Player Matchup

Tiamat
Tiamat
AnkleShark
Tiamat
Level 29
God Stats
1W - 4L
1,465 SR
Queue Stats
3W - 5L
1,471 Elo+
Party 3
Neith
Neith
EndlessGalaxy45
Neith
Level 6
God Stats
0W - 1L
1,054 SR
Queue Stats
0W - 4L
1,275 Elo+
Party 3
Thanatos
Thanatos
KazukoHamuri
Thanatos
Level 63
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 7L
1,275 Elo+
Party 3
Sylvanus
Sylvanus
ipwnyurface 69
Sylvanus
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 3
Sol
Sol
zexal1738
Sol
Level 47
God Stats
1W - 1L
1,794 SR
Queue Stats
2W - 3L
1,724 Elo+
Party 3
Team Averages
Level 47
1,506 SR
1,449 Elo+

VS

Team Averages
Level 89
1,512 SR
1,446 Elo+
Bastet
Bastet
HuskyW
Bastet
Level 83
God Stats
3W - 1L
1,729 SR
Queue Stats
41W - 30L
1,588 Elo+
Party 1
Ares
Ares
NoNeck J
Ares
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 61L
1,266 Elo+
Party 1
Skadi
Skadi
Orionslight1230
Skadi
Level 66
God Stats
7W - 5L
1,417 SR
Queue Stats
42W - 39L
1,396 Elo+
Party 2
Guan Yu
Guan Yu
Purged Phoenix
Guan Yu
Level 145
God Stats
1W - 0L
1,362 SR
Queue Stats
80W - 77L
1,567 Elo+
Party 1
Kukulkan
Kukulkan
Rawtrinity1008
Kukulkan
Level 82
God Stats
1W - 0L
1,553 SR
Queue Stats
31W - 33L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AnkleShark
Tiamat
1
0 / 0 / 0
4,026
192
0
0
0
12
0 / 8 / 2
7,339
349
4,441
15,636
5,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
KazukoHamuri
Thanatos
15
7 / 8 / 0
10,035
478
11,407
18,568
7,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
14
0 / 8 / 3
8,297
395
7,609
26,622
28,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 10 / 2
9,328
444
11,443
18,897
4,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
HuskyW
Bastet
19
7 / 0 / 8
12,340
588
11,905
16,946
7,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ares
16
5 / 3 / 8
10,784
514
5,955
17,416
19,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
7 / 3 / 2
10,834
516
13,663
12,032
5,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 0 / 5
14,153
674
15,219
19,363
24,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
16
3 / 2 / 5
11,018
525
12,596
8,400
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
7
Kills
34
34
Deaths
8
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AnkleShark
Tiamat
0
0
0
0
L
0
8
2
0.13
W
Bastet
HuskyW
Bastet
7
0
8
11
L
Thanatos
KazukoHamuri
Thanatos
7
8
0
0.88
W
Ares
5
3
8
3
W
7
3
2
2.67
W
12
0
5
14.5
W
Kukulkan
3
2
5
2.75
L
Sylvanus
0
8
3
0.19
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,900
Damage
59,338
79,723
Taken
74,157
46,392
Mitigated
59,745
21,316
Healing
21,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AnkleShark
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
4,441
2,463
0
300
15,636
5,520
279
5,214
10,422
0
28,286
W
Bastet
HuskyW
Bastet
11,905
4,953
0
7,269
16,946
7,688
2,484
5,204
11,742
0
96,957
L
Thanatos
KazukoHamuri
Thanatos
11,407
4,417
0
8,066
18,568
7,359
0
3,770
14,798
0
43,135
W
Ares
5,955
724
661
2,169
17,416
19,100
682
3,815
13,601
26,499
0
W
13,663
6,330
0
3,100
12,032
5,521
3,979
2,198
9,834
0
66,860
W
15,219
4,174
1,161
6,031
19,363
24,267
2,175
4,822
14,541
0
118,949
W
Kukulkan
12,596
1,789
0
1,522
8,400
3,169
2,527
3,013
5,387
70,052
0
L
Sylvanus
7,609
1,774
2,452
5,625
26,622
28,577
0
7,617
19,005
24,158
0
L
11,443
3,796
0
4,873
18,897
4,936
1,579
1,950
16,947
65,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,025
Gold Earned
59,129
266
Minions Killed
661
0
Camps Cleared
0
1,368,453
Distance Traveled
2,057,637
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,026
192
0
0
0
0
0
L
Neith
7,339
349
43
2
0
327,216
1
W
Bastet
12,340
588
155
7
0
455,790
2
L
Thanatos
10,035
478
69
3
0
375,781
3
W
Ares
10,784
514
32
2
0
378,151
3
W
Skadi
10,834
516
121
6
0
413,115
3
W
Guan Yu
14,153
674
230
11
0
415,042
3
W
Kukulkan
11,018
525
123
6
0
395,539
2
L
Sylvanus
8,297
395
35
2
0
325,882
0
L
Sol
9,328
444
119
6
0
339,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role