Player Matchup

Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
KidSpanza
Hercules
Level 102
God Stats
37W - 35L
1,528 SR
Queue Stats
155W - 133L
1,518 Elo+
Solo
Sol
Sol
RGH_x_TRYHARD
Sol
Level 108
God Stats
2W - 3L
1,175 SR
Queue Stats
113W - 126L
1,376 Elo+
Party 1
Hades
Hades
SirTeemo42
Hades
Level 155
God Stats
3W - 2L
1,543 SR
Queue Stats
546W - 602L
1,455 Elo+
Party 1
Team Averages
Level 121
1,449 SR
1,470 Elo+

VS

Team Averages
Level 127
1,535 SR
1,489 Elo+
Yu Huang
Yu Huang
BootyPicsPls21
Yu Huang
Level 134
God Stats
78W - 74L
1,511 SR
Queue Stats
264W - 242L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
CaptainKid07
Gilgamesh
Level 141
God Stats
2W - 5L
1,576 SR
Queue Stats
254W - 243L
1,494 Elo+
Party 2
Ravana
Ravana
Underrefined
Ravana
Level 87
God Stats
10W - 6L
1,623 SR
Queue Stats
58W - 49L
1,497 Elo+
Solo
Nike
Nike
flossywe
Nike
Level 122
God Stats
1W - 5L
1,465 SR
Queue Stats
212W - 229L
1,470 Elo+
Solo
Chiron
Chiron
z Th3Darkness
Chiron
Level 149
God Stats
13W - 16L
1,500 SR
Queue Stats
423W - 415L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
1 / 1 / 2
3,991
665
2,416
3,293
1,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
 
Cu Chulainn
5
1 / 1 / 1
3,812
635
1,926
5,399
1,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
KidSpanza
Hercules
9
2 / 0 / 0
4,825
804
2,028
3,181
1,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,691
615
1,379
1,487
405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hades
7
2 / 0 / 2
4,292
715
3,387
4,401
1,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
6
1 / 2 / 0
3,731
622
2,333
3,054
701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
CaptainKid07
Gilgamesh
6
0 / 2 / 0
3,703
617
2,332
4,394
2,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
4
0 / 2 / 0
3,322
554
604
2,399
620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nike
6
0 / 0 / 1
3,787
631
1,542
5,104
1,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

6
1 / 0 / 0
3,659
610
3,003
2,296
557

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
6
Kills
2
2
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
2
2
W
Cu Chulainn
 
Cu Chulainn
1
1
1
1.5
L
Yu Huang
1
2
0
0.5
L
Gilgamesh
CaptainKid07
Gilgamesh
0
2
0
0
W
Hercules
KidSpanza
Hercules
2
0
0
2
W
0
0
0
0
W
Hades
2
0
2
3
L
Ravana
0
2
0
0
L
Nike
0
0
1
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,136
Damage
9,814
17,761
Taken
17,247
5,424
Mitigated
5,833
7,991
Healing
5,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,416
732
0
891
3,293
1,085
0
2,010
1,283
0
13,495
W
Cu Chulainn
 
Cu Chulainn
1,926
791
658
2,085
5,399
1,118
0
190
5,209
0
6,765
L
Yu Huang
2,333
239
0
500
3,054
701
0
536
2,518
15,039
0
L
Gilgamesh
CaptainKid07
Gilgamesh
2,332
799
0
1,604
4,394
2,193
0
228
4,007
0
13,593
W
Hercules
KidSpanza
Hercules
2,028
1,056
0
1,700
3,181
1,392
0
0
3,181
0
23,553
W
1,379
649
0
388
1,487
405
0
0
1,487
14,009
3,511
W
Hades
3,387
486
15
2,254
4,401
1,424
0
133
4,268
15,898
0
L
Ravana
604
127
0
84
2,399
620
0
785
1,614
0
10,115
L
Nike
1,542
316
0
1,879
5,104
1,762
0
2,017
3,087
0
10,530
L
3,003
1,443
321
1,336
2,296
557
0
986
1,310
0
13,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,611
Gold Earned
18,202
188
Minions Killed
138
0
Camps Cleared
0
611,390
Distance Traveled
584,910
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,991
665
29
5
0
114,431
0
W
Cu Chulainn
3,812
635
9
2
0
122,319
3
L
Yu Huang
3,731
622
23
4
0
111,171
1
L
Gilgamesh
3,703
617
36
6
0
128,766
2
W
Hercules
4,825
804
67
11
0
123,676
0
W
Sol
3,691
615
47
8
0
114,002
2
W
Hades
4,292
715
36
6
0
136,962
0
L
Ravana
3,322
554
24
4
0
100,492
1
L
Nike
3,787
631
19
3
0
129,098
1
L
Chiron
3,659
610
36
6
0
115,383
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role