Player Matchup

Fenrir
Fenrir
FatherIdiot
Fenrir
Level 101
God Stats
1W - 1L
1,251 SR
Queue Stats
209W - 205L
1,461 Elo+
Solo
Gilgamesh
Gilgamesh
Ludwiigdidit
Gilgamesh
Level 120
God Stats
20W - 8L
1,805 SR
Queue Stats
286W - 273L
1,497 Elo+
Party 2
Terra
Terra
OakLord Hades
Terra
Level 60
God Stats
11W - 7L
1,541 SR
Queue Stats
95W - 98L
1,589 Elo+
Solo
Ullr
Ullr
chicken nu99et0
Ullr
Level 63
God Stats
9W - 4L
1,507 SR
Queue Stats
120W - 118L
1,431 Elo+
Party 2
Anubis
Anubis
efra1n11
Anubis
Level 87
God Stats
19W - 15L
1,692 SR
Queue Stats
409W - 406L
1,463 Elo+
Solo
Team Averages
Level 86
1,559 SR
1,488 Elo+

VS

Team Averages
Level 111
1,342 SR
1,408 Elo+
Ao Kuang
Ao Kuang
DMURR2
Ao Kuang
Level 92
God Stats
14W - 16L
1,400 SR
Queue Stats
229W - 236L
1,443 Elo+
Solo
Cabrakan
Cabrakan
Gibbay_123
Cabrakan
Level 114
God Stats
2W - 3L
1,499 SR
Queue Stats
247W - 275L
1,473 Elo+
Party 1
Nike
Nike
Shinkai_no_Sen
Nike
Level 66
God Stats
0W - 7L
1,045 SR
Queue Stats
16W - 32L
1,380 Elo+
Party 1
Bellona
Bellona
TSR_Antman
Bellona
Level 155
God Stats
2W - 4L
1,471 SR
Queue Stats
414W - 436L
1,409 Elo+
Party 1
Thoth
Thoth
eagleye4u
Thoth
Level 129
God Stats
0W - 1L
1,294 SR
Queue Stats
136W - 162L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 2 / 0
6,669
513
5,318
10,398
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Ludwiigdidit
Gilgamesh
12
8 / 1 / 3
8,199
631
6,299
10,919
4,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 1 / 3
5,704
439
2,030
7,579
5,459
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
3 / 2 / 6
7,114
547
6,881
7,706
2,419
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
efra1n11
Anubis
12
2 / 0 / 5
7,107
547
8,215
4,988
2,208
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DMURR2
Ao Kuang
11
2 / 3 / 1
6,801
523
6,116
10,724
2,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Gibbay_123
Cabrakan
11
1 / 3 / 1
6,684
514
3,237
8,613
5,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
0 / 4 / 3
5,704
439
3,852
9,040
5,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
TSR_Antman
Bellona
11
1 / 0 / 1
6,395
492
4,771
6,549
4,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
eagleye4u
Thoth
10
2 / 6 / 0
5,843
449
4,294
9,274
1,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
16
Kills
6
6
Deaths
16
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
DMURR2
Ao Kuang
2
3
1
0.83
W
Fenrir
3
2
0
1.5
L
Cabrakan
Gibbay_123
Cabrakan
1
3
1
0.5
W
Gilgamesh
Ludwiigdidit
Gilgamesh
8
1
3
9.5
W
0
1
3
1.5
L
0
4
3
0.38
L
Bellona
TSR_Antman
Bellona
1
0
1
1.5
W
3
2
6
3
L
Thoth
eagleye4u
Thoth
2
6
0
0.33
W
Anubis
efra1n11
Anubis
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,743
Damage
22,270
41,590
Taken
44,200
18,880
Mitigated
20,139
16,835
Healing
10,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
DMURR2
Ao Kuang
6,116
1,946
0
2,756
10,724
2,835
0
2,132
8,592
37,244
0
W
Fenrir
5,318
1,974
0
4,504
10,398
3,965
0
4,405
5,993
0
37,134
L
Cabrakan
Gibbay_123
Cabrakan
3,237
389
0
661
8,613
5,584
0
4,386
4,227
35,656
0
W
Gilgamesh
Ludwiigdidit
Gilgamesh
6,299
1,669
1,651
4,340
10,919
4,829
0
2,584
8,335
0
28,885
W
2,030
320
96
2,956
7,579
5,459
148
588
6,991
19,952
0
L
3,852
815
157
2,066
9,040
5,816
0
1,522
7,518
0
18,398
L
Bellona
TSR_Antman
Bellona
4,771
1,423
0
3,110
6,549
4,384
221
1,678
4,871
0
27,721
W
6,881
2,618
0
257
7,706
2,419
451
3,671
4,035
0
35,692
L
Thoth
eagleye4u
Thoth
4,294
636
0
1,651
9,274
1,520
0
527
8,747
25,743
0
W
Anubis
efra1n11
Anubis
8,215
597
140
2,891
4,988
2,208
116
2,399
2,589
41,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,793
Gold Earned
31,427
307
Minions Killed
252
0
Camps Cleared
0
1,291,623
Distance Traveled
1,231,463
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,801
523
69
5
0
258,827
0
W
Fenrir
6,669
513
81
6
0
286,079
5
L
Cabrakan
6,684
514
60
5
0
232,539
5
W
Gilgamesh
8,199
631
47
4
0
246,959
2
W
Terra
5,704
439
43
3
0
277,269
6
L
Nike
5,704
439
34
3
0
247,723
5
L
Bellona
6,395
492
55
4
0
256,194
6
W
Ullr
7,114
547
63
5
0
243,758
1
L
Thoth
5,843
449
34
3
0
236,180
1
W
Anubis
7,107
547
73
6
0
237,558
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role