Player Matchup

Chronos
Chronos
Bondu
Chronos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,386 Elo+
Party 1
Pele
Pele
LuisXAncestral
Pele
Level 85
God Stats
0W - 1L
1,873 SR
Queue Stats
7W - 14L
1,291 Elo+
Solo
Chaac
Chaac
ShineDawg
Chaac
Level 131
God Stats
3W - 1L
1,455 SR
Queue Stats
28W - 36L
1,457 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Skaternash
Ah Muzen Cab
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,382 Elo+
Party 1
Xing Tian
Xing Tian
sincereapology
Xing Tian
Level 158
God Stats
14W - 10L
1,736 SR
Queue Stats
365W - 399L
1,481 Elo+
Solo
Team Averages
Level 110
1,613 SR
1,399 Elo+

VS

Team Averages
Level 118
1,497 SR
1,399 Elo+
Cthulhu
Cthulhu
Chris00210
Cthulhu
Level 121
God Stats
1W - 0L
1,285 SR
Queue Stats
2W - 4L
1,359 Elo+
Party 3
Anubis
Anubis
Hades wins
Anubis
Level 114
God Stats
1W - 0L
1,512 SR
Queue Stats
1W - 3L
1,246 Elo+
Party 3
Neith
Neith
Jubanator7
Neith
Level 122
God Stats
4W - 1L
1,561 SR
Queue Stats
51W - 42L
1,391 Elo+
Party 2
Vulcan
Vulcan
TryhardLozerXx
Vulcan
Level 104
God Stats
14W - 8L
1,731 SR
Queue Stats
21W - 17L
1,562 Elo+
Party 2
Merlin
Merlin
potsmokingxD
Merlin
Level 128
God Stats
1W - 0L
1,395 SR
Queue Stats
43W - 50L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bondu
Chronos
17
2 / 5 / 7
10,403
650
7,020
15,139
4,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 6 / 6
10,062
629
6,790
19,115
6,488
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
ShineDawg
Chaac
18
2 / 5 / 11
11,386
712
11,265
20,859
18,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Skaternash
Ah Muzen Cab
18
4 / 6 / 6
10,883
680
15,049
17,866
5,960
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
sincereapology
Xing Tian
18
5 / 6 / 9
11,685
730
7,196
20,243
25,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chris00210
Cthulhu
19
2 / 5 / 14
12,433
777
13,571
20,367
21,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
Hades wins
Anubis
17
2 / 5 / 8
11,238
702
8,403
13,258
6,306
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
20
13 / 1 / 8
13,435
840
17,872
12,907
5,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

20
9 / 3 / 11
12,745
797
24,229
11,126
4,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
19
2 / 1 / 9
12,015
751
14,604
8,849
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
78
14
Kills
28
28
Deaths
15
39
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Chronos
Bondu
Chronos
2
5
7
1.1
W
Cthulhu
Chris00210
Cthulhu
2
5
14
1.8
W
Anubis
Hades wins
Anubis
2
5
8
1.2
W
Neith
13
1
8
17
L
1
6
6
0.67
L
Chaac
ShineDawg
Chaac
2
5
11
1.5
L
Ah Muzen Cab
Skaternash
Ah Muzen Cab
4
6
6
1.17
W
9
3
11
4.83
W
Merlin
2
1
9
6.5
L
Xing Tian
sincereapology
Xing Tian
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,320
Damage
78,679
93,222
Taken
66,507
60,771
Mitigated
42,122
17,074
Healing
16,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Bondu
Chronos
7,020
1,514
469
1,739
15,139
4,948
0
10,085
4,917
38,418
0
W
Cthulhu
Chris00210
Cthulhu
13,571
718
423
2,797
20,367
21,868
384
4,580
14,242
42,158
0
W
Anubis
Hades wins
Anubis
8,403
0
0
5,147
13,258
6,306
1,615
3,088
9,928
33,600
0
W
Neith
17,872
6,067
0
4,619
12,907
5,862
4,198
3,474
9,279
0
61,363
L
6,790
441
0
5,165
19,115
6,488
99
11,308
7,780
0
36,441
L
Chaac
ShineDawg
Chaac
11,265
1,082
0
6,294
20,859
18,160
0
12,802
7,701
0
39,866
L
Ah Muzen Cab
Skaternash
Ah Muzen Cab
15,049
5,741
203
2,746
17,866
5,960
120
12,242
5,498
0
42,150
W
24,229
9,025
0
1,708
11,126
4,445
1,256
2,008
9,010
50,993
0
W
Merlin
14,604
1,301
0
1,524
8,849
3,641
1,355
1,066
7,633
65,657
0
L
Xing Tian
sincereapology
Xing Tian
7,196
1,000
0
458
20,243
25,215
0
13,523
6,449
20,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,419
Gold Earned
61,866
262
Minions Killed
355
0
Camps Cleared
0
1,403,733
Distance Traveled
1,579,626
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,403
650
61
4
0
291,126
4
W
Cthulhu
12,433
777
55
3
0
304,658
1
W
Anubis
11,238
702
50
3
0
297,093
0
W
Neith
13,435
840
93
6
0
313,307
4
L
Pele
10,062
629
49
3
0
264,944
4
L
Chaac
11,386
712
60
4
0
292,194
1
L
Ah Muzen Cab
10,883
680
59
4
0
276,899
0
W
Vulcan
12,745
797
42
3
0
336,262
0
W
Merlin
12,015
751
115
7
0
328,306
2
L
Xing Tian
11,685
730
33
2
0
278,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role