Player Matchup

Sol
Sol
 
Sol
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Pssst Hey
Ne Zha
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,818 Elo+
Party 2
Team Averages
Level 27
1,500 SR
1,606 Elo+

VS

Team Averages
Level 98
1,610 SR
1,401 Elo+
Kukulkan
Kukulkan
Keypalsman
Kukulkan
Level 99
God Stats
42W - 45L
1,613 SR
Queue Stats
114W - 149L
1,424 Elo+
Party 1
Jormungandr
Jormungandr
Neliteassassin
Jormungandr
Level 126
God Stats
1W - 2L
1,717 SR
Queue Stats
143W - 168L
1,471 Elo+
Party 1
Ullr
Ullr
Rex Nihil2339
Ullr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 50L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
4 / 1 / 5
8,608
861
14,711
8,916
2,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
 
Neith
11
0 / 0 / 6
6,988
699
4,381
6,008
2,255
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
Pssst Hey
Ne Zha
13
5 / 0 / 4
8,315
832
5,480
9,466
7,143
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Keypalsman
Kukulkan
11
0 / 2 / 0
6,829
683
4,956
5,791
2,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Neliteassassin
Jormungandr
11
0 / 1 / 1
6,869
687
7,770
12,267
10,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 6 / 0
6,321
632
4,826
9,679
3,444
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
9
Kills
1
1
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
5
6.5
W
Neith
 
Neith
0
0
6
3
L
Kukulkan
Keypalsman
Kukulkan
0
2
0
0
L
Jormungandr
Neliteassassin
Jormungandr
0
1
1
0.5
W
Ne Zha
Pssst Hey
Ne Zha
5
0
4
7
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,572
Damage
17,552
24,390
Taken
27,737
12,319
Mitigated
16,621
8,505
Healing
1,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,711
9,057
0
5,509
8,916
2,921
1,815
4,215
4,701
48,801
0
W
Neith
 
Neith
4,381
1,730
271
350
6,008
2,255
757
3,324
2,684
0
11,681
L
Kukulkan
Keypalsman
Kukulkan
4,956
376
0
437
5,791
2,923
24
3,099
2,692
24,033
0
L
Jormungandr
Neliteassassin
Jormungandr
7,770
984
0
912
12,267
10,254
0
6,480
5,787
21,706
0
W
Ne Zha
Pssst Hey
Ne Zha
5,480
1,499
105
2,270
9,466
7,143
86
5,646
3,820
0
20,752
L
4,826
1,725
0
32
9,679
3,444
0
5,356
4,323
0
8,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,911
Gold Earned
20,019
137
Minions Killed
89
7
Camps Cleared
2
562,828
Distance Traveled
554,718
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,608
861
90
9
4
186,538
4
W
Neith
6,988
699
24
2
0
163,664
0
L
Kukulkan
6,829
683
54
5
1
183,033
1
L
Jormungandr
6,869
687
27
3
0
220,923
5
W
Ne Zha
8,315
832
23
2
3
212,626
4
L
Ullr
6,321
632
8
1
1
150,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role