Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Bong_Ripper289
Geb
Level 116
God Stats
4W - 6L
1,272 SR
Queue Stats
406W - 397L
1,473 Elo+
Solo
Da Ji
Da Ji
III DaGhosT III
Da Ji
Level 125
God Stats
1W - 2L
1,288 SR
Queue Stats
180W - 195L
1,447 Elo+
Solo
Hel
Hel
TwilightGogma
Hel
Level 105
God Stats
4W - 4L
1,662 SR
Queue Stats
257W - 275L
1,432 Elo+
Solo
Artemis
Artemis
uhmawkwardd
Artemis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,440 Elo+
Solo
Team Averages
Level 105
1,444 SR
1,458 Elo+

VS

Team Averages
Level 78
1,423 SR
1,404 Elo+
Scylla
Scylla
GrandpaGoky
Scylla
Level 105
God Stats
3W - 4L
1,542 SR
Queue Stats
98W - 92L
1,496 Elo+
Party 1
Sol
Sol
Pasa_fist
Sol
Level 25
God Stats
1W - 2L
1,506 SR
Queue Stats
22W - 48L
1,325 Elo+
Solo
Thor
Thor
RevanHelloNoob
Thor
Level 103
God Stats
1W - 2L
1,485 SR
Queue Stats
160W - 158L
1,426 Elo+
Party 1
Chiron
Chiron
officialkd__
Chiron
Level 69
God Stats
0W - 1L
1,263 SR
Queue Stats
28W - 50L
1,350 Elo+
Solo
Yemoja
Yemoja
xxBearsNationxx
Yemoja
Level 89
God Stats
0W - 3L
1,319 SR
Queue Stats
101W - 101L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
5 / 3 / 15
10,036
912
10,801
14,604
13,677
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 4 / 17
8,429
766
7,513
16,073
15,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
5 / 2 / 15
9,608
873
5,787
9,459
5,029
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
7 / 2 / 14
10,607
964
12,081
12,391
5,513
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
uhmawkwardd
Artemis
17
8 / 1 / 14
9,939
904
20,307
11,978
5,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
3 / 5 / 5
8,912
810
10,527
8,140
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 4 / 6
9,185
835
11,923
10,086
4,421
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
3 / 7 / 6
8,085
735
9,189
16,734
12,846
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
14
1 / 7 / 6
8,008
728
7,319
13,561
5,159
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 3 / 10
8,403
764
5,653
14,344
11,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
45
26
Kills
12
12
Deaths
26
75
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
3
15
4.17
W
1
4
17
2.38
L
Scylla
3
5
5
1.1
W
5
2
15
6.25
L
5
4
6
2
L
3
7
6
0.86
W
7
2
14
7
L
Chiron
1
7
6
0.57
W
Artemis
uhmawkwardd
Artemis
8
1
14
15
L
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,489
Damage
44,611
64,505
Taken
62,865
45,195
Mitigated
37,226
31,440
Healing
21,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
10,801
3,672
1,842
3,712
14,604
13,677
1,561
6,673
7,931
0
17,573
W
7,513
1,103
1,781
3,635
16,073
15,230
81
6,792
9,281
13,978
0
L
Scylla
10,527
155
673
283
8,140
3,126
336
2,174
5,966
14,511
0
W
5,787
529
661
1,184
9,459
5,029
340
3,621
5,838
0
12,442
L
11,923
1,222
245
2,306
10,086
4,421
1,079
3,480
6,606
27,633
0
L
9,189
1,032
705
2,757
16,734
12,846
0
4,875
11,859
0
13,154
W
12,081
410
9,367
4,928
12,391
5,513
742
5,317
7,074
34,224
0
L
Chiron
7,319
2,550
1,163
3,249
13,561
5,159
306
5,287
8,274
0
19,766
W
Artemis
uhmawkwardd
Artemis
20,307
10,604
1,134
3,196
11,978
5,746
2,456
5,700
6,278
0
33,174
L
5,653
1,665
5,874
4,253
14,344
11,674
26
3,778
10,566
14,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,619
Gold Earned
42,593
113
Minions Killed
100
0
Camps Cleared
0
1,099,257
Distance Traveled
868,544
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,036
912
8
1
0
245,371
0
W
Geb
8,429
766
4
0
0
220,927
1
L
Scylla
8,912
810
7
1
0
183,717
0
W
Da Ji
9,608
873
11
1
0
196,727
0
L
Sol
9,185
835
40
4
0
193,302
1
L
Thor
8,085
735
7
1
0
180,336
0
W
Hel
10,607
964
66
6
0
219,912
0
L
Chiron
8,008
728
31
3
0
152,315
1
W
Artemis
9,939
904
24
2
0
216,320
1
L
Yemoja
8,403
764
15
1
0
158,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role