Player Matchup

Yu Huang
Yu Huang
DonFragueta
Yu Huang
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 119L
1,499 Elo+
Party 2
Rama
Rama
JUANCITHO01
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,304 Elo+
Party 2
Cthulhu
Cthulhu
TheKravel
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
Yochi_BR
Mulan
Level 109
God Stats
22W - 22L
1,507 SR
Queue Stats
148W - 166L
1,478 Elo+
Solo
Thanatos
Thanatos
chex2_
Thanatos
Level 85
God Stats
3W - 4L
1,477 SR
Queue Stats
136W - 142L
1,473 Elo+
Party 2
Team Averages
Level 64
1,497 SR
1,451 Elo+

VS

Team Averages
Level 96
1,703 SR
1,492 Elo+
Anhur
Anhur
BrenoFabBr
Anhur
Level 107
God Stats
8W - 3L
1,925 SR
Queue Stats
369W - 363L
1,468 Elo+
Solo
Yemoja
Yemoja
FlamerWar
Yemoja
Level 156
God Stats
3W - 6L
1,409 SR
Queue Stats
168W - 170L
1,518 Elo+
Solo
Chang'e
Chang'e
Megaxx1
Chang'e
Level 45
God Stats
2W - 0L
1,718 SR
Queue Stats
19W - 13L
1,577 Elo+
Party 1
Olorun
Olorun
Phu0ng
Olorun
Level 86
God Stats
7W - 3L
1,828 SR
Queue Stats
196W - 185L
1,491 Elo+
Party 1
Hun Batz
Hun Batz
Takeuspa_B
Hun Batz
Level 86
God Stats
6W - 6L
1,635 SR
Queue Stats
485W - 528L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DonFragueta
Yu Huang
15
1 / 10 / 8
9,759
444
12,800
15,129
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 12 / 0
7,428
338
5,966
15,645
1,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
TheKravel
Cthulhu
13
0 / 5 / 2
8,732
397
7,543
16,509
15,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
Yochi_BR
Mulan
7
0 / 3 / 0
6,704
305
1,476
5,436
2,097
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
chex2_
Thanatos
15
9 / 7 / 0
10,244
466
14,243
19,957
8,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
13 / 1 / 9
13,429
610
19,956
15,811
6,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
FlamerWar
Yemoja
17
5 / 1 / 19
12,765
580
10,752
16,907
19,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Megaxx1
Chang'e
19
9 / 5 / 8
12,750
580
12,292
11,225
4,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
Phu0ng
Olorun
20
7 / 0 / 2
15,595
709
6,810
17,412
7,097
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Takeuspa_B
Hun Batz
18
3 / 3 / 10
12,016
546
9,015
17,229
5,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
85
10
Kills
37
37
Deaths
10
10
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Anhur
13
1
9
17.5
L
Yu Huang
DonFragueta
Yu Huang
1
10
8
0.5
W
Yemoja
FlamerWar
Yemoja
5
1
19
14.5
L
0
12
0
0
W
Chang'e
Megaxx1
Chang'e
9
5
8
2.6
W
Olorun
Phu0ng
Olorun
7
0
2
8
W
Hun Batz
Takeuspa_B
Hun Batz
3
3
10
2.67
L
Cthulhu
TheKravel
Cthulhu
0
5
2
0.2
L
Mulan
Yochi_BR
Mulan
0
3
0
0
L
Thanatos
chex2_
Thanatos
9
7
0
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,028
Damage
58,825
72,676
Taken
78,584
32,620
Mitigated
43,092
16,460
Healing
37,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
19,956
10,992
0
5,375
15,811
6,117
2,444
6,072
9,739
0
96,280
L
Yu Huang
DonFragueta
Yu Huang
12,800
1,014
0
849
15,129
5,070
263
9,082
6,047
55,687
0
W
Yemoja
FlamerWar
Yemoja
10,752
2,527
5,580
3,482
16,907
19,924
1,322
5,633
11,274
32,869
0
L
5,966
4,819
0
1,237
15,645
1,747
0
2,439
13,206
0
26,237
W
Chang'e
Megaxx1
Chang'e
12,292
1,037
4,023
4,521
11,225
4,433
686
3,242
7,706
78,638
0
W
Olorun
Phu0ng
Olorun
6,810
4,097
15
10,189
17,412
7,097
3,328
1,757
15,655
160,174
0
W
Hun Batz
Takeuspa_B
Hun Batz
9,015
1,364
0
4,585
17,229
5,521
0
5,128
12,101
0
80,554
L
Cthulhu
TheKravel
Cthulhu
7,543
439
222
1,749
16,509
15,437
0
5,258
11,251
35,014
0
L
Mulan
Yochi_BR
Mulan
1,476
168
0
1,539
5,436
2,097
0
3,871
1,565
0
19,137
L
Thanatos
chex2_
Thanatos
14,243
3,431
0
10,864
19,957
8,269
0
9,204
10,753
0
58,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,867
Gold Earned
66,555
326
Minions Killed
670
0
Camps Cleared
0
1,587,685
Distance Traveled
2,157,783
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,429
610
142
6
0
406,192
2
L
Yu Huang
9,759
444
89
4
0
351,644
1
W
Yemoja
12,765
580
34
2
0
404,283
2
L
Rama
7,428
338
50
2
0
335,760
1
W
Chang'e
12,750
580
135
6
0
423,784
4
W
Olorun
15,595
709
225
10
0
425,154
4
W
Hun Batz
12,016
546
134
6
0
498,370
0
L
Cthulhu
8,732
397
60
3
0
372,795
3
L
Mulan
6,704
305
43
2
0
118,503
3
L
Thanatos
10,244
466
84
4
0
408,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role