Player Matchup

Artio
Artio
Platinum II
 
Artio
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
Gatsbγ
Cu Chulainn
Gold I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 54L
1,741 MMR
Solo
Hou Yi
Hou Yi
Gold II
Rockaholic
Hou Yi
Gold II
Level 136
God Stats
2W - 5L
1,583 SR
Queue Stats
40W - 41L
1,827 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum II
Shorty1
Morgan Le Fay
Platinum II
Level 95
God Stats
11W - 9L
1,693 SR
Queue Stats
138W - 130L
1,826 MMR
Party 1
Shiva
Shiva
Platinum III
iamMorf
Shiva
Platinum III
Level 55
God Stats
1W - 2L
1,668 SR
Queue Stats
107W - 93L
1,715 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 115
1,589 SR
1,722 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,545 SR
1,653 MMR
Anhur
Anhur
Platinum III
 
Anhur
Platinum III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Platinum IV
 
Susano
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum V
KingGigantor
Thanatos
Platinum V
Level 156
God Stats
6W - 5L
1,505 SR
Queue Stats
174W - 172L
1,723 MMR
Solo
Janus
Janus
Gold III
Tartuf0
Janus
Gold III
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 31L
1,772 MMR
Solo
Geb
Geb
Platinum V
WingsFromNature
Geb
Platinum V
Level 127
God Stats
8W - 6L
1,722 SR
Queue Stats
230W - 233L
1,770 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 1 / 1
7,024
468
4,812
10,873
8,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
Gatsbγ
Cu Chulainn
14
1 / 4 / 0
7,938
529
7,141
13,867
10,859
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Rockaholic
Hou Yi
12
0 / 3 / 1
7,206
480
5,483
8,980
2,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Shorty1
Morgan Le Fay
12
1 / 4 / 1
7,273
485
6,946
9,206
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
iamMorf
Shiva
13
4 / 7 / 0
8,119
541
6,245
14,004
4,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AtlasLokiKali

VS

Bans
ThothDa JiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
3 / 1 / 1
9,608
641
7,824
8,092
2,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
 
Susano
15
1 / 3 / 6
9,289
619
10,497
10,909
5,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
KingGigantor
Thanatos
16
7 / 1 / 3
9,633
642
6,620
10,656
4,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Tartuf0
Janus
16
7 / 0 / 8
10,218
681
7,862
8,477
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 1 / 5
7,769
518
6,389
12,192
8,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
6
Kills
19
19
Deaths
6
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
1
1
0.5
W
Anhur
 
Anhur
3
1
1
3.5
W
Susano
 
Susano
1
3
6
1.33
L
Cu Chulainn
Gatsbγ
Cu Chulainn
1
4
0
0.25
W
Thanatos
KingGigantor
Thanatos
7
1
3
8.5
L
Hou Yi
Rockaholic
Hou Yi
0
3
1
0.17
L
Morgan Le Fay
Shorty1
Morgan Le Fay
1
4
1
0.38
W
Janus
Tartuf0
Janus
7
0
8
11
W
1
1
5
3.5
L
Shiva
iamMorf
Shiva
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,627
Damage
39,192
56,930
Taken
50,326
28,864
Mitigated
24,296
15,028
Healing
28,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,812
710
455
3,797
10,873
8,211
0
3,713
7,080
22,296
0
W
Anhur
 
Anhur
7,824
4,174
0
3,502
8,092
2,536
0
2,121
5,971
0
71,818
W
Susano
 
Susano
10,497
2,581
0
3,130
10,909
5,132
0
0
10,456
1,814
58,758
L
Cu Chulainn
Gatsbγ
Cu Chulainn
7,141
1,073
0
3,269
13,867
10,859
0
1,437
12,404
0
52,010
W
Thanatos
KingGigantor
Thanatos
6,620
1,616
0
13,392
10,656
4,970
0
2,037
8,593
0
66,806
L
Hou Yi
Rockaholic
Hou Yi
5,483
2,164
0
2,894
8,980
2,644
0
1,192
7,788
0
48,518
L
Morgan Le Fay
Shorty1
Morgan Le Fay
6,946
1,048
0
1,220
9,206
2,483
0
2,761
6,371
51,707
0
W
Janus
Tartuf0
Janus
7,862
752
175
2,491
8,477
3,185
0
2,782
5,654
73,550
0
W
6,389
615
1,774
3,993
12,192
8,473
0
4,818
6,804
14,547
7,736
L
Shiva
iamMorf
Shiva
6,245
1,765
45
3,348
14,004
4,667
0
3,673
10,259
0
57,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,560
Gold Earned
46,517
472
Minions Killed
547
0
Camps Cleared
0
1,444,419
Distance Traveled
1,541,941
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,024
468
27
2
0
312,798
7
W
Anhur
9,608
641
133
9
0
269,778
6
W
Susano
9,289
619
122
8
0
309,356
8
L
Cu Chulainn
7,938
529
121
8
0
295,990
2
W
Thanatos
9,633
642
113
8
0
334,829
4
L
Hou Yi
7,206
480
109
7
0
257,825
3
L
Morgan Le Fay
7,273
485
110
7
0
283,999
8
W
Janus
10,218
681
147
10
0
315,618
4
W
Geb
7,769
518
32
2
0
312,360
8
L
Shiva
8,119
541
105
7
0
293,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role