Player Matchup

Bellona
Bellona
AlanWeyXD
Bellona
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,460 Elo+
Solo
Medusa
Medusa
BoorsS
Medusa
Level 109
God Stats
2W - 3L
1,554 SR
Queue Stats
38W - 43L
1,547 Elo+
Party 2
Ao Kuang
Ao Kuang
Jabuti_Do_Amassa
Ao Kuang
Level 120
God Stats
25W - 25L
1,515 SR
Queue Stats
123W - 172L
1,411 Elo+
Party 3
Zeus
Zeus
LegoshiBlack
Zeus
Level 121
God Stats
0W - 2L
1,287 SR
Queue Stats
98W - 133L
1,395 Elo+
Party 3
Chang'e
Chang'e
PlayLVL
Chang'e
Level 67
God Stats
11W - 13L
1,433 SR
Queue Stats
22W - 19L
1,587 Elo+
Party 2
Team Averages
Level 99
1,458 SR
1,480 Elo+

VS

Team Averages
Level 95
1,446 SR
1,446 Elo+
Cliodhna
Cliodhna
ElPrimero10
Cliodhna
Level 96
God Stats
2W - 3L
1,232 SR
Queue Stats
139W - 166L
1,409 Elo+
Party 1
King Arthur
King Arthur
PJT DKilMaGe
King Arthur
Level 109
God Stats
4W - 5L
1,554 SR
Queue Stats
65W - 65L
1,518 Elo+
Party 1
Nox
Nox
PLD Kalled
Nox
Level 129
God Stats
14W - 15L
1,564 SR
Queue Stats
320W - 289L
1,455 Elo+
Party 1
Ganesha
Ganesha
peque2005A
Ganesha
Level 74
God Stats
3W - 11L
1,378 SR
Queue Stats
58W - 65L
1,451 Elo+
Party 4
Danzaburou
Danzaburou
yamilox10
Danzaburou
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 53L
1,395 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlanWeyXD
Bellona
12
5 / 2 / 2
8,362
523
5,540
8,597
9,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
BoorsS
Medusa
12
7 / 2 / 3
8,394
525
11,398
8,621
2,997
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
8 / 1 / 2
9,304
582
9,225
10,493
3,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 4 / 2
7,956
497
6,404
6,313
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
PlayLVL
Chang'e
13
2 / 4 / 9
7,852
491
6,574
10,901
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ElPrimero10
Cliodhna
12
2 / 6 / 4
7,851
491
5,816
12,124
3,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
PJT DKilMaGe
King Arthur
14
3 / 5 / 1
8,382
524
8,092
12,982
6,090
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 1 / 2
8,597
537
3,875
7,565
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
peque2005A
Ganesha
11
0 / 5 / 6
7,285
455
4,376
13,062
10,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
yamilox10
Danzaburou
13
4 / 5 / 3
8,489
531
5,313
9,885
2,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
22
Kills
13
13
Deaths
22
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
AlanWeyXD
Bellona
5
2
2
3
L
Medusa
BoorsS
Medusa
7
2
3
4.25
W
Cliodhna
ElPrimero10
Cliodhna
2
6
4
0.67
L
8
1
2
9
L
0
4
2
0.25
W
King Arthur
PJT DKilMaGe
King Arthur
3
5
1
0.7
W
4
1
2
5
L
Chang'e
PlayLVL
Chang'e
2
4
9
1.63
W
Ganesha
peque2005A
Ganesha
0
5
6
0.6
W
Danzaburou
yamilox10
Danzaburou
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,141
Damage
27,472
44,925
Taken
55,618
21,284
Mitigated
26,256
13,766
Healing
10,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AlanWeyXD
Bellona
5,540
2,160
0
2,964
8,597
9,157
0
307
8,290
0
37,264
L
Medusa
BoorsS
Medusa
11,398
5,412
0
250
8,621
2,997
1,469
2,470
6,151
0
47,788
W
Cliodhna
ElPrimero10
Cliodhna
5,816
675
0
2,350
12,124
3,909
0
6,046
5,986
0
44,806
L
9,225
2,419
301
3,432
10,493
3,818
0
1,933
8,560
57,734
0
L
6,404
637
0
686
6,313
2,157
0
1,429
4,884
47,310
0
W
King Arthur
PJT DKilMaGe
King Arthur
8,092
839
0
3,945
12,982
6,090
0
3,941
8,942
0
41,471
W
3,875
584
0
1,095
7,565
2,831
0
5,080
2,168
48,648
0
L
Chang'e
PlayLVL
Chang'e
6,574
891
1,468
4,665
10,901
3,155
910
1,756
9,145
37,913
0
W
Ganesha
peque2005A
Ganesha
4,376
504
0
1,004
13,062
10,550
443
4,596
8,398
20,966
3,402
W
Danzaburou
yamilox10
Danzaburou
5,313
2,212
0
2,333
9,885
2,876
1,143
1,940
7,921
0
37,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,868
Gold Earned
40,604
428
Minions Killed
372
0
Camps Cleared
0
1,454,653
Distance Traveled
1,526,017
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,362
523
82
5
0
213,376
0
L
Medusa
8,394
525
93
6
0
319,221
4
W
Cliodhna
7,851
491
86
5
0
339,016
1
L
Ao Kuang
9,304
582
90
6
0
351,608
0
L
Zeus
7,956
497
106
7
0
278,170
2
W
King Arthur
8,382
524
90
6
0
294,144
0
W
Nox
8,597
537
117
7
0
275,490
2
L
Chang'e
7,852
491
57
4
0
292,278
1
W
Ganesha
7,285
455
14
1
0
331,773
4
W
Danzaburou
8,489
531
65
4
0
285,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role