Player Matchup

Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
ArtiWawa
Hachiman
Level 99
God Stats
10W - 9L
1,727 SR
Queue Stats
615W - 618L
1,495 Elo+
Solo
Agni
Agni
BayusMaximus
Agni
Level 148
God Stats
8W - 6L
1,517 SR
Queue Stats
256W - 252L
1,458 Elo+
Party 1
King Arthur
King Arthur
JIM2990
King Arthur
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 109L
1,462 Elo+
Solo
Izanami
Izanami
KrisisKros
Izanami
Level 159
God Stats
4W - 6L
1,499 SR
Queue Stats
206W - 209L
1,515 Elo+
Party 1
Team Averages
Level 123
1,549 SR
1,486 Elo+

VS

Team Averages
Level 120
1,645 SR
1,486 Elo+
Raijin
Raijin
 
Raijin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Liald
Chaac
Level 110
God Stats
21W - 16L
1,704 SR
Queue Stats
797W - 765L
1,484 Elo+
Party 2
Chronos
Chronos
MoistAnTight
Chronos
Level 109
God Stats
4W - 0L
1,886 SR
Queue Stats
213W - 217L
1,510 Elo+
Solo
Cliodhna
Cliodhna
babai152
Cliodhna
Level 160
God Stats
13W - 12L
1,633 SR
Queue Stats
475W - 515L
1,515 Elo+
Solo
Xbalanque
Xbalanque
ob188
Xbalanque
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 66L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
12 / 4 / 12
11,622
830
17,172
12,643
5,701
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hachiman
ArtiWawa
Hachiman
16
6 / 6 / 11
10,363
740
7,796
15,039
5,770
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 4 / 20
10,955
783
20,645
12,800
4,963
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
JIM2990
King Arthur
13
0 / 6 / 11
8,890
635
4,051
18,079
17,806
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
KrisisKros
Izanami
19
8 / 5 / 14
11,688
835
14,213
13,408
6,109
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
10 / 4 / 9
12,754
911
19,666
12,409
6,847
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
Liald
Chaac
16
3 / 5 / 10
10,381
742
8,975
16,635
22,120
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
MoistAnTight
Chronos
17
3 / 8 / 15
10,549
754
9,587
16,471
5,577
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
babai152
Cliodhna
19
1 / 8 / 15
11,619
830
10,952
18,165
7,208
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
ob188
Xbalanque
19
8 / 6 / 8
11,732
838
11,190
12,075
5,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
82
30
Kills
25
25
Deaths
31
68
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
12
4
12
4.5
W
Raijin
 
Raijin
10
4
9
3.63
L
Hachiman
ArtiWawa
Hachiman
6
6
11
1.92
L
4
4
20
3.5
L
King Arthur
JIM2990
King Arthur
0
6
11
0.92
L
Izanami
KrisisKros
Izanami
8
5
14
3
W
Chaac
Liald
Chaac
3
5
10
1.6
W
Chronos
MoistAnTight
Chronos
3
8
15
1.31
W
Cliodhna
babai152
Cliodhna
1
8
15
1.06
W
Xbalanque
ob188
Xbalanque
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,877
Damage
60,370
71,969
Taken
75,755
40,349
Mitigated
46,883
16,818
Healing
22,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
17,172
6,637
97
1,060
12,643
5,701
1,975
5,593
7,050
0
25,719
W
Raijin
 
Raijin
19,666
1,750
777
2,575
12,409
6,847
832
1,371
10,972
33,955
0
L
Hachiman
ArtiWawa
Hachiman
7,796
3,392
1,003
2,080
15,039
5,770
983
7,996
7,043
0
18,367
L
20,645
737
3,189
3,833
12,800
4,963
1,249
3,824
8,976
31,048
0
L
King Arthur
JIM2990
King Arthur
4,051
460
616
2,051
18,079
17,806
0
7,437
10,642
0
12,555
L
Izanami
KrisisKros
Izanami
14,213
11,288
1,341
1,548
13,408
6,109
1,537
4,403
9,005
0
33,138
W
Chaac
Liald
Chaac
8,975
900
1,634
4,639
16,635
22,120
313
4,229
12,053
0
23,837
W
Chronos
MoistAnTight
Chronos
9,587
2,628
1,503
1,730
16,471
5,577
2,100
4,687
11,456
22,899
0
W
Cliodhna
babai152
Cliodhna
10,952
474
722
4,942
18,165
7,208
332
4,967
12,893
0
31,698
W
Xbalanque
ob188
Xbalanque
11,190
6,517
1,229
3,062
12,075
5,131
1,372
4,063
7,736
0
23,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,518
Gold Earned
57,035
137
Minions Killed
142
0
Camps Cleared
0
1,169,036
Distance Traveled
1,193,991
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,622
830
20
1
0
230,252
0
W
Raijin
12,754
911
35
3
0
236,973
1
L
Hachiman
10,363
740
15
1
0
243,411
0
L
Agni
10,955
783
30
2
0
269,830
3
L
King Arthur
8,890
635
15
1
0
204,862
1
L
Izanami
11,688
835
57
4
0
220,681
3
W
Chaac
10,381
742
23
2
0
283,064
1
W
Chronos
10,549
754
22
2
0
239,104
0
W
Cliodhna
11,619
830
41
3
0
258,996
1
W
Xbalanque
11,732
838
21
2
0
175,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role