Player Matchup

Neith
Neith
ImGabri04
Neith
Level 13
God Stats
0W - 1L
1,160 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
arvarlo09
Kukulkan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Tyr
Tyr
joselutoxic
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 39
1,387 SR
1,500 Elo+

VS

Team Averages
Level 48
1,463 SR
1,436 Elo+
Set
Set
SOULSD3MISE
Set
Level 68
God Stats
12W - 15L
1,374 SR
Queue Stats
101W - 156L
1,409 Elo+
Solo
Cerberus
Cerberus
brinkashbringer
Cerberus
Level 38
God Stats
2W - 1L
1,552 SR
Queue Stats
8W - 8L
1,415 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xamnesi
Morgan Le Fay
Level 37
God Stats
5W - 5L
1,464 SR
Queue Stats
15W - 12L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ImGabri04
Neith
9
0 / 9 / 2
6,539
654
5,048
10,527
3,046
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
arvarlo09
Kukulkan
11
1 / 5 / 0
6,988
699
7,693
7,946
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 5 / 0
6,397
640
3,647
10,584
6,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 9
9,253
925
7,663
8,277
5,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
12
3 / 0 / 15
8,700
870
6,591
13,679
12,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
xamnesi
Morgan Le Fay
14
6 / 1 / 12
8,839
884
12,609
7,054
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
55
2
Kills
19
19
Deaths
2
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Neith
ImGabri04
Neith
0
9
2
0.11
W
10
1
9
14.5
L
Kukulkan
arvarlo09
Kukulkan
1
5
0
0.2
W
Cerberus
3
0
15
10.5
L
1
5
0
0.2
W
Morgan Le Fay
xamnesi
Morgan Le Fay
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,388
Damage
26,863
29,057
Taken
29,010
12,091
Mitigated
20,281
2,498
Healing
10,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ImGabri04
Neith
5,048
1,891
0
540
10,527
3,046
240
7,717
2,779
0
12,566
W
7,663
2,027
0
3,448
8,277
5,345
825
2,645
5,546
0
29,256
L
Kukulkan
arvarlo09
Kukulkan
7,693
423
152
790
7,946
2,711
0
3,654
3,932
28,251
0
W
Cerberus
6,591
380
305
4,110
13,679
12,121
175
3,691
9,673
17,138
0
L
3,647
393
0
1,016
10,584
6,334
0
8,218
2,177
0
9,456
W
Morgan Le Fay
xamnesi
Morgan Le Fay
12,609
2,090
371
2,454
7,054
2,815
651
2,099
4,903
33,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,924
Gold Earned
26,792
89
Minions Killed
126
2
Camps Cleared
7
529,434
Distance Traveled
616,940
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,539
654
24
2
0
148,817
0
W
Set
9,253
925
37
4
4
218,023
1
L
Kukulkan
6,988
699
56
6
1
174,483
5
W
Cerberus
8,700
870
45
5
3
203,372
0
L
Tyr
6,397
640
9
1
1
206,134
2
W
Morgan Le Fay
8,839
884
44
4
0
195,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role