Player Matchup

Hercules
Hercules
 
Hercules
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Karmas Greed
Skadi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,728 Elo+
Party 1
Hachiman
Hachiman
NozomanaiAkuma
Hachiman
Level 140
God Stats
3W - 5L
1,314 SR
Queue Stats
190W - 228L
1,384 Elo+
Solo
Cupid
Cupid
ZQMBIEKILLER
Cupid
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 51L
1,728 Elo+
Party 1
Team Averages
Level 123
1,463 SR
1,568 Elo+

VS

Team Averages
Level 60
1,401 SR
1,149 Elo+
Kukulkan
Kukulkan
Deformed_hiccup4
Kukulkan
Level 17
God Stats
0W - 4L
1,408 SR
Queue Stats
0W - 7L
1,119 Elo+
Party 2
The Morrigan
The Morrigan
MorriganQc
The Morrigan
Level 154
God Stats
14W - 23L
1,181 SR
Queue Stats
50W - 55L
1,417 Elo+
Solo
Geb
Geb
R33XD
Geb
Level 62
God Stats
0W - 1L
1,554 SR
Queue Stats
0W - 3L
995 Elo+
Party 2
Cliodhna
Cliodhna
The-Fedora-Lad
Cliodhna
Level 29
God Stats
0W - 1L
1,469 SR
Queue Stats
0W - 2L
1,246 Elo+
Party 2
Osiris
Osiris
s0ldi3r0f_h34v3n
Osiris
Level 40
God Stats
0W - 3L
1,392 SR
Queue Stats
0W - 5L
966 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
4 / 3 / 11
9,902
825
7,291
14,311
11,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
 
Artemis
15
1 / 2 / 11
9,070
756
8,505
9,269
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
8 / 5 / 0
9,680
807
7,270
9,839
3,612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
16
3 / 3 / 7
9,320
777
6,940
11,888
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
10 / 3 / 5
11,005
917
8,132
10,241
4,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 4
8,914
743
9,141
10,205
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
MorriganQc
The Morrigan
15
3 / 2 / 2
8,698
725
7,344
5,491
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Geb
R33XD
Geb
15
3 / 2 / 3
9,025
752
7,890
13,884
15,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
17
5 / 9 / 6
10,120
843
10,686
15,833
9,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 5 / 6
7,806
651
3,139
7,778
7,581
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
36
26
Kills
15
16
Deaths
26
34
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
3
11
3.17
W
Artemis
 
Artemis
1
2
11
3.25
L
3
8
4
0.63
W
8
5
0
1.6
L
The Morrigan
MorriganQc
The Morrigan
3
2
2
2
W
Hachiman
3
3
7
2.17
L
Geb
R33XD
Geb
3
2
3
2.25
L
Cliodhna
5
9
6
0.89
W
10
3
5
4.17
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,138
Damage
38,200
55,548
Taken
53,191
26,921
Mitigated
38,923
15,041
Healing
4,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,291
1,375
0
4,224
14,311
11,273
285
7,605
6,498
0
25,746
W
Artemis
 
Artemis
8,505
2,983
0
2,508
9,269
3,187
1,894
5,402
3,659
0
25,884
L
9,141
981
0
646
10,205
4,184
1,244
0
10,143
29,715
0
W
7,270
4,189
0
720
9,839
3,612
2,344
4,142
5,484
0
23,487
L
The Morrigan
MorriganQc
The Morrigan
7,344
1,178
0
935
5,491
2,238
0
0
5,441
25,581
0
W
Hachiman
6,940
3,179
0
4,892
11,888
4,434
1,377
2,726
9,066
0
41,140
L
Geb
R33XD
Geb
7,890
240
0
916
13,884
15,761
198
0
13,739
15,203
0
L
Cliodhna
10,686
1,216
32
1,877
15,833
9,159
88
0
15,759
0
25,439
W
8,132
5,886
567
2,130
10,241
4,415
2,422
4,074
5,943
0
33,599
L
3,139
856
0
0
7,778
7,581
0
0
7,623
0
7,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,977
Gold Earned
44,563
227
Minions Killed
150
0
Camps Cleared
0
1,158,602
Distance Traveled
1,012,919
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,902
825
47
4
0
240,669
3
W
Artemis
9,070
756
45
4
0
244,667
4
L
Kukulkan
8,914
743
45
4
0
202,105
0
W
Skadi
9,680
807
28
2
0
219,300
0
L
The Morrigan
8,698
725
35
3
0
147,946
0
W
Hachiman
9,320
777
46
4
0
212,747
0
L
Geb
9,025
752
7
1
0
266,986
0
L
Cliodhna
10,120
843
50
4
0
226,031
0
W
Cupid
11,005
917
61
5
0
241,219
1
L
Osiris
7,806
651
13
1
0
169,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role