Player Matchup

Bellona
Bellona
ClutchGod33
Bellona
Level 109
God Stats
5W - 4L
1,785 SR
Queue Stats
232W - 109L
1,836 Elo+
Party 1
Vulcan
Vulcan
GandalfDaGrey
Vulcan
Level 111
God Stats
42W - 19L
1,775 SR
Queue Stats
238W - 119L
1,768 Elo+
Party 1
Cabrakan
Cabrakan
USSTomBergeron
Cabrakan
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,586 Elo+
Party 1
Team Averages
Level 94
1,687 SR
1,730 Elo+

VS

Team Averages
Level 123
1,652 SR
1,651 Elo+
Ullr
Ullr
DJRGamingx
Ullr
Level 67
God Stats
49W - 31L
1,722 SR
Queue Stats
359W - 331L
1,625 Elo+
Solo
Sobek
Sobek
XDarkPDG7X
Sobek
Level 160
God Stats
0W - 1L
1,735 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
enchanteress983
Hel
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 9L
1,829 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ClutchGod33
Bellona
11
2 / 1 / 6
7,375
738
7,246
9,529
9,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
5 / 1 / 3
8,019
802
13,050
5,138
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
11
3 / 0 / 5
7,398
740
6,466
7,205
5,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,555
656
5,804
7,777
3,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
11
0 / 3 / 1
7,014
701
3,970
13,814
13,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 5 / 1
6,749
675
4,892
9,255
4,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
10
Kills
2
2
Deaths
10
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
ClutchGod33
Bellona
2
1
6
5
L
1
2
0
0.5
W
5
1
3
6.5
W
Cabrakan
3
0
5
5.5
L
Sobek
0
3
1
0.17
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,762
Damage
14,666
21,872
Taken
30,846
17,212
Mitigated
21,546
3,889
Healing
11,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ClutchGod33
Bellona
7,246
1,741
0
2,225
9,529
9,466
0
4,291
5,238
0
14,812
L
5,804
2,345
0
1,662
7,777
3,001
72
5,820
1,829
0
27,297
W
13,050
3,131
0
701
5,138
2,086
0
2,666
2,472
41,873
0
W
Cabrakan
6,466
824
0
963
7,205
5,660
48
2,024
5,181
13,521
0
L
Sobek
3,970
239
206
4,226
13,814
13,855
0
9,185
4,460
11,949
0
L
4,892
392
2,174
2,774
9,255
4,690
0
4,542
4,555
18,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,792
Gold Earned
20,318
107
Minions Killed
105
4
Camps Cleared
5
569,222
Distance Traveled
561,070
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,375
738
20
2
0
189,681
2
L
Ullr
6,555
656
48
5
3
178,414
2
W
Vulcan
8,019
802
62
6
3
223,880
3
W
Cabrakan
7,398
740
25
3
1
155,661
3
L
Sobek
7,014
701
17
2
2
203,512
2
L
Hel
6,749
675
40
4
0
179,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role