Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
GhostlyStorm23
Baron Samedi
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,701 Elo+
Party 1
Yu Huang
Yu Huang
eunhae
Yu Huang
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 38L
1,533 Elo+
Party 1
Hades
Hades
imindecisive
Hades
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 6L
1,788 Elo+
Party 1
Apollo
Apollo
mastershahib17
Apollo
Level 160
God Stats
3W - 1L
1,100 SR
Queue Stats
115W - 126L
1,516 Elo+
Party 1
Team Averages
Level 136
1,420 SR
1,608 Elo+

VS

Team Averages
Level 129
1,650 SR
1,555 Elo+
Shiva
Shiva
AlbelTheSamurai
Shiva
Level 147
God Stats
0W - 1L
1,786 SR
Queue Stats
142W - 135L
1,606 Elo+
Party 3
Yu Huang
Yu Huang
FullMoveSpeed
Yu Huang
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 72L
1,486 Elo+
Solo
Da Ji
Da Ji
ShadowLaink
Da Ji
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,567 Elo+
Party 2
Ne Zha
Ne Zha
Yankeez58i
Ne Zha
Level 144
God Stats
6W - 4L
1,455 SR
Queue Stats
280W - 297L
1,555 Elo+
Party 3
Odin
Odin
boxOpoptarts
Odin
Level 123
God Stats
1W - 1L
2,009 SR
Queue Stats
59W - 48L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
9 / 4 / 14
11,045
850
15,360
15,002
13,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
GhostlyStorm23
Baron Samedi
17
5 / 3 / 20
11,075
852
8,460
14,470
18,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yu Huang
eunhae
Yu Huang
18
4 / 3 / 21
10,818
832
13,376
9,798
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 3 / 24
10,741
826
11,637
14,621
7,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
14 / 5 / 14
11,407
877
18,136
16,250
7,456
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 9
9,159
705
11,236
17,265
18,270
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
FullMoveSpeed
Yu Huang
17
3 / 5 / 7
9,237
711
14,738
9,702
4,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 8 / 5
8,803
677
8,285
12,931
6,378
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
Yankeez58i
Ne Zha
16
4 / 8 / 8
9,527
733
10,559
17,819
9,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
5 / 7 / 4
8,988
691
9,860
15,712
17,752
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
50
36
Kills
17
18
Deaths
36
93
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
4
14
4
L
1
8
9
0.69
L
Yu Huang
FullMoveSpeed
Yu Huang
3
5
7
1.3
W
Baron Samedi
GhostlyStorm23
Baron Samedi
5
3
20
5
L
4
8
5
0.81
L
Ne Zha
Yankeez58i
Ne Zha
4
8
8
1
L
5
7
4
1
W
Yu Huang
eunhae
Yu Huang
4
3
21
4.83
W
4
3
24
5.33
W
14
5
14
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,969
Damage
54,678
70,141
Taken
73,429
52,667
Mitigated
56,290
33,559
Healing
12,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
15,360
4,105
1,177
5,237
15,002
13,319
129
3,398
11,604
0
18,011
L
11,236
1,202
1,091
2,106
17,265
18,270
0
9,389
7,672
4,490
20,388
L
Yu Huang
FullMoveSpeed
Yu Huang
14,738
912
671
740
9,702
4,206
0
4,808
4,859
30,269
0
W
Baron Samedi
GhostlyStorm23
Baron Samedi
8,460
783
5,854
3,926
14,470
18,983
470
3,297
11,173
15,058
0
L
8,285
2,134
163
661
12,931
6,378
0
5,718
7,060
0
11,360
L
Ne Zha
Yankeez58i
Ne Zha
10,559
2,081
606
3,159
17,819
9,684
0
7,069
10,412
0
21,306
L
9,860
1,109
1,077
1,758
15,712
17,752
0
6,489
9,026
542
13,865
W
Yu Huang
eunhae
Yu Huang
13,376
998
1,612
2,967
9,798
4,915
1,750
2,046
7,752
31,953
0
W
11,637
1,441
1,502
5,444
14,621
7,994
337
3,880
10,741
28,365
0
W
18,136
10,858
1,272
4,568
16,250
7,456
3,368
5,113
11,137
0
29,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,086
Gold Earned
45,714
131
Minions Killed
102
0
Camps Cleared
0
1,171,573
Distance Traveled
1,029,432
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,045
850
7
1
0
247,237
0
L
Shiva
9,159
705
25
2
0
197,657
0
L
Yu Huang
9,237
711
35
3
0
218,759
3
W
Baron Samedi
11,075
852
9
1
0
245,256
0
L
Da Ji
8,803
677
11
1
0
210,257
1
L
Ne Zha
9,527
733
20
2
0
181,389
0
L
Odin
8,988
691
11
1
0
221,370
1
W
Yu Huang
10,818
832
43
3
0
210,845
0
W
Hades
10,741
826
37
3
0
231,267
1
W
Apollo
11,407
877
35
3
0
236,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role