Player Matchup

Charybdis
Charybdis
Blazegei
Charybdis
Level 109
God Stats
28W - 26L
1,436 SR
Queue Stats
78W - 77L
1,423 Elo+
Party 2
Anhur
Anhur
MUT3D_ttv
Anhur
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 58L
1,377 Elo+
Solo
Scylla
Scylla
Misdreavus9959
Scylla
Level 107
God Stats
2W - 0L
1,601 SR
Queue Stats
22W - 32L
1,266 Elo+
Party 2
Bakasura
Bakasura
Rogue asian5712
Bakasura
Level 48
God Stats
3W - 0L
1,700 SR
Queue Stats
39W - 40L
1,465 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Stax215
Kumbhakarna
Level 66
God Stats
12W - 9L
1,468 SR
Queue Stats
58W - 53L
1,403 Elo+
Party 2
Team Averages
Level 77
1,541 SR
1,387 Elo+

VS

Team Averages
Level 49
1,462 SR
1,358 Elo+
Loki
Loki
IamIQ4296
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,210 Elo+
Party 1
Cerberus
Cerberus
ImMoRtAl-Jdark
Cerberus
Level 37
God Stats
0W - 3L
1,328 SR
Queue Stats
2W - 8L
1,246 Elo+
Party 1
Ra
Ra
MAU3437
Ra
Level 145
God Stats
10W - 14L
1,517 SR
Queue Stats
492W - 532L
1,467 Elo+
Party 3
Thor
Thor
SupremePrune32
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Neith
Neith
TheAttackPlan24
Neith
Level 47
God Stats
7W - 6L
1,466 SR
Queue Stats
64W - 84L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Blazegei
Charybdis
14
4 / 3 / 7
8,897
556
9,363
10,876
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
MUT3D_ttv
Anhur
12
3 / 3 / 6
7,663
479
4,934
10,212
2,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 3 / 5
8,404
525
6,198
9,157
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
14
13 / 2 / 5
9,212
576
10,905
11,516
4,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
Stax215
Kumbhakarna
12
5 / 0 / 5
8,410
526
5,429
10,099
8,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
2 / 7 / 1
6,319
395
3,030
8,394
2,593
Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
9
1 / 6 / 2
6,262
391
6,052
10,619
4,365
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 3 / 0
8,138
509
8,742
9,822
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 8 / 3
6,993
437
2,675
12,254
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 5 / 3
7,315
457
7,046
9,810
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
29
Kills
11
11
Deaths
29
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Blazegei
Charybdis
4
3
7
2.5
L
Loki
2
7
1
0.36
L
Cerberus
1
6
2
0.33
L
5
3
0
1.67
W
Anhur
MUT3D_ttv
Anhur
3
3
6
2
W
4
3
5
2.17
W
Bakasura
13
2
5
7.75
W
Kumbhakarna
Stax215
Kumbhakarna
5
0
5
7.5
L
1
8
3
0.31
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,829
Damage
27,545
51,860
Taken
50,899
21,414
Mitigated
15,464
11,136
Healing
11,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Blazegei
Charybdis
9,363
3,750
125
3,150
10,876
2,940
338
6,017
4,859
0
50,494
L
Loki
3,030
948
14
434
8,394
2,593
0
2,771
5,463
0
17,555
L
Cerberus
6,052
426
0
1,295
10,619
4,365
179
2,987
7,236
22,504
0
L
8,742
1,134
530
3,245
9,822
2,615
950
755
8,988
51,878
0
W
Anhur
MUT3D_ttv
Anhur
4,934
2,039
0
3,105
10,212
2,885
150
2,465
7,747
0
33,631
W
6,198
698
61
1,874
9,157
2,718
2,999
2,692
6,465
45,499
0
W
Bakasura
10,905
6,484
149
2,014
11,516
4,368
72
1,704
9,812
0
49,379
W
Kumbhakarna
Stax215
Kumbhakarna
5,429
632
0
658
10,099
8,503
16
1,916
8,183
26,000
0
L
2,675
460
0
2,816
12,254
2,960
0
2,346
9,760
0
26,531
L
7,046
3,783
0
3,148
9,810
2,931
200
2,768
6,875
0
22,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,586
Gold Earned
35,027
362
Minions Killed
251
0
Camps Cleared
0
1,530,126
Distance Traveled
1,436,240
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,897
556
94
6
0
278,255
2
L
Loki
6,319
395
32
2
0
279,448
0
L
Cerberus
6,262
391
46
3
0
241,804
1
L
Ra
8,138
509
74
5
0
326,252
0
W
Anhur
7,663
479
57
4
0
279,984
4
W
Scylla
8,404
525
85
5
0
279,802
0
W
Bakasura
9,212
576
89
6
0
381,574
2
W
Kumbhakarna
8,410
526
37
2
0
310,511
0
L
Thor
6,993
437
62
4
0
310,007
1
L
Neith
7,315
457
37
2
0
278,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role