Player Matchup

Cerberus
Cerberus
Brownie69
Cerberus
Level 32
God Stats
7W - 13L
1,488 SR
Queue Stats
340W - 336L
1,519 Elo+
Party 2
Mercury
Mercury
Dani1226
Mercury
Level 105
God Stats
31W - 30L
1,606 SR
Queue Stats
418W - 386L
1,539 Elo+
Party 3
Baron Samedi
Baron Samedi
NoelTheBasitin
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 57L
1,543 Elo+
Party 3
King Arthur
King Arthur
Pheonix7001
King Arthur
Level 17
God Stats
12W - 13L
1,657 SR
Queue Stats
74W - 90L
1,447 Elo+
Party 2
Cernunnos
Cernunnos
ThePotatoMain
Cernunnos
Level 25
God Stats
5W - 7L
1,424 SR
Queue Stats
77W - 77L
1,452 Elo+
Party 3
Team Averages
Level 42
1,535 SR
1,500 Elo+

VS

Team Averages
Level 88
1,347 SR
1,408 Elo+
Merlin
Merlin
CaptMoxie
Merlin
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 26L
1,454 Elo+
Party 1
Guan Yu
Guan Yu
Criqnox
Guan Yu
Level 29
God Stats
3W - 3L
1,243 SR
Queue Stats
3W - 4L
1,205 Elo+
Party 1
Kuzenbo
Kuzenbo
ERCOIDEM
Kuzenbo
Level 156
God Stats
1W - 1L
1,457 SR
Queue Stats
26W - 22L
1,550 Elo+
Party 1
Medusa
Medusa
Z1LT01D
Medusa
Level 147
God Stats
11W - 14L
1,401 SR
Queue Stats
60W - 83L
1,400 Elo+
Party 1
Da Ji
Da Ji
xWarborn
Da Ji
Level 32
God Stats
27W - 38L
1,134 SR
Queue Stats
125W - 157L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Brownie69
Cerberus
11
2 / 5 / 5
7,992
470
3,511
12,258
8,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Dani1226
Mercury
16
7 / 5 / 1
9,523
560
8,585
14,744
5,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
NoelTheBasitin
Baron Samedi
15
0 / 2 / 2
8,503
500
3,229
10,405
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Pheonix7001
King Arthur
15
1 / 2 / 1
8,930
525
7,278
10,136
7,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
ThePotatoMain
Cernunnos
13
0 / 9 / 1
7,771
457
4,540
14,603
3,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CaptMoxie
Merlin
16
2 / 3 / 1
9,479
558
3,775
4,942
1,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Criqnox
Guan Yu
10
0 / 2 / 1
6,055
356
791
5,404
4,365
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
ERCOIDEM
Kuzenbo
13
2 / 3 / 12
8,808
518
7,451
13,319
21,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Z1LT01D
Medusa
18
18 / 4 / 2
11,852
697
23,928
11,228
4,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
xWarborn
Da Ji
15
1 / 1 / 3
8,317
489
3,122
9,884
3,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
10
Kills
23
23
Deaths
13
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Brownie69
Cerberus
2
5
5
0.9
W
Merlin
CaptMoxie
Merlin
2
3
1
0.83
W
Guan Yu
Criqnox
Guan Yu
0
2
1
0.25
L
Mercury
Dani1226
Mercury
7
5
1
1.5
W
Kuzenbo
ERCOIDEM
Kuzenbo
2
3
12
2.67
L
Baron Samedi
NoelTheBasitin
Baron Samedi
0
2
2
0.5
L
King Arthur
Pheonix7001
King Arthur
1
2
1
0.75
L
Cernunnos
ThePotatoMain
Cernunnos
0
9
1
0.06
W
Medusa
Z1LT01D
Medusa
18
4
2
4.75
W
Da Ji
xWarborn
Da Ji
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,143
Damage
39,067
62,146
Taken
44,777
28,389
Mitigated
35,542
15,668
Healing
7,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Brownie69
Cerberus
3,511
279
0
1,846
12,258
8,102
0
2,184
10,074
14,019
0
W
Merlin
CaptMoxie
Merlin
3,775
43
0
168
4,942
1,568
548
1,559
3,383
59,352
0
W
Guan Yu
Criqnox
Guan Yu
791
132
299
800
5,404
4,365
58
178
5,030
0
9,574
L
Mercury
Dani1226
Mercury
8,585
4,532
0
1,730
14,744
5,087
0
2,650
12,094
0
82,068
W
Kuzenbo
ERCOIDEM
Kuzenbo
7,451
2,808
0
1,297
13,319
21,180
367
2,692
10,487
25,522
0
L
Baron Samedi
NoelTheBasitin
Baron Samedi
3,229
194
122
3,793
10,405
3,621
0
4,735
5,670
59,316
0
L
King Arthur
Pheonix7001
King Arthur
7,278
689
0
4,253
10,136
7,639
320
852
9,284
0
60,707
L
Cernunnos
ThePotatoMain
Cernunnos
4,540
2,006
0
3,924
14,603
3,940
1,104
805
13,798
0
55,030
W
Medusa
Z1LT01D
Medusa
23,928
10,253
0
330
11,228
4,433
1,839
1,507
9,721
0
90,539
W
Da Ji
xWarborn
Da Ji
3,122
588
0
4,194
9,884
3,996
0
804
8,878
0
42,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,719
Gold Earned
44,511
500
Minions Killed
403
0
Camps Cleared
0
1,620,915
Distance Traveled
1,449,949
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,992
470
21
1
0
345,858
4
W
Merlin
9,479
558
114
7
0
257,610
0
W
Guan Yu
6,055
356
8
0
0
166,404
0
L
Mercury
9,523
560
126
7
0
378,667
3
W
Kuzenbo
8,808
518
24
1
0
338,273
1
L
Baron Samedi
8,503
500
128
8
0
297,833
1
L
King Arthur
8,930
525
123
7
0
316,471
0
L
Cernunnos
7,771
457
102
6
0
282,086
2
W
Medusa
11,852
697
153
9
0
336,551
1
W
Da Ji
8,317
489
104
6
0
351,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role