Player Matchup

He Bo
He Bo
AReaaallyCoolHat
He Bo
Level 107
God Stats
1W - 0L
1,310 SR
Queue Stats
33W - 40L
1,467 Elo+
Party 1
Jing Wei
Jing Wei
MachoNachoMan
Jing Wei
Level 119
God Stats
2W - 0L
1,466 SR
Queue Stats
26W - 31L
1,463 Elo+
Party 1
Sylvanus
Sylvanus
Orangepip
Sylvanus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,481 Elo+
Party 1
Team Averages
Level 124
1,425 SR
1,470 Elo+

VS

Team Averages
Level 87
1,622 SR
1,716 Elo+
Ratatoskr
Ratatoskr
AnOnYmOuS--SE
Ratatoskr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 18L
1,733 Elo+
Party 2
Chaac
Chaac
Biggy12
Chaac
Level 15
God Stats
1W - 2L
1,865 SR
Queue Stats
53W - 29L
1,715 Elo+
Party 2
Ra
Ra
DeathIsKing
Ra
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 26L
1,700 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 8
13,589
647
18,428
14,473
5,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
MachoNachoMan
Jing Wei
20
5 / 1 / 6
14,404
686
22,509
13,327
6,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Orangepip
Sylvanus
19
4 / 0 / 8
13,308
634
17,960
19,720
15,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AnOnYmOuS--SE
Ratatoskr
16
1 / 5 / 4
11,672
556
9,892
31,272
13,097
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Biggy12
Chaac
18
2 / 5 / 5
12,596
600
13,152
23,335
20,744
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
4 / 2 / 3
13,165
627
10,024
11,315
4,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
12
Kills
7
7
Deaths
12
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
6
8
1.17
L
Ratatoskr
AnOnYmOuS--SE
Ratatoskr
1
5
4
0.6
L
Chaac
Biggy12
Chaac
2
5
5
0.9
L
4
2
3
2.75
W
Jing Wei
MachoNachoMan
Jing Wei
5
1
6
8
W
Sylvanus
Orangepip
Sylvanus
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,897
Damage
33,068
47,520
Taken
65,922
28,016
Mitigated
38,119
22,332
Healing
25,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,428
1,536
0
2,820
14,473
5,999
121
2,913
11,408
54,696
0
L
Ratatoskr
AnOnYmOuS--SE
Ratatoskr
9,892
1,173
0
9,164
31,272
13,097
0
15,593
15,679
987
29,532
L
Chaac
Biggy12
Chaac
13,152
2,859
235
7,474
23,335
20,744
872
11,002
12,333
0
32,885
L
10,024
335
3,417
5,550
11,315
4,278
764
8,752
2,563
66,182
0
W
Jing Wei
MachoNachoMan
Jing Wei
22,509
20,662
0
7,120
13,327
6,325
2,410
2,871
10,438
0
89,849
W
Sylvanus
Orangepip
Sylvanus
17,960
5,203
3,459
8,933
19,720
15,692
546
5,550
13,730
38,280
6,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,301
Gold Earned
37,433
246
Minions Killed
233
12
Camps Cleared
5
1,047,756
Distance Traveled
1,042,614
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,589
647
70
3
3
325,165
1
L
Ratatoskr
11,672
556
35
2
1
345,657
6
L
Chaac
12,596
600
39
2
2
329,535
4
L
Ra
13,165
627
159
8
2
367,422
4
W
Jing Wei
14,404
686
133
6
6
376,565
6
W
Sylvanus
13,308
634
43
2
3
346,026
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role