Player Matchup

Janus
Janus
Gold IV
Cloud Banks
Janus
Gold IV
Level 160
God Stats
192W - 193L
1,478 SR
Queue Stats
900W - 896L
1,227 MMR
Solo
Jing Wei
Jing Wei
Gold V
Heartbeat004
Jing Wei
Gold V
Level 154
God Stats
1W - 6L
1,503 SR
Queue Stats
84W - 90L
1,212 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
IguanoPower123
Erlang Shen
Silver II
Level 147
God Stats
5W - 9L
1,569 SR
Queue Stats
55W - 65L
1,237 MMR
Solo
Chang'e
Chang'e
Silver I
KingLeoDes
Chang'e
Silver I
Level 160
God Stats
9W - 15L
1,380 SR
Queue Stats
461W - 492L
1,221 MMR
Solo
Loki
Loki
Silver I
Mastahh-Killer
Loki
Silver I
Level 114
God Stats
72W - 61L
1,522 SR
Queue Stats
125W - 120L
1,218 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 147
1,490 SR
1,223 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,519 SR
1,220 MMR
Thanatos
Thanatos
Silver I
Blade_Bound
Thanatos
Silver I
Level 149
God Stats
6W - 1L
1,632 SR
Queue Stats
221W - 227L
1,242 MMR
Party 1
Chaac
Chaac
Gold V
Da_Captain_Bubba
Chaac
Gold V
Level 146
God Stats
7W - 7L
1,395 SR
Queue Stats
253W - 265L
1,297 MMR
Party 1
Horus
Horus
Silver I
Quisdabeast9226
Horus
Silver I
Level 97
God Stats
18W - 9L
1,564 SR
Queue Stats
650W - 665L
1,191 MMR
Solo
Anubis
Anubis
Silver I
VBMoneyy
Anubis
Silver I
Level 108
God Stats
3W - 2L
1,732 SR
Queue Stats
85W - 109L
1,185 MMR
Solo
Cupid
Cupid
Bronze IV
xMak0hx
Cupid
Bronze IV
Level 86
God Stats
2W - 1L
1,271 SR
Queue Stats
4W - 13L
1,184 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 1
9,387
469
4,242
9,951
2,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Heartbeat004
Jing Wei
17
0 / 3 / 1
10,034
502
3,281
11,988
2,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
IguanoPower123
Erlang Shen
14
4 / 7 / 3
9,501
475
16,073
18,334
11,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
KingLeoDes
Chang'e
10
0 / 5 / 1
7,072
354
3,101
8,015
6,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
3 / 4 / 2
10,797
540
5,690
13,222
3,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
GilgameshAtlasShiva

VS

Bans
Da JiCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blade_Bound
Thanatos
19
12 / 2 / 7
13,353
668
17,597
14,427
7,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
1 / 4 / 3
11,483
574
5,832
22,675
20,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
3 / 0 / 13
12,069
603
6,589
16,878
16,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
VBMoneyy
Anubis
17
1 / 3 / 3
11,032
552
5,077
8,813
4,897
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
xMak0hx
Cupid
18
7 / 0 / 7
12,238
612
6,554
8,869
3,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
9
Kills
24
25
Deaths
9
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Blade_Bound
Thanatos
12
2
7
7.75
L
2
6
1
0.42
W
1
4
3
0.63
L
Jing Wei
Heartbeat004
Jing Wei
0
3
1
0.17
L
Erlang Shen
IguanoPower123
Erlang Shen
4
7
3
0.79
L
Chang'e
KingLeoDes
Chang'e
0
5
1
0.1
L
3
4
2
1
W
3
0
13
9.5
W
Anubis
VBMoneyy
Anubis
1
3
3
0.83
W
Cupid
xMak0hx
Cupid
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,387
Damage
41,649
61,510
Taken
71,662
26,393
Mitigated
54,042
15,350
Healing
43,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Blade_Bound
Thanatos
17,597
4,776
0
16,222
14,427
7,951
2,686
1,791
12,603
0
94,036
L
4,242
294
0
1,216
9,951
2,660
290
592
9,359
63,589
0
W
5,832
1,824
0
9,738
22,675
20,845
2,588
2,024
20,577
0
61,135
L
Jing Wei
Heartbeat004
Jing Wei
3,281
2,356
0
5,292
11,988
2,914
252
1,068
10,920
0
75,718
L
Erlang Shen
IguanoPower123
Erlang Shen
16,073
10,298
0
3,520
18,334
11,265
488
2,459
15,875
0
62,818
L
Chang'e
KingLeoDes
Chang'e
3,101
338
1,194
2,264
8,015
6,465
0
0
8,015
22,457
0
L
5,690
1,397
0
1,864
13,222
3,089
332
958
12,264
0
75,287
W
6,589
2,067
1,956
5,954
16,878
16,438
1,460
2,513
13,941
0
42,706
W
Anubis
VBMoneyy
Anubis
5,077
42
0
4,233
8,813
4,897
804
1,538
7,165
68,328
0
W
Cupid
xMak0hx
Cupid
6,554
3,876
0
5,238
8,869
3,911
5,315
1,327
7,501
0
85,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,791
Gold Earned
60,175
536
Minions Killed
540
0
Camps Cleared
0
1,765,765
Distance Traveled
2,064,643
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,353
668
125
6
0
464,914
1
L
Janus
9,387
469
116
6
0
381,424
0
W
Chaac
11,483
574
118
6
0
414,262
7
L
Jing Wei
10,034
502
151
8
0
375,493
10
L
Erlang Shen
9,501
475
105
5
0
355,148
1
L
Chang'e
7,072
354
36
2
0
234,971
1
L
Loki
10,797
540
128
6
0
418,729
3
W
Horus
12,069
603
59
3
0
423,989
3
W
Anubis
11,032
552
106
5
0
339,678
7
W
Cupid
12,238
612
132
7
0
421,800
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role