Player Matchup

Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Demon4354
Cerberus
Level 143
God Stats
4W - 3L
1,591 SR
Queue Stats
36W - 31L
1,554 Elo+
Party 1
Tyr
Tyr
Kilogramosu
Tyr
Level 126
God Stats
3W - 2L
1,733 SR
Queue Stats
130W - 121L
1,565 Elo+
Party 1
Hera
Hera
TekilaJoestaR
Hera
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
kalmah68
Cliodhna
Level 155
God Stats
3W - 1L
1,514 SR
Queue Stats
50W - 38L
1,578 Elo+
Party 1
Team Averages
Level 118
1,568 SR
1,539 Elo+

VS

Team Averages
Level 88
1,536 SR
1,476 Elo+
Sol
Sol
 
Sol
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DeftOne96
Gilgamesh
Level 108
God Stats
13W - 10L
1,611 SR
Queue Stats
342W - 343L
1,451 Elo+
Solo
Ah Puch
Ah Puch
Grex324
Ah Puch
Level 88
God Stats
12W - 11L
1,569 SR
Queue Stats
240W - 260L
1,428 Elo+
Solo
Bacchus
Bacchus
saviowisk012
Bacchus
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
5 / 0 / 3
6,780
616
6,173
5,562
1,688
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Demon4354
Cerberus
9
2 / 0 / 7
5,906
537
4,065
9,849
6,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
4 / 1 / 2
7,172
652
3,671
6,645
2,838
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 0 / 3
4,766
433
1,781
2,141
675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
kalmah68
Cliodhna
11
2 / 0 / 4
6,324
575
3,524
5,984
1,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 3 / 0
5,632
512
2,948
5,476
1,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
 
Neith
9
0 / 4 / 0
5,361
487
3,706
6,945
1,760
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
DeftOne96
Gilgamesh
10
0 / 1 / 1
5,413
492
2,367
7,261
4,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
Grex324
Ah Puch
10
0 / 2 / 0
5,814
529
4,421
5,342
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
saviowisk012
Bacchus
7
0 / 3 / 0
4,671
425
3,008
5,799
2,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
13
Kills
1
1
Deaths
13
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
3
6.5
L
Sol
 
Sol
1
3
0
0.33
L
Neith
 
Neith
0
4
0
0
L
Gilgamesh
DeftOne96
Gilgamesh
0
1
1
0.5
W
Cerberus
Demon4354
Cerberus
2
0
7
5.5
L
Ah Puch
Grex324
Ah Puch
0
2
0
0
W
4
1
2
5
W
0
0
3
1.5
W
Cliodhna
kalmah68
Cliodhna
2
0
4
4
L
Bacchus
saviowisk012
Bacchus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,214
Damage
16,450
30,181
Taken
30,823
13,750
Mitigated
12,436
12,230
Healing
7,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,173
2,922
0
3,306
5,562
1,688
938
840
4,722
0
38,509
L
Sol
 
Sol
2,948
1,318
0
1,718
5,476
1,858
0
212
5,264
25,976
4,065
L
Neith
 
Neith
3,706
825
0
1,798
6,945
1,760
0
637
6,308
0
33,038
L
Gilgamesh
DeftOne96
Gilgamesh
2,367
834
0
583
7,261
4,435
0
1,326
5,935
0
29,100
W
Cerberus
Demon4354
Cerberus
4,065
369
242
3,502
9,849
6,610
75
2,775
7,074
15,225
0
L
Ah Puch
Grex324
Ah Puch
4,421
159
0
2,291
5,342
1,547
0
1,915
3,427
39,536
0
W
3,671
55
0
1,314
6,645
2,838
0
2,754
3,891
0
34,759
W
1,781
485
0
0
2,141
675
322
1,363
778
12,561
0
W
Cliodhna
kalmah68
Cliodhna
3,524
401
0
3,866
5,984
1,939
31
2,124
3,860
0
33,700
L
Bacchus
saviowisk012
Bacchus
3,008
85
222
587
5,799
2,836
0
1,756
4,043
6,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,948
Gold Earned
26,891
290
Minions Killed
278
0
Camps Cleared
0
1,121,870
Distance Traveled
980,038
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,780
616
75
7
0
209,785
2
L
Sol
5,632
512
65
6
0
184,605
2
L
Neith
5,361
487
64
6
0
183,217
4
L
Gilgamesh
5,413
492
56
5
0
209,900
4
W
Cerberus
5,906
537
37
3
0
217,012
4
L
Ah Puch
5,814
529
76
7
0
190,630
2
W
Tyr
7,172
652
81
7
0
249,196
8
W
Hera
4,766
433
19
2
0
193,882
0
W
Cliodhna
6,324
575
78
7
0
251,995
4
L
Bacchus
4,671
425
17
2
0
211,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role