Player Matchup

Medusa
Medusa
Disrrption
Medusa
Level 83
God Stats
8W - 6L
1,289 SR
Queue Stats
182W - 162L
1,450 Elo+
Party 3
Tiamat
Tiamat
Drake Lore 1497
Tiamat
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,140 Elo+
Party 3
Bellona
Bellona
Kanye Lore
Bellona
Level 69
God Stats
3W - 6L
1,349 SR
Queue Stats
221W - 199L
1,400 Elo+
Party 3
Shiva
Shiva
Melox153
Shiva
Level 27
God Stats
9W - 6L
1,697 SR
Queue Stats
321W - 357L
1,299 Elo+
Party 2
Ymir
Ymir
TheAlextunning2
Ymir
Level 38
God Stats
3W - 3L
1,664 SR
Queue Stats
110W - 80L
1,299 Elo+
Party 2
Team Averages
Level 49
1,500 SR
1,318 Elo+

VS

Team Averages
Level 45
1,386 SR
1,367 Elo+
Vulcan
Vulcan
ColossalGnome
Vulcan
Level 106
God Stats
0W - 2L
1,245 SR
Queue Stats
11W - 24L
1,342 Elo+
Party 1
Ullr
Ullr
Grootami24
Ullr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,501 Elo+
Solo
Skadi
Skadi
Higor S M xD
Skadi
Level 45
God Stats
3W - 7L
1,299 SR
Queue Stats
147W - 159L
1,472 Elo+
Solo
Kali
Kali
PlumpyGnome
Kali
Level 17
God Stats
1W - 6L
1,385 SR
Queue Stats
3W - 12L
1,312 Elo+
Party 1
Ares
Ares
SickTastic26
Ares
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 9L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Disrrption
Medusa
10
4 / 2 / 4
6,455
646
4,153
6,853
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 2 / 6
5,095
510
1,743
3,846
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Kanye Lore
Bellona
11
6 / 0 / 4
6,732
673
5,473
6,301
3,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shiva
Melox153
Shiva
11
2 / 0 / 0
5,737
574
4,864
5,700
4,368
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
3 / 0 / 7
6,138
614
2,007
5,787
4,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 5 / 0
4,651
465
4,282
5,089
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 0
5,291
529
2,503
5,676
1,670
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 2 / 2
5,340
534
2,662
4,170
855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 5 / 2
4,637
464
1,239
6,580
1,829
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 3 / 2
4,455
446
611
4,945
2,872
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
16
Kills
4
4
Deaths
16
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Medusa
Disrrption
Medusa
4
2
4
3
W
1
2
6
2
L
0
1
0
0
L
2
2
2
1.5
W
Bellona
Kanye Lore
Bellona
6
0
4
8
W
Shiva
Melox153
Shiva
2
0
0
2
L
0
5
2
0.2
L
0
3
2
0.33
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,240
Damage
11,297
28,487
Taken
26,460
17,308
Mitigated
8,580
8,912
Healing
2,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,282
699
0
530
5,089
1,354
0
1,090
3,901
19,554
0
W
Medusa
Disrrption
Medusa
4,153
1,574
0
2,632
6,853
2,220
838
828
5,957
0
34,142
W
1,743
96
0
1,019
3,846
2,020
0
1,480
2,262
14,350
0
L
2,503
691
0
493
5,676
1,670
0
0
5,676
0
25,161
L
2,662
1,177
0
1,164
4,170
855
0
439
3,731
0
16,309
W
Bellona
Kanye Lore
Bellona
5,473
1,907
0
2,755
6,301
3,904
0
1,042
5,168
0
41,502
W
Shiva
Melox153
Shiva
4,864
531
0
549
5,700
4,368
0
136
5,564
0
22,698
L
1,239
867
0
361
6,580
1,829
74
858
5,620
0
16,609
L
611
119
0
103
4,945
2,872
0
1,011
3,782
6,539
0
W
2,007
628
563
1,394
5,787
4,796
230
1,078
4,643
19,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,157
Gold Earned
24,374
235
Minions Killed
175
0
Camps Cleared
0
928,255
Distance Traveled
942,748
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,651
465
30
3
0
191,655
0
W
Medusa
6,455
646
56
6
0
152,831
2
W
Tiamat
5,095
510
29
3
0
172,689
1
L
Ullr
5,291
529
59
6
0
189,794
3
L
Skadi
5,340
534
38
4
0
159,367
2
W
Bellona
6,732
673
76
8
0
215,343
3
W
Shiva
5,737
574
35
4
0
202,391
3
L
Kali
4,637
464
39
4
0
227,966
0
L
Ares
4,455
446
9
1
0
173,966
0
W
Ymir
6,138
614
39
4
0
185,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role