Player Matchup

Khepri
Khepri
Bum Made
Khepri
Level 65
God Stats
8W - 3L
1,320 SR
Queue Stats
423W - 422L
1,501 Elo+
Party 3
Eset
Eset
CoRoNgA-UNI
Eset
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,236 Elo+
Party 1
Janus
Janus
Kash Greens
Janus
Level 40
God Stats
3W - 2L
1,737 SR
Queue Stats
118W - 138L
1,432 Elo+
Party 3
Neith
Neith
VeRaNi-UNI
Neith
Level 35
God Stats
1W - 0L
1,492 SR
Queue Stats
22W - 14L
1,428 Elo+
Party 1
Awilix
Awilix
Zay 4E
Awilix
Level 122
God Stats
34W - 30L
1,597 SR
Queue Stats
813W - 801L
1,467 Elo+
Party 3
Team Averages
Level 57
1,529 SR
1,413 Elo+

VS

Team Averages
Level 117
1,419 SR
1,419 Elo+
Bastet
Bastet
 
Bastet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
RipperTheCrooK
Achilles
Level 128
God Stats
3W - 3L
1,481 SR
Queue Stats
77W - 69L
1,451 Elo+
Party 2
Artemis
Artemis
SantosQc
Artemis
Level 105
God Stats
1W - 3L
1,293 SR
Queue Stats
44W - 41L
1,449 Elo+
Party 2
Jing Wei
Jing Wei
TheForsaken87
Jing Wei
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 17L
1,267 Elo+
Party 2
Nox
Nox
devilbball10
Nox
Level 119
God Stats
1W - 3L
1,319 SR
Queue Stats
212W - 191L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bum Made
Khepri
15
0 / 4 / 22
9,136
914
4,308
20,222
16,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 4 / 12
9,743
974
10,372
8,754
3,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 5 / 11
9,423
942
8,938
9,402
2,912
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
15
6 / 2 / 10
9,427
943
11,029
6,806
2,877
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Awilix
Zay 4E
Awilix
17
10 / 3 / 13
9,851
985
14,378
9,299
6,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
1 / 6 / 8
7,830
783
6,230
11,048
4,235
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
13
5 / 5 / 9
8,319
832
7,368
13,835
12,926
Artemis
SantosQc
Artemis
17
10 / 7 / 7
10,509
1,051
15,539
11,567
3,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
TheForsaken87
Jing Wei
15
0 / 5 / 15
8,473
847
6,340
10,923
3,834
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 7
8,114
811
10,303
7,579
3,094
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
64
27
Kills
18
18
Deaths
27
68
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
6
8
0.83
W
Khepri
Bum Made
Khepri
0
4
22
2.75
W
6
4
12
3
W
5
5
11
2.1
L
Achilles
5
5
9
1.9
L
Artemis
SantosQc
Artemis
10
7
7
1.93
L
Jing Wei
TheForsaken87
Jing Wei
0
5
15
1.5
W
Neith
6
2
10
5.5
W
Awilix
Zay 4E
Awilix
10
3
13
5.5
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,025
Damage
45,780
54,483
Taken
54,952
32,424
Mitigated
28,017
17,878
Healing
13,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,230
720
1,826
1,768
11,048
4,235
238
2,554
8,406
0
13,557
W
Khepri
Bum Made
Khepri
4,308
158
346
5,577
20,222
16,672
307
4,548
15,192
6,670
0
W
10,372
473
2,588
2,598
8,754
3,364
707
3,030
5,724
23,225
0
W
8,938
1,010
500
1,651
9,402
2,912
948
1,087
8,315
26,773
0
L
Achilles
7,368
1,342
1,166
1,946
13,835
12,926
145
7,914
5,599
0
14,412
L
Artemis
SantosQc
Artemis
15,539
8,025
256
2,006
11,567
3,928
1,014
5,020
6,383
0
24,621
L
Jing Wei
TheForsaken87
Jing Wei
6,340
4,511
604
2,346
10,923
3,834
1,246
4,120
6,698
0
16,494
W
Neith
11,029
2,095
839
1,827
6,806
2,877
1,681
1,357
5,449
0
25,213
W
Awilix
Zay 4E
Awilix
14,378
4,998
687
1,265
9,299
6,599
1,443
281
9,007
0
19,632
L
10,303
802
460
1,167
7,579
3,094
526
3,249
4,248
19,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,580
Gold Earned
43,245
121
Minions Killed
93
0
Camps Cleared
0
985,274
Distance Traveled
888,858
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,830
783
15
2
0
203,064
0
W
Khepri
9,136
914
2
0
0
198,432
0
W
Eset
9,743
974
29
3
0
188,436
0
W
Janus
9,423
942
50
5
0
181,773
0
L
Achilles
8,319
832
8
1
0
176,167
0
L
Artemis
10,509
1,051
18
2
0
161,422
2
L
Jing Wei
8,473
847
24
2
0
177,264
1
W
Neith
9,427
943
28
3
0
185,609
0
W
Awilix
9,851
985
12
1
0
231,024
0
L
Nox
8,114
811
28
3
0
170,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role