Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Blastfemia
Yu Huang
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 128L
1,316 Elo+
Party 2
Artio
Artio
CROMDOME67X
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,078 Elo+
Solo
Loki
Loki
JinnaSeo
Loki
Level 92
God Stats
5W - 3L
1,918 SR
Queue Stats
190W - 191L
1,355 Elo+
Solo
Janus
Janus
asmodeus4414
Janus
Level 55
God Stats
6W - 3L
1,458 SR
Queue Stats
241W - 236L
1,314 Elo+
Party 2
Team Averages
Level 65
1,575 SR
1,313 Elo+

VS

Team Averages
Level 74
1,478 SR
1,344 Elo+
Hou Yi
Hou Yi
Chipper666
Hou Yi
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 79L
1,445 Elo+
Party 1
Discordia
Discordia
Himsaw666
Discordia
Level 81
God Stats
0W - 4L
1,375 SR
Queue Stats
194W - 251L
1,384 Elo+
Party 1
Ne Zha
Ne Zha
Vislove_Vislife
Ne Zha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,232 Elo+
Solo
Geb
Geb
XxSTANKDADDYxX
Geb
Level 108
God Stats
1W - 2L
1,703 SR
Queue Stats
111W - 140L
1,307 Elo+
Solo
Loki
Loki
quelaverga
Loki
Level 29
God Stats
0W - 2L
1,310 SR
Queue Stats
97W - 143L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
8 / 2 / 12
10,206
729
10,973
14,154
7,943
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
Blastfemia
Yu Huang
18
4 / 4 / 14
10,364
740
6,904
9,492
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 4 / 19
9,378
670
5,266
13,229
14,181
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
17
6 / 5 / 13
10,354
740
10,639
11,059
4,580
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
9 / 3 / 16
11,374
812
15,324
11,430
4,231
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Chipper666
Hou Yi
17
4 / 10 / 6
10,245
732
13,222
15,015
5,325
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
Himsaw666
Discordia
20
8 / 4 / 6
11,736
838
17,991
9,752
4,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 9 / 6
8,410
601
7,705
13,444
5,661
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 3 / 8
9,699
693
6,777
14,834
14,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 6 / 4
7,837
560
2,627
7,869
2,720
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
47
30
Kills
17
18
Deaths
32
74
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
2
12
7
W
Yu Huang
Blastfemia
Yu Huang
4
4
14
2.75
W
3
4
19
3.13
L
Hou Yi
Chipper666
Hou Yi
4
10
6
0.7
L
Discordia
Himsaw666
Discordia
8
4
6
2.75
W
Loki
6
5
13
2.5
L
1
9
6
0.44
L
2
3
8
2
W
9
3
16
5.67
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,106
Damage
48,322
59,364
Taken
60,914
34,762
Mitigated
32,457
25,449
Healing
9,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,973
3,193
3,956
7,574
14,154
7,943
405
4,875
9,279
0
17,734
W
Yu Huang
Blastfemia
Yu Huang
6,904
1,460
1,577
598
9,492
3,827
333
3,432
6,060
18,411
0
W
5,266
219
2,098
2,479
13,229
14,181
0
6,743
6,486
13,686
0
L
Hou Yi
Chipper666
Hou Yi
13,222
5,915
134
1,336
15,015
5,325
865
6,083
8,932
0
27,927
L
Discordia
Himsaw666
Discordia
17,991
1,505
822
1,145
9,752
4,257
508
3,730
6,022
37,482
0
W
Loki
10,639
1,904
1,150
493
11,059
4,580
515
3,782
7,277
0
22,369
L
7,705
2,757
371
674
13,444
5,661
0
6,791
6,653
0
15,970
L
6,777
390
958
2,114
14,834
14,494
89
7,278
7,556
12,774
0
W
15,324
1,534
1,281
4,243
11,430
4,231
549
5,936
5,494
34,523
0
L
2,627
170
784
888
7,869
2,720
0
3,612
4,257
0
6,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,676
Gold Earned
47,927
124
Minions Killed
104
0
Camps Cleared
0
1,265,745
Distance Traveled
1,114,368
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,206
729
14
1
0
296,779
0
W
Yu Huang
10,364
740
24
2
0
231,590
1
W
Artio
9,378
670
7
1
0
269,658
0
L
Hou Yi
10,245
732
37
3
0
196,840
0
L
Discordia
11,736
838
39
3
0
233,480
0
W
Loki
10,354
740
35
3
0
235,195
0
L
Ne Zha
8,410
601
13
1
0
218,118
0
L
Geb
9,699
693
7
1
0
275,933
0
W
Janus
11,374
812
44
3
0
232,523
1
L
Loki
7,837
560
8
1
0
189,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role