Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
ALargeBlindMan
Gilgamesh
Level 16
God Stats
2W - 2L
1,304 SR
Queue Stats
4W - 8L
1,285 Elo+
Party 2
Eset
Eset
OldmanTrips
Eset
Level 156
God Stats
17W - 10L
1,636 SR
Queue Stats
256W - 233L
1,490 Elo+
Solo
Bakasura
Bakasura
cheche06
Bakasura
Level 48
God Stats
9W - 6L
1,890 SR
Queue Stats
222W - 250L
1,446 Elo+
Solo
Team Averages
Level 87
1,566 SR
1,444 Elo+

VS

Team Averages
Level 118
1,422 SR
1,474 Elo+
Thanatos
Thanatos
CptNeptunez
Thanatos
Level 130
God Stats
0W - 3L
1,289 SR
Queue Stats
83W - 85L
1,490 Elo+
Party 1
Cliodhna
Cliodhna
HiRez Trash1451
Cliodhna
Level 119
God Stats
19W - 16L
1,477 SR
Queue Stats
262W - 276L
1,463 Elo+
Party 1
Jing Wei
Jing Wei
SirZylex
Jing Wei
Level 159
God Stats
5W - 7L
1,500 SR
Queue Stats
301W - 310L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
azrealhunter
Danzaburou
Level 107
God Stats
9W - 12L
1,345 SR
Queue Stats
37W - 50L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
goon1004
Cthulhu
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
6 / 0 / 12
8,846
590
10,223
7,730
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
 
Medusa
13
2 / 4 / 7
7,836
522
7,563
9,216
3,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
ALargeBlindMan
Gilgamesh
11
2 / 3 / 2
7,128
475
2,719
7,468
4,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
7 / 2 / 12
8,718
581
7,248
9,110
6,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
cheche06
Bakasura
13
6 / 3 / 9
8,423
562
7,993
14,177
4,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CptNeptunez
Thanatos
12
4 / 7 / 1
8,126
542
7,859
11,511
4,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cliodhna
14
5 / 4 / 0
8,472
565
8,920
10,997
3,532
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
SirZylex
Jing Wei
13
0 / 3 / 1
7,712
514
4,598
10,104
2,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
azrealhunter
Danzaburou
12
2 / 5 / 1
7,459
497
7,104
12,587
3,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
goon1004
Cthulhu
11
1 / 5 / 2
6,985
466
4,526
14,005
9,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
23
Kills
12
12
Deaths
24
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
6
0
12
12
W
Medusa
 
Medusa
2
4
7
1.38
W
Gilgamesh
ALargeBlindMan
Gilgamesh
2
3
2
1
L
Thanatos
CptNeptunez
Thanatos
4
7
1
0.64
L
Cliodhna
5
4
0
1.25
W
7
2
12
6.5
L
Jing Wei
SirZylex
Jing Wei
0
3
1
0.17
L
Danzaburou
azrealhunter
Danzaburou
2
5
1
0.5
W
Bakasura
cheche06
Bakasura
6
3
9
3.5
L
Cthulhu
goon1004
Cthulhu
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,746
Damage
33,007
47,701
Taken
59,204
20,771
Mitigated
24,389
8,725
Healing
21,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
10,223
880
0
260
7,730
2,359
61
276
7,454
42,192
5,018
W
Medusa
 
Medusa
7,563
2,870
0
1,446
9,216
3,031
0
1,376
7,840
0
52,689
W
Gilgamesh
ALargeBlindMan
Gilgamesh
2,719
964
0
904
7,468
4,855
778
608
6,860
0
20,584
L
Thanatos
CptNeptunez
Thanatos
7,859
2,015
0
7,166
11,511
4,372
0
3,580
7,560
0
37,580
L
Cliodhna
8,920
977
0
2,132
10,997
3,532
0
2,005
8,632
0
52,391
W
7,248
814
291
2,685
9,110
6,446
115
1,345
7,765
21,894
0
L
Jing Wei
SirZylex
Jing Wei
4,598
3,952
0
3,854
10,104
2,991
1,014
3,207
6,697
0
54,562
L
Danzaburou
azrealhunter
Danzaburou
7,104
2,333
0
4,626
12,587
3,872
1,312
3,406
9,076
0
49,211
W
Bakasura
cheche06
Bakasura
7,993
5,586
0
3,139
14,177
4,080
0
921
13,256
0
38,705
L
Cthulhu
goon1004
Cthulhu
4,526
332
331
3,003
14,005
9,622
196
2,589
11,171
20,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,951
Gold Earned
38,754
309
Minions Killed
363
0
Camps Cleared
0
1,548,338
Distance Traveled
1,389,051
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,846
590
77
5
0
301,378
2
W
Medusa
7,836
522
92
6
0
271,268
1
W
Gilgamesh
7,128
475
53
4
0
310,418
1
L
Thanatos
8,126
542
62
4
0
311,093
2
L
Cliodhna
8,472
565
87
6
0
289,223
4
W
Eset
8,718
581
20
1
0
306,978
5
L
Jing Wei
7,712
514
105
7
0
266,988
4
L
Danzaburou
7,459
497
68
5
0
240,135
2
W
Bakasura
8,423
562
67
4
0
358,296
1
L
Cthulhu
6,985
466
41
3
0
281,612
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role