Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Bronnu
Terra
Level 68
God Stats
115W - 168L
1,362 SR
Queue Stats
127W - 187L
1,282 Elo+
Party 1
Skadi
Skadi
RCK Dennis
Skadi
Level 85
God Stats
324W - 433L
1,283 SR
Queue Stats
330W - 454L
1,225 Elo+
Party 1
Neith
Neith
RibaXone
Neith
Level 40
God Stats
0W - 5L
1,109 SR
Queue Stats
25W - 71L
1,195 Elo+
Party 1
Team Averages
Level 98
1,351 SR
1,340 Elo+

VS

Team Averages
Level 94
1,469 SR
1,486 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
ErrendeEbbece
Nike
Level 69
God Stats
1W - 6L
1,370 SR
Queue Stats
144W - 194L
1,401 Elo+
Party 2
Raijin
Raijin
HcThor
Raijin
Level 78
God Stats
1W - 1L
1,474 SR
Queue Stats
92W - 134L
1,476 Elo+
Party 2
Heimdallr
Heimdallr
denandes
Heimdallr
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
84W - 76L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
2 / 2 / 2
6,555
596
4,588
5,235
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
 
Thanatos
10
4 / 4 / 0
5,872
534
4,370
7,280
2,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
Bronnu
Terra
7
0 / 6 / 2
4,714
429
1,197
8,919
4,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
9
0 / 0 / 1
5,556
505
4,824
3,789
1,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
RibaXone
Neith
7
1 / 6 / 0
4,752
432
1,465
7,060
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
2 / 1 / 5
6,359
578
2,581
7,652
4,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
 
Bellona
10
5 / 1 / 1
6,184
562
5,074
9,482
5,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 1
5,052
459
2,637
6,412
1,838
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
HcThor
Raijin
10
2 / 4 / 3
6,002
546
2,815
5,682
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
denandes
Heimdallr
12
7 / 0 / 2
7,635
694
5,158
3,965
1,315
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
7
Kills
16
18
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
2
2
1.5
L
Thanatos
 
Thanatos
4
4
0
1
W
Kumbhakarna
 
Kumbhakarna
2
1
5
4.5
W
Bellona
 
Bellona
5
1
1
5.5
L
Terra
Bronnu
Terra
0
6
2
0.17
W
0
1
1
0.5
W
Raijin
HcThor
Raijin
2
4
3
0.88
L
Skadi
0
0
1
0.5
L
Neith
RibaXone
Neith
1
6
0
0.17
W
Heimdallr
denandes
Heimdallr
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,444
Damage
18,265
32,283
Taken
33,193
12,530
Mitigated
14,549
9,166
Healing
8,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,588
507
0
1,862
5,235
2,444
33
1,757
3,215
43,529
0
L
Thanatos
 
Thanatos
4,370
1,326
0
5,328
7,280
2,959
0
715
6,512
0
28,880
W
Kumbhakarna
 
Kumbhakarna
2,581
399
115
1,413
7,652
4,533
0
1,073
6,579
15,959
0
W
Bellona
 
Bellona
5,074
1,383
0
3,451
9,482
5,576
0
1,360
8,122
0
25,255
L
Terra
Bronnu
Terra
1,197
40
357
543
8,919
4,048
0
1,280
7,617
16,313
0
W
2,637
58
0
1,397
6,412
1,838
0
177
6,235
0
20,849
W
Raijin
HcThor
Raijin
2,815
490
0
0
5,682
1,287
0
2,670
3,012
21,783
0
L
Skadi
4,824
1,519
0
16
3,789
1,334
761
921
2,868
0
32,205
L
Neith
RibaXone
Neith
1,465
857
0
1,060
7,060
1,745
0
390
6,670
0
16,540
W
Heimdallr
denandes
Heimdallr
5,158
2,137
0
2,522
3,965
1,315
3,086
505
3,460
0
40,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,449
Gold Earned
31,232
235
Minions Killed
247
0
Camps Cleared
0
996,782
Distance Traveled
1,039,144
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,555
596
81
7
0
200,997
3
L
Thanatos
5,872
534
56
5
0
223,939
0
W
Kumbhakarna
6,359
578
30
3
0
186,427
1
W
Bellona
6,184
562
42
4
0
243,403
4
L
Terra
4,714
429
17
2
0
220,785
1
W
Nike
5,052
459
33
3
0
214,299
3
W
Raijin
6,002
546
60
5
0
191,649
1
L
Skadi
5,556
505
55
5
0
165,696
2
L
Neith
4,752
432
26
2
0
185,365
0
W
Heimdallr
7,635
694
82
7
0
203,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role