Player Matchup

Shiva
Shiva
Deucalion26
Shiva
Level 33
God Stats
33W - 43L
1,450 SR
Queue Stats
90W - 123L
1,372 Elo+
Party 1
King Arthur
King Arthur
I-Am-OneEye
King Arthur
Level 63
God Stats
0W - 3L
1,294 SR
Queue Stats
92W - 114L
1,394 Elo+
Party 3
Medusa
Medusa
Punkrockstar77
Medusa
Level 108
God Stats
9W - 6L
1,718 SR
Queue Stats
119W - 139L
1,419 Elo+
Party 1
Ymir
Ymir
darkwolf2489
Ymir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 115L
1,433 Elo+
Party 1
Kukulkan
Kukulkan
overkill0607
Kukulkan
Level 53
God Stats
5W - 9L
1,431 SR
Queue Stats
83W - 97L
1,383 Elo+
Party 3
Team Averages
Level 76
1,479 SR
1,400 Elo+

VS

Team Averages
Level 55
1,426 SR
1,496 Elo+
Chang'e
Chang'e
 
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Deneides
Jing Wei
Level 45
God Stats
124W - 124L
1,561 SR
Queue Stats
229W - 255L
1,515 Elo+
Solo
Mulan
Mulan
Poobzee
Mulan
Level 49
God Stats
6W - 8L
1,500 SR
Queue Stats
259W - 274L
1,464 Elo+
Solo
Danzaburou
Danzaburou
TheScarredSloth
Danzaburou
Level 14
God Stats
1W - 1L
1,070 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 6
9,767
698
8,418
14,320
7,818
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
I-Am-OneEye
King Arthur
15
0 / 4 / 4
8,890
635
8,132
17,656
15,388
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
8 / 6 / 3
10,827
773
21,993
16,318
7,326
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 6 / 8
10,704
765
12,296
24,656
20,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
overkill0607
Kukulkan
18
4 / 3 / 3
10,366
740
15,864
12,263
6,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
6 / 0 / 16
10,965
783
10,732
17,377
5,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
 
Aphrodite
18
3 / 1 / 20
10,182
727
6,968
12,371
5,472
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Deneides
Jing Wei
18
3 / 6 / 12
10,289
735
13,074
17,001
5,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Poobzee
Mulan
18
4 / 4 / 15
10,529
752
18,254
22,358
24,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
TheScarredSloth
Danzaburou
20
9 / 5 / 9
12,120
866
18,616
15,825
5,997
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
97
16
Kills
25
26
Deaths
16
24
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
0
16
14
W
Aphrodite
 
Aphrodite
3
1
20
13
W
Jing Wei
Deneides
Jing Wei
3
6
12
1.5
L
2
7
6
0.71
L
King Arthur
I-Am-OneEye
King Arthur
0
4
4
0.5
W
Mulan
Poobzee
Mulan
4
4
15
2.88
L
8
6
3
1.58
W
Danzaburou
TheScarredSloth
Danzaburou
9
5
9
2.7
L
2
6
8
1
L
Kukulkan
overkill0607
Kukulkan
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,703
Damage
67,644
85,213
Taken
84,932
57,258
Mitigated
46,322
13,935
Healing
38,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,732
1,875
5,592
6,268
17,377
5,657
1,122
5,013
12,364
27,627
0
W
Aphrodite
 
Aphrodite
6,968
1,172
6,911
6,424
12,371
5,472
1,189
5,882
6,489
19,706
0
W
Jing Wei
Deneides
Jing Wei
13,074
10,846
377
3,211
17,001
5,170
1,040
4,591
12,410
0
41,533
L
8,418
786
388
1,429
14,320
7,818
0
3,626
10,694
0
21,799
L
King Arthur
I-Am-OneEye
King Arthur
8,132
463
218
1,577
17,656
15,388
440
6,395
11,261
0
25,396
W
Mulan
Poobzee
Mulan
18,254
3,120
322
5,882
22,358
24,026
0
3,984
18,374
370
42,155
L
21,993
8,434
275
690
16,318
7,326
544
3,147
13,171
0
48,217
W
Danzaburou
TheScarredSloth
Danzaburou
18,616
5,163
303
3,703
15,825
5,997
0
8,690
7,135
0
40,845
L
12,296
1,142
539
4,911
24,656
20,509
0
4,157
20,499
32,681
0
L
Kukulkan
overkill0607
Kukulkan
15,864
1,250
489
3,419
12,263
6,217
484
745
11,518
51,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,554
Gold Earned
54,085
251
Minions Killed
222
0
Camps Cleared
0
1,315,439
Distance Traveled
1,369,731
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,965
783
40
3
0
290,288
1
W
Aphrodite
10,182
727
33
2
0
288,449
1
W
Jing Wei
10,289
735
55
4
0
252,378
0
L
Shiva
9,767
698
33
2
0
253,127
1
L
King Arthur
8,890
635
42
3
0
275,847
3
W
Mulan
10,529
752
47
3
0
271,168
2
L
Medusa
10,827
773
60
4
0
275,019
4
W
Danzaburou
12,120
866
47
3
0
267,448
0
L
Ymir
10,704
765
37
3
0
251,839
3
L
Kukulkan
10,366
740
79
6
0
259,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role