Player Matchup

Artemis
Artemis
 
Artemis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
JustSulli
Hades
Level 54
God Stats
6W - 1L
1,648 SR
Queue Stats
9W - 10L
1,232 Elo+
Party 1
Ares
Ares
gasvblog55
Ares
Level 65
God Stats
10W - 11L
1,510 SR
Queue Stats
97W - 149L
1,323 Elo+
Party 1
Team Averages
Level 69
1,553 SR
1,351 Elo+

VS

Team Averages
Level 53
1,537 SR
1,413 Elo+
Agni
Agni
BeebeTheGoat
Agni
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,376 Elo+
Party 2
Achilles
Achilles
BoollieMonster
Achilles
Level 91
God Stats
2W - 2L
1,610 SR
Queue Stats
151W - 178L
1,434 Elo+
Solo
Set
Set
Elwrongo
Set
Level 21
God Stats
7W - 12L
1,500 SR
Queue Stats
15W - 25L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
8 / 1 / 3
8,067
807
10,154
7,601
3,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
JustSulli
Hades
12
3 / 2 / 6
7,572
757
4,607
5,679
2,331
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 1 / 6
7,516
752
4,850
8,996
10,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
5,953
595
4,023
5,036
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
11
2 / 2 / 2
7,156
716
6,061
10,544
9,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 5 / 1
6,466
647
4,455
8,612
2,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
12
Kills
4
4
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
1
3
9.5
L
0
5
3
0.3
L
Achilles
2
2
2
1.5
L
2
5
1
0.5
W
Hades
JustSulli
Hades
3
2
6
3
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,611
Damage
14,539
22,276
Taken
24,192
15,620
Mitigated
13,747
6,015
Healing
3,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,154
3,950
154
2,668
7,601
3,126
894
1,030
6,299
0
26,316
L
4,023
555
0
125
5,036
1,195
0
2,159
2,877
15,362
0
L
Achilles
6,061
1,348
0
2,485
10,544
9,843
0
3,920
6,624
0
15,439
L
4,455
1,462
0
910
8,612
2,709
0
3,804
4,808
0
16,852
W
Hades
JustSulli
Hades
4,607
889
245
2,034
5,679
2,331
138
1,350
4,169
25,017
0
W
4,850
280
0
914
8,996
10,163
54
1,856
6,930
13,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,155
Gold Earned
19,575
112
Minions Killed
67
4
Camps Cleared
3
537,511
Distance Traveled
513,525
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,067
807
36
4
2
181,561
1
L
Agni
5,953
595
25
3
2
159,611
4
L
Achilles
7,156
716
20
2
0
180,058
4
L
Set
6,466
647
22
2
1
173,856
0
W
Hades
7,572
757
57
6
2
171,682
2
W
Ares
7,516
752
19
2
0
184,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role