Player Matchup

Medusa
Medusa
RiizenEntity
Medusa
Level 105
God Stats
7W - 4L
1,663 SR
Queue Stats
171W - 178L
1,519 Elo+
Party 2
Cerberus
Cerberus
SheCh0seZR
Cerberus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,432 Elo+
Solo
Ra
Ra
swigmagig
Ra
Level 109
God Stats
0W - 2L
1,357 SR
Queue Stats
180W - 197L
1,510 Elo+
Party 2
Team Averages
Level 103
1,507 SR
1,487 Elo+

VS

Team Averages
Level 123
1,571 SR
1,574 Elo+
Medusa
Medusa
Dolan Holdher
Medusa
Level 118
God Stats
19W - 13L
1,809 SR
Queue Stats
38W - 38L
1,659 Elo+
Solo
Merlin
Merlin
II Canchola II
Merlin
Level 123
God Stats
8W - 1L
1,469 SR
Queue Stats
82W - 88L
1,536 Elo+
Party 1
Ganesha
Ganesha
II knchola II
Ganesha
Level 129
God Stats
10W - 6L
1,434 SR
Queue Stats
109W - 138L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
7 / 5 / 0
10,504
700
12,463
11,375
2,807
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
SheCh0seZR
Cerberus
13
0 / 7 / 5
9,578
639
5,940
17,273
18,609
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 7 / 3
9,185
612
8,332
11,049
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 10
12,208
814
15,570
12,879
3,791
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
10 / 2 / 5
12,314
821
12,138
9,537
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ganesha
15
0 / 3 / 16
11,148
743
6,795
13,067
11,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
7
Kills
19
19
Deaths
7
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
9
2
10
7
W
10
2
5
6.25
W
Ganesha
0
3
16
2.67
L
Medusa
7
5
0
1.4
L
Cerberus
SheCh0seZR
Cerberus
0
7
5
0.36
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,735
Damage
34,503
39,697
Taken
35,483
24,971
Mitigated
18,304
6,096
Healing
6,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,570
6,978
0
2,482
12,879
3,791
2,445
6,368
5,861
0
60,911
W
12,138
317
130
2,458
9,537
2,560
335
4,651
4,886
56,354
0
W
Ganesha
6,795
428
0
1,840
13,067
11,953
0
3,847
9,220
16,997
0
L
Medusa
12,463
4,572
0
1,301
11,375
2,807
0
4,566
6,809
0
39,518
L
Cerberus
SheCh0seZR
Cerberus
5,940
250
0
1,900
17,273
18,609
0
6,986
10,287
20,152
0
L
8,332
503
886
2,009
11,049
3,555
0
7,842
3,207
39,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,267
Gold Earned
35,670
196
Minions Killed
194
5
Camps Cleared
10
695,024
Distance Traveled
783,877
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,208
814
91
6
5
281,354
2
W
Merlin
12,314
821
99
7
5
243,710
1
W
Ganesha
11,148
743
4
0
0
258,813
3
L
Medusa
10,504
700
50
3
0
235,201
0
L
Cerberus
9,578
639
68
5
0
227,553
3
L
Ra
9,185
612
78
5
5
232,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role