Player Matchup

Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Blackop7896621
Ymir
Level 25
God Stats
26W - 32L
1,412 SR
Queue Stats
183W - 226L
1,375 Elo+
Party 2
Baron Samedi
Baron Samedi
CoRoNgA-UNI
Baron Samedi
Level 22
God Stats
1W - 2L
1,594 SR
Queue Stats
8W - 10L
1,506 Elo+
Party 1
Charybdis
Charybdis
Dem0n Warrior33
Charybdis
Level 67
God Stats
1W - 4L
1,532 SR
Queue Stats
134W - 134L
1,458 Elo+
Party 2
Bastet
Bastet
VeRaNi-UNI
Bastet
Level 34
God Stats
2W - 2L
1,746 SR
Queue Stats
74W - 55L
1,577 Elo+
Party 1
Team Averages
Level 55
1,557 SR
1,483 Elo+

VS

Team Averages
Level 88
1,518 SR
1,486 Elo+
Vulcan
Vulcan
JohnnyKicksAlot
Vulcan
Level 146
God Stats
11W - 13L
1,644 SR
Queue Stats
221W - 240L
1,548 Elo+
Party 3
Vamana
Vamana
LettuceDrip
Vamana
Level 106
God Stats
3W - 4L
1,448 SR
Queue Stats
155W - 169L
1,483 Elo+
Party 3
Xbalanque
Xbalanque
Trilogy2k
Xbalanque
Level 44
God Stats
13W - 8L
1,613 SR
Queue Stats
190W - 226L
1,401 Elo+
Party 3
Nemesis
Nemesis
XxChetAhXx
Nemesis
Level 89
God Stats
3W - 6L
1,171 SR
Queue Stats
72W - 81L
1,439 Elo+
Solo
Ganesha
Ganesha
v3Styles
Ganesha
Level 57
God Stats
7W - 6L
1,712 SR
Queue Stats
55W - 50L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
0 / 1 / 1
8,846
520
6,885
14,223
9,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
1 / 2 / 1
7,472
440
3,615
13,087
10,277
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
CoRoNgA-UNI
Baron Samedi
13
3 / 5 / 1
7,972
469
7,082
11,175
4,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Dem0n Warrior33
Charybdis
13
2 / 3 / 1
8,053
474
8,139
12,823
4,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
VeRaNi-UNI
Bastet
15
2 / 2 / 3
8,618
507
5,950
12,559
4,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 2
9,640
567
9,605
5,360
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
18
1 / 1 / 2
10,555
621
9,243
12,760
10,134
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Trilogy2k
Xbalanque
14
3 / 3 / 2
8,416
495
8,708
8,569
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
XxChetAhXx
Nemesis
14
4 / 2 / 4
8,814
518
9,285
11,904
5,913
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
v3Styles
Ganesha
13
0 / 0 / 8
8,429
496
6,533
11,601
8,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
8
Kills
13
13
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
1
0.5
L
1
2
1
0.75
L
Baron Samedi
CoRoNgA-UNI
Baron Samedi
3
5
1
0.7
L
Charybdis
Dem0n Warrior33
Charybdis
2
3
1
0.83
W
5
2
2
3
W
Vamana
1
1
2
2
W
Xbalanque
Trilogy2k
Xbalanque
3
3
2
1.33
L
Bastet
VeRaNi-UNI
Bastet
2
2
3
1.75
W
Nemesis
XxChetAhXx
Nemesis
4
2
4
3
W
Ganesha
v3Styles
Ganesha
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,671
Damage
43,374
63,867
Taken
50,194
33,508
Mitigated
28,955
20,573
Healing
14,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,885
2,375
0
5,699
14,223
9,757
0
25
14,198
0
66,229
L
3,615
539
145
2,286
13,087
10,277
0
4,721
8,366
28,871
0
L
Baron Samedi
CoRoNgA-UNI
Baron Samedi
7,082
327
324
2,558
11,175
4,823
426
4,414
6,761
39,186
0
L
Charybdis
Dem0n Warrior33
Charybdis
8,139
3,296
0
5,927
12,823
4,182
356
3,743
9,080
0
56,113
W
9,605
1,016
0
1,000
5,360
2,012
396
2,336
2,886
70,335
0
W
Vamana
9,243
4,622
0
3,980
12,760
10,134
0
1,479
11,205
0
84,757
W
Xbalanque
Trilogy2k
Xbalanque
8,708
5,656
0
3,744
8,569
2,150
0
325
8,244
0
49,238
L
Bastet
VeRaNi-UNI
Bastet
5,950
1,732
121
3,513
12,559
4,469
18
3,260
9,299
0
60,066
W
Nemesis
XxChetAhXx
Nemesis
9,285
4,481
0
1,938
11,904
5,913
42
3,952
7,686
56
43,762
W
Ganesha
v3Styles
Ganesha
6,533
653
0
4,108
11,601
8,746
0
2,085
9,476
28,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,961
Gold Earned
45,854
455
Minions Killed
494
0
Camps Cleared
0
1,578,170
Distance Traveled
1,648,917
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,846
520
139
8
0
292,202
4
L
Ymir
7,472
440
51
3
0
331,662
7
L
Baron Samedi
7,972
469
69
4
0
297,083
6
L
Charybdis
8,053
474
92
5
0
297,910
5
W
Vulcan
9,640
567
119
7
0
355,259
2
W
Vamana
10,555
621
182
11
0
313,764
0
W
Xbalanque
8,416
495
109
6
0
310,563
2
L
Bastet
8,618
507
104
6
0
359,313
3
W
Nemesis
8,814
518
79
5
0
340,211
2
W
Ganesha
8,429
496
5
0
0
329,120
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role