Player Matchup

Thanatos
Thanatos
DogeStain
Thanatos
Level 53
God Stats
14W - 8L
1,500 SR
Queue Stats
319W - 325L
1,401 Elo+
Solo
Merlin
Merlin
MaxCoffee8
Merlin
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 15L
1,110 Elo+
Party 1
Ra
Ra
SunGodNikka
Ra
Level 67
God Stats
154W - 158L
1,449 SR
Queue Stats
242W - 253L
1,353 Elo+
Solo
King Arthur
King Arthur
caius473
King Arthur
Level 79
God Stats
16W - 16L
1,338 SR
Queue Stats
37W - 34L
1,249 Elo+
Party 1
Chaac
Chaac
eltotolpqtp
Chaac
Level 160
God Stats
66W - 66L
1,516 SR
Queue Stats
1,171W - 1,219L
1,416 Elo+
Solo
Team Averages
Level 72
1,461 SR
1,306 Elo+

VS

Team Averages
Level 52
1,408 SR
1,291 Elo+
Geb
Geb
A rock537
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 28L
1,130 Elo+
Party 2
Nu Wa
Nu Wa
Biminpiroo
Nu Wa
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
434W - 479L
1,320 Elo+
Party 3
Medusa
Medusa
KaLTil
Medusa
Level 28
God Stats
10W - 17L
1,235 SR
Queue Stats
135W - 175L
1,258 Elo+
Party 3
Thanatos
Thanatos
One Fizz
Thanatos
Level 95
God Stats
32W - 36L
1,519 SR
Queue Stats
346W - 373L
1,358 Elo+
Party 3
Cthulhu
Cthulhu
piperQdoneER
Cthulhu
Level 41
God Stats
1W - 4L
1,286 SR
Queue Stats
16W - 29L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DogeStain
Thanatos
15
1 / 3 / 1
8,715
436
5,021
15,745
6,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
MaxCoffee8
Merlin
15
5 / 6 / 5
9,225
461
10,299
8,967
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 3 / 0
10,234
512
4,700
10,113
3,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
caius473
King Arthur
16
5 / 1 / 4
9,684
484
9,383
18,378
6,611
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
0 / 1 / 1
9,921
496
7,180
14,735
12,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
8,051
403
5,575
15,170
11,163
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
18
5 / 1 / 4
10,293
515
16,782
7,075
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
KaLTil
Medusa
14
2 / 3 / 3
8,490
425
7,229
8,647
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
One Fizz
Thanatos
18
4 / 0 / 4
10,442
522
5,577
11,220
4,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
piperQdoneER
Cthulhu
14
3 / 7 / 2
8,518
426
5,456
14,842
3,765
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
12
Kills
14
14
Deaths
12
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
Nu Wa
5
1
4
7
L
Thanatos
DogeStain
Thanatos
1
3
1
0.5
W
Medusa
KaLTil
Medusa
2
3
3
1.17
L
Merlin
MaxCoffee8
Merlin
5
6
5
1.25
W
Thanatos
One Fizz
Thanatos
4
0
4
6
L
1
3
0
0.33
L
King Arthur
caius473
King Arthur
5
1
4
7
L
0
1
1
0.5
W
Cthulhu
piperQdoneER
Cthulhu
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,583
Damage
40,619
67,938
Taken
56,954
31,430
Mitigated
24,085
31,355
Healing
20,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,575
1,498
0
2,193
15,170
11,163
503
616
14,554
37,915
0
W
Nu Wa
16,782
2,065
0
861
7,075
2,389
19
2,593
4,284
72,405
0
L
Thanatos
DogeStain
Thanatos
5,021
1,308
0
12,737
15,745
6,666
26
4,508
11,237
0
61,543
W
Medusa
KaLTil
Medusa
7,229
1,764
0
2,983
8,647
2,159
208
2,942
5,705
0
51,295
L
Merlin
MaxCoffee8
Merlin
10,299
1,064
0
1,211
8,967
2,023
401
3,550
5,417
44,606
0
W
Thanatos
One Fizz
Thanatos
5,577
991
0
13,047
11,220
4,609
1,281
1,822
9,266
0
81,974
L
4,700
364
850
4,021
10,113
3,698
0
7,014
3,099
83,178
1,332
L
King Arthur
caius473
King Arthur
9,383
526
95
5,476
18,378
6,611
123
6,799
11,579
0
62,963
L
7,180
2,244
0
6,965
14,735
12,432
376
5,942
8,793
3,413
63,153
W
Cthulhu
piperQdoneER
Cthulhu
5,456
964
0
1,382
14,842
3,765
656
7,360
7,482
33,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,779
Gold Earned
45,794
576
Minions Killed
429
0
Camps Cleared
0
1,851,156
Distance Traveled
1,885,099
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,051
403
49
2
0
325,843
0
W
Nu Wa
10,293
515
103
5
0
390,577
6
L
Thanatos
8,715
436
94
5
0
427,046
4
W
Medusa
8,490
425
80
4
0
391,145
7
L
Merlin
9,225
461
87
4
0
336,755
0
W
Thanatos
10,442
522
131
7
0
461,568
6
L
Ra
10,234
512
171
9
0
382,981
8
L
King Arthur
9,684
484
97
5
0
384,966
2
L
Chaac
9,921
496
127
6
0
319,408
0
W
Cthulhu
8,518
426
66
3
0
315,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role