Player Matchup

Bastet
Bastet
Greghas
Bastet
Level 125
God Stats
1W - 2L
1,521 SR
Queue Stats
47W - 44L
1,460 Elo+
Party 2
Anhur
Anhur
ItsDeathBall
Anhur
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 149L
1,499 Elo+
Party 2
Ah Puch
Ah Puch
Rev Spooky
Ah Puch
Level 150
God Stats
10W - 12L
1,880 SR
Queue Stats
457W - 471L
1,477 Elo+
Party 2
Guan Yu
Guan Yu
Silvinite
Guan Yu
Level 67
God Stats
6W - 4L
1,586 SR
Queue Stats
187W - 202L
1,487 Elo+
Party 2
Cabrakan
Cabrakan
Wildarr
Cabrakan
Level 117
God Stats
1W - 6L
1,668 SR
Queue Stats
21W - 22L
1,519 Elo+
Party 2
Team Averages
Level 121
1,631 SR
1,489 Elo+

VS

Team Averages
Level 132
1,540 SR
1,516 Elo+
Fafnir
Fafnir
Awesomeness_06
Fafnir
Level 160
God Stats
61W - 65L
1,478 SR
Queue Stats
285W - 259L
1,520 Elo+
Solo
Erlang Shen
Erlang Shen
ChaosMac52WC
Erlang Shen
Level 147
God Stats
148W - 90L
1,663 SR
Queue Stats
524W - 498L
1,506 Elo+
Party 1
Jing Wei
Jing Wei
TheMacManusBros
Jing Wei
Level 115
God Stats
4W - 5L
1,132 SR
Queue Stats
128W - 138L
1,413 Elo+
Solo
Baba Yaga
Baba Yaga
XxDreadBwoii35xX
Baba Yaga
Level 158
God Stats
10W - 7L
1,924 SR
Queue Stats
418W - 409L
1,458 Elo+
Party 1
Cabrakan
Cabrakan
dizzles
Cabrakan
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 33L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Greghas
Bastet
16
2 / 6 / 4
10,131
422
9,051
21,363
8,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 5 / 0
10,426
434
7,545
20,478
7,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Rev Spooky
Ah Puch
17
3 / 5 / 2
11,000
458
19,133
18,407
6,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Silvinite
Guan Yu
15
1 / 7 / 0
10,019
417
9,711
22,937
15,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Wildarr
Cabrakan
13
1 / 5 / 3
9,081
378
6,088
19,880
23,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 7
12,205
509
13,769
19,110
27,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
ChaosMac52WC
Erlang Shen
20
11 / 2 / 3
14,525
605
16,554
23,189
16,032
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jing Wei
20
8 / 0 / 5
15,226
634
20,502
14,749
5,642
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
19
5 / 1 / 11
13,003
542
17,305
10,525
4,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
dizzles
Cabrakan
19
3 / 2 / 12
13,089
545
10,425
18,987
29,372
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
66
7
Kills
28
28
Deaths
7
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
W
Erlang Shen
ChaosMac52WC
Erlang Shen
11
2
3
6.25
L
Bastet
Greghas
Bastet
2
6
4
0.67
L
0
5
0
0
L
Ah Puch
Rev Spooky
Ah Puch
3
5
2
0.8
L
Guan Yu
Silvinite
Guan Yu
1
7
0
0.14
W
Jing Wei
8
0
5
10.5
L
Cabrakan
Wildarr
Cabrakan
1
5
3
0.5
W
Baba Yaga
5
1
11
10.5
W
Cabrakan
dizzles
Cabrakan
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,528
Damage
78,555
103,065
Taken
86,560
62,000
Mitigated
83,014
27,984
Healing
30,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,769
3,352
73
8,473
19,110
27,384
0
8,050
11,060
39,055
0
W
Erlang Shen
ChaosMac52WC
Erlang Shen
16,554
8,091
0
3,918
23,189
16,032
1,865
7,499
15,401
0
138,884
L
Bastet
Greghas
Bastet
9,051
2,631
0
7,250
21,363
8,221
0
6,357
15,006
0
67,734
L
7,545
5,268
0
7,329
20,478
7,828
0
3,609
16,869
0
88,891
L
Ah Puch
Rev Spooky
Ah Puch
19,133
554
0
4,330
18,407
6,281
0
11,163
7,244
81,232
0
L
Guan Yu
Silvinite
Guan Yu
9,711
1,503
1,223
5,800
22,937
15,757
0
11,209
11,728
0
63,430
W
Jing Wei
20,502
13,809
0
10,151
14,749
5,642
3,471
3,027
11,722
0
150,083
L
Cabrakan
Wildarr
Cabrakan
6,088
1,196
0
2,052
19,880
23,913
0
9,161
10,719
23,383
0
W
Baba Yaga
17,305
243
0
2,630
10,525
4,584
1,464
4,112
6,413
90,514
0
W
Cabrakan
dizzles
Cabrakan
10,425
1,566
388
4,425
18,987
29,372
158
4,717
14,270
67,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,657
Gold Earned
68,048
580
Minions Killed
703
0
Camps Cleared
0
2,059,725
Distance Traveled
2,383,182
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,205
509
40
2
0
468,719
3
W
Erlang Shen
14,525
605
179
7
0
539,947
3
L
Bastet
10,131
422
107
4
0
469,222
0
L
Anhur
10,426
434
162
7
0
371,277
1
L
Ah Puch
11,000
458
143
6
0
437,517
1
L
Guan Yu
10,019
417
141
6
0
399,443
0
W
Jing Wei
15,226
634
219
9
0
460,061
0
L
Cabrakan
9,081
378
27
1
0
382,266
2
W
Baba Yaga
13,003
542
130
5
0
476,603
9
W
Cabrakan
13,089
545
135
6
0
437,852
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role