Ganesha
14
0 / 0 / 11
7,979
798
4,280
9,350
10,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aeron AP
Apollo
10
0 / 1 / 0
6,116
612
539
2,737
819
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
12
0 / 8 / 2
6,425
643
980
9,433
4,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Drayerkim
Achilles
13
1 / 3 / 2
7,016
702
3,460
11,690
11,457
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Graveets
Morgan Le Fay
13
2 / 5 / 0
7,483
748
12,196
8,855
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
13
0 / 5 / 1
6,569
657
4,078
12,955
7,079
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
8
22
Kills
3
3
Deaths
22
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
Aeron AP
Apollo
0
1
0
0
W
5
1
9
9.5
L
Thor
0
8
2
0.13
W
4
0
7
7.5
L
Achilles
Drayerkim
Achilles
1
3
2
0.67
L
Morgan Le Fay
Graveets
Morgan Le Fay
2
5
0
0.4
W
Sun Wukong
Lloyddehimos
Sun Wukong
7
1
7
10.5
W
6
1
10
11
W
Ganesha
Tols8189
Ganesha
0
0
11
5.5
L
Atlas
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,982
Damage
21,253
36,089
Taken
45,670
23,864
Mitigated
27,508
10,180
Healing
2,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Aeron AP
Apollo
539
323
0
0
2,737
819
0
475
2,230
0
3,993
W
9,347
3,730
0
2,003
7,434
3,108
1,259
3,132
4,302
0
32,564
L
Thor
980
171
0
143
9,433
4,474
0
3,718
5,557
0
4,431
W
10,516
795
1,779
2,031
4,686
2,504
1,508
1,602
3,084
32,016
0
L
Achilles
Drayerkim
Achilles
3,460
935
0
532
11,690
11,457
0
4,081
7,324
0
10,279
L
Morgan Le Fay
Graveets
Morgan Le Fay
12,196
883
0
802
8,855
3,679
0
2,278
6,537
29,553
0
W
Sun Wukong
Lloyddehimos
Sun Wukong
6,959
1,796
0
978
9,241
6,221
898
4,260
4,860
0
29,178
W
6,880
4,640
0
1,977
5,378
2,006
684
3,254
2,124
0
15,572
W
Ganesha
Tols8189
Ganesha
4,280
0
0
1,412
9,350
10,025
1,384
4,002
5,248
13,402
0
L
Atlas
4,078
1,348
0
530
12,955
7,079
0
3,527
9,226
17,745
171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,005
Gold Earned
33,609
219
Minions Killed
93
0
Camps Cleared
0
1,023,648
Distance Traveled
774,743
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,116
612
9
1
0
67,240
1
W
Neith
8,543
854
50
5
0
200,120
1
L
Thor
6,425
643
8
1
0
145,814
0
W
Ra
8,395
840
69
7
0
192,127
0
L
Achilles
7,016
702
18
2
0
195,879
1
L
Morgan Le Fay
7,483
748
29
3
0
196,601
0
W
Sun Wukong
8,938
894
54
5
0
247,731
3
W
Rama
8,150
815
32
3
0
157,390
1
W
Ganesha
7,979
798
14
1
0
226,280
3
L
Atlas
6,569
657
29
3
0
169,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role