Player Matchup

Gilgamesh
Gilgamesh
Kode_DRAGO43
Gilgamesh
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 72L
1,396 Elo+
Party 2
Sol
Sol
NOMRAH20
Sol
Level 106
God Stats
6W - 11L
1,221 SR
Queue Stats
222W - 192L
1,486 Elo+
Solo
Arachne
Arachne
TheBurner11233
Arachne
Level 69
God Stats
11W - 13L
1,589 SR
Queue Stats
101W - 105L
1,511 Elo+
Party 2
Khepri
Khepri
Wilsack_21
Khepri
Level 126
God Stats
2W - 2L
1,576 SR
Queue Stats
150W - 176L
1,508 Elo+
Party 2
Skadi
Skadi
wrestling_stud28
Skadi
Level 116
God Stats
16W - 9L
1,703 SR
Queue Stats
116W - 136L
1,513 Elo+
Party 2
Team Averages
Level 95
1,518 SR
1,483 Elo+

VS

Team Averages
Level 106
1,567 SR
1,514 Elo+
Pele
Pele
MechWolf001
Pele
Level 119
God Stats
10W - 9L
1,751 SR
Queue Stats
394W - 367L
1,507 Elo+
Party 1
Atlas
Atlas
ProfessaKlem
Atlas
Level 69
God Stats
2W - 2L
1,568 SR
Queue Stats
37W - 27L
1,497 Elo+
Party 3
Mulan
Mulan
SafiSierra87
Mulan
Level 108
God Stats
10W - 6L
1,597 SR
Queue Stats
579W - 571L
1,525 Elo+
Solo
Medusa
Medusa
StrappedYoungin
Medusa
Level 118
God Stats
1W - 0L
1,262 SR
Queue Stats
15W - 16L
1,531 Elo+
Party 3
Zhong Kui
Zhong Kui
keykratos96
Zhong Kui
Level 116
God Stats
8W - 2L
1,656 SR
Queue Stats
352W - 333L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kode_DRAGO43
Gilgamesh
10
0 / 5 / 0
5,924
456
1,069
7,454
4,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 6 / 4
6,799
523
6,316
9,816
3,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 3 / 1
7,748
596
5,087
11,496
4,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Khepri
Wilsack_21
Khepri
9
1 / 5 / 1
6,011
462
4,067
12,324
9,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 5 / 1
6,290
484
7,763
7,428
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 2 / 2
8,941
688
9,769
10,730
3,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 2 / 6
6,729
518
3,032
9,614
6,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 0 / 2
8,068
621
6,234
5,538
6,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
4 / 1 / 6
6,776
521
8,980
5,467
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
keykratos96
Zhong Kui
11
1 / 5 / 6
6,747
519
4,541
6,922
5,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
10
Kills
22
24
Deaths
10
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Kode_DRAGO43
Gilgamesh
0
5
0
0
W
12
2
2
6.5
L
3
6
4
0.83
W
2
2
6
2.5
W
3
0
2
4
W
4
1
6
7
L
4
3
1
1.5
L
Khepri
Wilsack_21
Khepri
1
5
1
0.3
W
Zhong Kui
keykratos96
Zhong Kui
1
5
6
0.8
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,302
Damage
32,556
48,518
Taken
38,271
23,095
Mitigated
23,069
11,046
Healing
11,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Kode_DRAGO43
Gilgamesh
1,069
212
0
1,277
7,454
4,940
0
0
7,111
0
23,160
W
9,769
2,795
0
4,329
10,730
3,926
0
3,555
7,175
0
52,677
L
6,316
3,024
0
2,475
9,816
3,356
882
2,401
7,415
27,642
4,833
W
3,032
1,431
0
1,744
9,614
6,119
335
2,250
7,364
15,459
0
W
6,234
792
0
2,085
5,538
6,453
0
0
5,538
0
47,839
W
8,980
4,917
0
1,697
5,467
1,344
1,581
1,541
3,926
0
39,889
L
5,087
3,512
0
2,656
11,496
4,006
0
1,499
9,886
0
52,181
L
Khepri
Wilsack_21
Khepri
4,067
428
66
3,461
12,324
9,100
0
2,899
9,425
16,168
0
W
Zhong Kui
keykratos96
Zhong Kui
4,541
508
283
868
6,922
5,227
1,098
2,308
4,614
24,839
0
L
7,763
3,083
0
1,111
7,428
1,693
184
774
6,654
0
31,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,772
Gold Earned
37,261
289
Minions Killed
360
0
Camps Cleared
0
1,146,581
Distance Traveled
1,259,709
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,924
456
56
4
0
225,256
0
W
Pele
8,941
688
100
8
0
295,261
0
L
Sol
6,799
523
65
5
0
213,410
0
W
Atlas
6,729
518
33
3
0
231,310
2
W
Mulan
8,068
621
120
9
0
243,394
4
W
Medusa
6,776
521
60
5
0
256,735
2
L
Arachne
7,748
596
91
7
0
267,647
1
L
Khepri
6,011
462
14
1
0
226,223
4
W
Zhong Kui
6,747
519
47
4
0
233,009
0
L
Skadi
6,290
484
63
5
0
214,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role