Player Matchup

Osiris
Osiris
R1DDL3S
Osiris
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 117L
1,571 Elo+
Party 1
Heimdallr
Heimdallr
SDAquario
Heimdallr
Level 101
God Stats
5W - 1L
1,269 SR
Queue Stats
158W - 110L
1,476 Elo+
Party 1
Raijin
Raijin
Yingyangpandas99
Raijin
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 75L
1,471 Elo+
Party 1
Team Averages
Level 68
1,423 SR
1,506 Elo+

VS

Team Averages
Level 80
1,573 SR
1,146 Elo+
Kukulkan
Kukulkan
MISSxSIN
Kukulkan
Level 61
God Stats
14W - 31L
1,374 SR
Queue Stats
16W - 36L
1,182 Elo+
Party 2
Chaac
Chaac
MrRJN
Chaac
Level 106
God Stats
9W - 12L
1,583 SR
Queue Stats
18W - 36L
1,186 Elo+
Party 2
Sylvanus
Sylvanus
The2012Habs
Sylvanus
Level 73
God Stats
1W - 2L
1,761 SR
Queue Stats
4W - 10L
1,069 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
R1DDL3S
Osiris
18
5 / 2 / 10
13,094
727
19,907
17,368
18,616
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
SDAquario
Heimdallr
18
8 / 5 / 5
13,249
736
17,093
14,740
5,900
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 2 / 10
13,041
725
20,365
15,602
7,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MISSxSIN
Kukulkan
18
4 / 3 / 4
12,821
712
13,054
14,174
6,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
MrRJN
Chaac
15
3 / 8 / 5
11,215
623
11,491
22,220
13,394
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
The2012Habs
Sylvanus
13
2 / 5 / 4
10,270
571
8,068
26,189
31,226
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
16
Kills
9
9
Deaths
16
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
MISSxSIN
Kukulkan
4
3
4
2
L
Chaac
MrRJN
Chaac
3
8
5
0.69
W
Osiris
R1DDL3S
Osiris
5
2
10
5
W
Heimdallr
SDAquario
Heimdallr
8
5
5
2.1
L
Sylvanus
The2012Habs
Sylvanus
2
5
4
0.8
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,365
Damage
32,613
47,710
Taken
62,583
31,932
Mitigated
50,885
10,102
Healing
10,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
MISSxSIN
Kukulkan
13,054
317
536
3,249
14,174
6,265
0
3,908
10,264
59,576
0
L
Chaac
MrRJN
Chaac
11,491
1,937
256
2,267
22,220
13,394
0
7,512
14,708
0
33,064
W
Osiris
R1DDL3S
Osiris
19,907
5,524
0
0
17,368
18,616
753
5,621
11,747
0
41,184
W
Heimdallr
SDAquario
Heimdallr
17,093
6,629
656
2,150
14,740
5,900
882
6,669
8,071
0
65,227
L
Sylvanus
The2012Habs
Sylvanus
8,068
1,524
578
3,849
26,189
31,226
0
9,109
17,080
16,250
0
W
20,365
2,027
1,405
5,891
15,602
7,416
677
9,593
6,009
46,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,384
Gold Earned
34,306
202
Minions Killed
159
11
Camps Cleared
3
977,059
Distance Traveled
980,733
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,821
712
96
5
0
336,370
5
L
Chaac
11,215
623
44
2
2
351,341
1
W
Osiris
13,094
727
41
2
2
355,631
3
W
Heimdallr
13,249
736
106
6
6
307,777
1
L
Sylvanus
10,270
571
19
1
1
293,022
0
W
Raijin
13,041
725
55
3
3
313,651
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role