Player Matchup

Ullr
Ullr
 
Ullr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
RedV1ne
King Arthur
Level 83
God Stats
5W - 10L
1,498 SR
Queue Stats
68W - 96L
1,412 Elo+
Party 1
Eset
Eset
Redw00d
Eset
Level 69
God Stats
2W - 1L
1,788 SR
Queue Stats
51W - 80L
1,418 Elo+
Party 1
Team Averages
Level 98
1,595 SR
1,443 Elo+

VS

Team Averages
Level 82
1,544 SR
1,428 Elo+
Bastet
Bastet
ILITERATEBW
Bastet
Level 125
God Stats
5W - 7L
1,603 SR
Queue Stats
81W - 91L
1,497 Elo+
Solo
Eset
Eset
Khruziikrul
Eset
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 87L
1,379 Elo+
Party 2
Artemis
Artemis
RETR0xR0Y
Artemis
Level 73
God Stats
3W - 3L
1,529 SR
Queue Stats
96W - 152L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
4 / 5 / 6
10,870
725
13,789
17,051
6,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
RedV1ne
King Arthur
13
2 / 7 / 2
9,603
640
8,024
18,893
12,860
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
Redw00d
Eset
15
5 / 10 / 3
10,610
707
15,379
15,205
5,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
14 / 2 / 7
13,407
894
20,548
16,121
5,745
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 3 / 17
11,734
782
8,815
17,866
14,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
RETR0xR0Y
Artemis
16
7 / 6 / 11
11,867
791
15,584
15,945
6,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
11
Kills
22
22
Deaths
11
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
4
5
6
1.4
W
Bastet
14
2
7
8.75
W
1
3
17
3.17
W
Artemis
RETR0xR0Y
Artemis
7
6
11
2.08
L
King Arthur
RedV1ne
King Arthur
2
7
2
0.43
L
Eset
Redw00d
Eset
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,192
Damage
44,947
51,149
Taken
49,932
24,719
Mitigated
26,529
3,102
Healing
16,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
13,789
5,551
0
796
17,051
6,072
0
2,977
14,074
0
43,237
W
Bastet
20,548
6,334
0
5,352
16,121
5,745
1,428
4,643
10,438
0
56,123
W
8,815
1,001
358
7,253
17,866
14,680
202
4,762
12,888
33,464
0
W
Artemis
RETR0xR0Y
Artemis
15,584
7,790
0
3,999
15,945
6,104
1,292
5,877
9,738
0
56,241
L
King Arthur
RedV1ne
King Arthur
8,024
1,715
0
250
18,893
12,860
0
4,811
14,082
0
30,797
L
Eset
Redw00d
Eset
15,379
688
353
1,703
15,205
5,787
0
1,284
13,921
32,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,083
Gold Earned
37,008
169
Minions Killed
170
8
Camps Cleared
6
700,689
Distance Traveled
827,581
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,870
725
67
4
4
252,272
2
W
Bastet
13,407
894
61
4
3
342,703
6
W
Eset
11,734
782
49
3
1
268,068
2
W
Artemis
11,867
791
60
4
2
216,810
1
L
King Arthur
9,603
640
49
3
1
231,661
2
L
Eset
10,610
707
53
4
3
216,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role