Player Matchup

Baron Samedi
Baron Samedi
DawnMEGGAA
Baron Samedi
Level 23
God Stats
3W - 7L
1,500 SR
Queue Stats
20W - 19L
1,587 Elo+
Solo
Sobek
Sobek
Eclay
Sobek
Level 109
God Stats
1W - 1L
1,706 SR
Queue Stats
155W - 131L
1,559 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kazsdor
Tsukuyomi
Level 27
God Stats
19W - 19L
1,556 SR
Queue Stats
69W - 53L
1,582 Elo+
Party 2
He Bo
He Bo
X2maynstreemX
He Bo
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
andrew213
Ah Muzen Cab
Level 46
God Stats
11W - 5L
1,657 SR
Queue Stats
29W - 37L
1,537 Elo+
Solo
Team Averages
Level 57
1,584 SR
1,553 Elo+

VS

Team Averages
Level 77
1,593 SR
1,588 Elo+
Yu Huang
Yu Huang
Dogfort
Yu Huang
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 34L
1,531 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RedThunda47
Cu Chulainn
Level 29
God Stats
8W - 2L
1,625 SR
Queue Stats
96W - 109L
1,398 Elo+
Solo
Cliodhna
Cliodhna
Schlucht
Cliodhna
Level 46
God Stats
3W - 0L
1,713 SR
Queue Stats
17W - 11L
1,739 Elo+
Solo
Sobek
Sobek
Spirtzxx
Sobek
Level 127
God Stats
5W - 6L
1,720 SR
Queue Stats
128W - 110L
1,649 Elo+
Party 1
Ullr
Ullr
killsworth
Ullr
Level 136
God Stats
13W - 22L
1,407 SR
Queue Stats
290W - 271L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DawnMEGGAA
Baron Samedi
18
0 / 8 / 5
11,633
612
6,219
17,453
17,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Eclay
Sobek
19
4 / 5 / 4
13,038
686
10,892
25,036
33,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tsukuyomi
Kazsdor
Tsukuyomi
18
2 / 10 / 5
11,892
626
18,529
23,764
9,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 8 / 3
11,308
595
6,801
14,762
5,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
andrew213
Ah Muzen Cab
20
3 / 7 / 6
13,470
709
20,653
17,127
7,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Dogfort
Yu Huang
20
6 / 5 / 15
14,073
741
13,937
14,683
6,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
RedThunda47
Cu Chulainn
19
4 / 5 / 16
13,075
688
11,889
20,946
21,824
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Schlucht
Cliodhna
20
14 / 0 / 14
15,028
791
23,944
13,867
7,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
Spirtzxx
Sobek
20
3 / 0 / 29
13,884
731
10,267
16,909
28,325
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
11 / 1 / 15
15,411
811
22,910
13,706
7,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
127
11
Kills
38
38
Deaths
11
23
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DawnMEGGAA
Baron Samedi
0
8
5
0.31
W
Yu Huang
Dogfort
Yu Huang
6
5
15
2.7
L
Sobek
Eclay
Sobek
4
5
4
1.2
L
Tsukuyomi
Kazsdor
Tsukuyomi
2
10
5
0.45
W
Cu Chulainn
RedThunda47
Cu Chulainn
4
5
16
2.4
W
Cliodhna
Schlucht
Cliodhna
14
0
14
21
W
Sobek
Spirtzxx
Sobek
3
0
29
17.5
L
2
8
3
0.44
L
Ah Muzen Cab
andrew213
Ah Muzen Cab
3
7
6
0.86
W
11
1
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,094
Damage
82,947
98,142
Taken
80,111
73,476
Mitigated
71,590
17,888
Healing
17,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DawnMEGGAA
Baron Samedi
6,219
103
1,894
3,301
17,453
17,078
346
5,757
11,465
44,458
0
W
Yu Huang
Dogfort
Yu Huang
13,937
1,564
610
1,845
14,683
6,892
1,116
5,289
9,394
46,928
0
L
Sobek
Eclay
Sobek
10,892
926
0
3,925
25,036
33,488
0
5,942
18,280
27,414
0
L
Tsukuyomi
Kazsdor
Tsukuyomi
18,529
3,842
0
4,564
23,764
9,863
0
6,840
16,773
0
47,577
W
Cu Chulainn
RedThunda47
Cu Chulainn
11,889
1,150
0
3,908
20,946
21,824
103
6,730
14,216
4,284
26,605
W
Cliodhna
Schlucht
Cliodhna
23,944
1,494
0
2,473
13,867
7,308
479
3,807
10,060
0
73,746
W
Sobek
Spirtzxx
Sobek
10,267
539
1,017
5,690
16,909
28,325
96
5,886
11,023
20,428
0
L
6,801
122
256
1,486
14,762
5,432
45
3,079
11,525
31,413
0
L
Ah Muzen Cab
andrew213
Ah Muzen Cab
20,653
6,639
0
2,462
17,127
7,615
528
3,381
13,520
0
68,105
W
22,910
7,412
0
1,785
13,706
7,241
4,433
2,200
11,506
0
90,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,341
Gold Earned
71,471
305
Minions Killed
367
0
Camps Cleared
0
1,734,610
Distance Traveled
2,031,034
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,633
612
66
3
0
310,779
3
W
Yu Huang
14,073
741
74
4
0
377,207
0
L
Sobek
13,038
686
22
1
0
390,456
4
L
Tsukuyomi
11,892
626
69
4
0
350,455
0
W
Cu Chulainn
13,075
688
49
3
0
370,652
1
W
Cliodhna
15,028
791
85
4
0
465,204
4
W
Sobek
13,884
731
14
1
0
413,516
1
L
He Bo
11,308
595
43
2
0
311,734
0
L
Ah Muzen Cab
13,470
709
105
6
0
371,186
0
W
Ullr
15,411
811
145
8
0
404,455
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role