Player Matchup

Nemesis
Nemesis
CJ_539
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,678 Elo+
Party 2
Olorun
Olorun
CoRoNgA-UNI
Olorun
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,446 Elo+
Party 1
Shiva
Shiva
VeRaNi-UNI
Shiva
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 55L
1,551 Elo+
Party 1
Bellona
Bellona
darkblade003
Bellona
Level 106
God Stats
7W - 11L
1,638 SR
Queue Stats
77W - 64L
1,462 Elo+
Solo
Anubis
Anubis
zKevvv-
Anubis
Level 46
God Stats
5W - 4L
1,623 SR
Queue Stats
71W - 85L
1,356 Elo+
Party 2
Team Averages
Level 42
1,552 SR
1,498 Elo+

VS

Team Averages
Level 82
1,619 SR
1,471 Elo+
Mulan
Mulan
Abnerkun
Mulan
Level 158
God Stats
4W - 4L
1,626 SR
Queue Stats
64W - 62L
1,412 Elo+
Solo
Chiron
Chiron
Dandalf1273
Chiron
Level 82
God Stats
41W - 20L
1,541 SR
Queue Stats
272W - 265L
1,456 Elo+
Solo
Thoth
Thoth
MrShaft
Thoth
Level 129
God Stats
1W - 0L
1,765 SR
Queue Stats
73W - 48L
1,580 Elo+
Party 3
Bastet
Bastet
Runaah
Bastet
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 35L
1,500 Elo+
Party 3
Athena
Athena
Stepphyy
Athena
Level 38
God Stats
52W - 55L
1,665 SR
Queue Stats
345W - 406L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CJ_539
Nemesis
13
2 / 5 / 2
8,001
533
4,506
12,105
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
11
1 / 5 / 0
7,092
473
6,183
9,671
2,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shiva
11
0 / 7 / 1
6,910
461
5,619
15,661
6,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
darkblade003
Bellona
14
4 / 3 / 1
8,655
577
9,833
13,854
11,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
zKevvv-
Anubis
11
2 / 4 / 3
7,223
482
4,372
9,140
3,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Abnerkun
Mulan
12
6 / 0 / 7
8,143
543
8,747
12,164
11,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
14
4 / 1 / 8
7,893
526
12,282
10,009
3,746
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thoth
MrShaft
Thoth
14
5 / 3 / 4
8,529
569
8,991
7,472
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Runaah
Bastet
14
8 / 2 / 3
8,740
583
8,587
10,139
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Stepphyy
Athena
11
0 / 3 / 4
6,273
418
5,136
10,304
9,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
9
Kills
23
24
Deaths
9
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mulan
Abnerkun
Mulan
6
0
7
9.5
L
Nemesis
CJ_539
Nemesis
2
5
2
0.6
L
Olorun
1
5
0
0.2
W
Chiron
4
1
8
8
W
Thoth
MrShaft
Thoth
5
3
4
2.33
W
Bastet
Runaah
Bastet
8
2
3
4.75
W
Athena
Stepphyy
Athena
0
3
4
0.67
L
Shiva
0
7
1
0.07
L
Bellona
darkblade003
Bellona
4
3
1
1.5
L
Anubis
zKevvv-
Anubis
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,513
Damage
43,743
60,431
Taken
50,088
28,181
Mitigated
30,257
16,084
Healing
18,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Abnerkun
Mulan
8,747
1,241
308
4,787
12,164
11,899
59
3,304
8,860
0
32,581
L
Nemesis
CJ_539
Nemesis
4,506
971
0
807
12,105
3,602
1,425
2,947
9,134
0
51,958
L
Olorun
6,183
3,062
278
2,238
9,671
2,781
0
336
9,335
38,148
0
W
Chiron
12,282
4,958
661
2,946
10,009
3,746
485
2,929
7,080
0
53,029
W
Thoth
MrShaft
Thoth
8,991
354
0
1,569
7,472
1,920
434
1,600
5,872
54,502
0
W
Bastet
Runaah
Bastet
8,587
2,008
0
5,000
10,139
2,989
0
2,272
7,867
0
43,736
W
Athena
Stepphyy
Athena
5,136
1,901
0
3,257
10,304
9,703
0
450
9,854
21,544
0
L
Shiva
5,619
839
792
2,576
15,661
6,658
0
348
15,313
0
26,169
L
Bellona
darkblade003
Bellona
9,833
4,600
0
6,748
13,854
11,719
865
6,372
6,845
0
53,499
L
Anubis
zKevvv-
Anubis
4,372
119
0
2,645
9,140
3,421
116
3,463
5,677
25,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,881
Gold Earned
39,578
373
Minions Killed
353
0
Camps Cleared
0
1,335,377
Distance Traveled
1,401,121
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,143
543
45
3
0
295,143
2
L
Nemesis
8,001
533
98
7
0
317,650
0
L
Olorun
7,092
473
63
4
0
269,581
0
W
Chiron
7,893
526
100
7
0
274,633
0
W
Thoth
8,529
569
93
6
0
286,484
5
W
Bastet
8,740
583
78
5
0
288,188
3
W
Athena
6,273
418
37
2
0
256,673
3
L
Shiva
6,910
461
50
3
0
267,646
2
L
Bellona
8,655
577
113
8
0
291,812
1
L
Anubis
7,223
482
49
3
0
188,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role