Player Matchup

Ymir
Ymir
FrOd0 TBagiNs
Ymir
Level 7
God Stats
5W - 3L
1,500 SR
Queue Stats
23W - 6L
1,720 Elo+
Party 1
Anubis
Anubis
Zyrpulse
Anubis
Level 160
God Stats
608W - 146L
1,921 SR
Queue Stats
1,142W - 429L
1,789 Elo+
Party 1
Medusa
Medusa
purexins4n1ty
Medusa
Level 128
God Stats
12W - 1L
1,500 SR
Queue Stats
61W - 30L
1,695 Elo+
Party 1
Team Averages
Level 98
1,640 SR
1,734 Elo+

VS

Team Averages
Level 134
1,351 SR
1,412 Elo+
Geb
Geb
BrodyCreed
Geb
Level 127
God Stats
4W - 4L
1,183 SR
Queue Stats
213W - 191L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Callmefunky1
Ne Zha
Level 122
God Stats
25W - 17L
1,431 SR
Queue Stats
79W - 65L
1,441 Elo+
Party 2
Medusa
Medusa
little_monter29
Medusa
Level 152
God Stats
9W - 15L
1,437 SR
Queue Stats
327W - 478L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 7
7,326
733
835
4,086
3,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Zyrpulse
Anubis
12
5 / 0 / 2
7,722
772
5,936
5,113
2,390
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 5
7,410
741
7,753
3,730
1,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,319
632
2,049
8,817
6,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
10
0 / 1 / 0
5,975
598
2,925
3,668
1,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 0
5,863
586
3,825
6,142
2,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Ne Zha
0
1
0
0
W
0
0
7
3.5
W
Anubis
Zyrpulse
Anubis
5
0
2
6
L
0
2
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,524
Damage
8,799
12,929
Taken
18,627
7,509
Mitigated
9,247
5,440
Healing
3,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,049
154
0
686
8,817
6,121
0
2,968
5,849
9,247
0
L
Ne Zha
2,925
76
0
760
3,668
1,070
0
1,884
1,784
0
16,349
W
835
111
182
1,486
4,086
3,856
0
256
3,830
5,307
0
W
Anubis
Zyrpulse
Anubis
5,936
203
57
2,606
5,113
2,390
152
1,372
3,741
23,134
0
L
3,825
1,218
0
1,725
6,142
2,056
0
2,096
4,046
0
23,483
W
7,753
3,756
0
1,109
3,730
1,263
1,166
810
2,920
0
40,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,458
Gold Earned
18,157
119
Minions Killed
89
5
Camps Cleared
3
548,403
Distance Traveled
561,700
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,319
632
17
2
0
162,159
0
L
Ne Zha
5,975
598
36
4
1
216,761
4
W
Ymir
7,326
733
12
1
0
195,786
0
W
Anubis
7,722
772
42
4
4
160,688
5
L
Medusa
5,863
586
36
4
2
182,780
1
W
Medusa
7,410
741
65
7
1
191,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role