Player Matchup

Achilles
Achilles
FlashEdge
Achilles
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 70L
1,559 Elo+
Party 2
Fenrir
Fenrir
LastClover
Fenrir
Level 120
God Stats
18W - 11L
1,607 SR
Queue Stats
353W - 352L
1,535 Elo+
Party 2
Scylla
Scylla
ZéroDividé
Scylla
Level 138
God Stats
10W - 3L
1,874 SR
Queue Stats
21W - 11L
1,500 Elo+
Party 2
Team Averages
Level 139
1,660 SR
1,531 Elo+

VS

Team Averages
Level 43
1,461 SR
1,459 Elo+
Bacchus
Bacchus
Hexapterygon
Bacchus
Level 28
God Stats
3W - 3L
1,580 SR
Queue Stats
83W - 89L
1,477 Elo+
Party 1
Cupid
Cupid
TDizzy7
Cupid
Level 49
God Stats
4W - 12L
1,302 SR
Queue Stats
125W - 156L
1,409 Elo+
Party 1
Thoth
Thoth
deltap1
Thoth
Level 52
God Stats
1W - 1L
1,502 SR
Queue Stats
53W - 67L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FlashEdge
Achilles
15
2 / 1 / 13
9,900
660
10,281
15,012
16,228
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
LastClover
Fenrir
15
7 / 2 / 10
11,104
740
8,948
15,619
18,120
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
18
11 / 0 / 7
11,826
788
15,580
6,987
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hexapterygon
Bacchus
13
1 / 3 / 1
9,229
615
5,740
13,940
16,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
TDizzy7
Cupid
12
2 / 7 / 1
8,891
593
7,337
13,482
5,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thoth
deltap1
Thoth
12
0 / 10 / 2
8,483
566
8,256
12,247
4,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
20
Kills
3
3
Deaths
20
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
FlashEdge
Achilles
2
1
13
8.5
L
Bacchus
Hexapterygon
Bacchus
1
3
1
0.5
W
Fenrir
LastClover
Fenrir
7
2
10
6
L
Cupid
TDizzy7
Cupid
2
7
1
0.36
W
Scylla
11
0
7
14.5
L
Thoth
deltap1
Thoth
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,809
Damage
21,333
37,618
Taken
39,669
37,149
Mitigated
26,697
10,795
Healing
6,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
FlashEdge
Achilles
10,281
2,154
0
2,424
15,012
16,228
223
5,545
9,467
0
24,581
L
Bacchus
Hexapterygon
Bacchus
5,740
722
393
2,144
13,940
16,487
0
5,659
8,281
15,186
0
W
Fenrir
LastClover
Fenrir
8,948
1,564
90
4,826
15,619
18,120
485
5,620
9,999
0
28,676
L
Cupid
TDizzy7
Cupid
7,337
3,923
559
1,958
13,482
5,705
48
5,786
7,696
0
23,277
W
Scylla
15,580
1,086
0
3,455
6,987
2,801
1,251
3,492
3,495
54,701
0
L
Thoth
deltap1
Thoth
8,256
341
0
1,100
12,247
4,505
0
4,479
7,768
32,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,830
Gold Earned
26,603
154
Minions Killed
114
10
Camps Cleared
2
830,086
Distance Traveled
742,975
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,900
660
21
1
0
305,598
1
L
Bacchus
9,229
615
14
1
0
270,799
2
W
Fenrir
11,104
740
39
3
7
266,677
2
L
Cupid
8,891
593
33
2
0
236,130
1
W
Scylla
11,826
788
94
6
3
257,811
1
L
Thoth
8,483
566
67
4
2
236,046
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role